Mesmeric Orb

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Mesmeric Orb

Artifact

Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.

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Mesmeric Orb Discussion

Khirgan on Muldrotha - Combo in Sheep's Clothing

6 days ago

I've been thinking about adding Laboratory Maniac for a while. But for now, Temple Bell draws me into Loaming Shaman to keep me from having the smallest library. As for the other two, that's not really the direction I'd like to focus on with the deck. If I wanted to go hard into self-mill, Dreamborn Muse and Mesmeric Orb would be mainboarded. The goal of the deck is to stay under the radar until I win and dropping a Fleet Swallower seems counter-productive. I do appreciate the comment though!

Cereal_Killer on Turbo Mill

6 days ago

Fetch and Shock lands (in your case Polluted Delta, Marsh Flats, Flooded Strand and Watery Grave) are always a good choice, so why don't you add them?

Then, remember you have Archive Trap, so you should find a way to make your opponent search his library, maybe Ghost Quarter or Field of Ruin?

25 lands are too much, you need to be very fast or your opponent will kill you first!

Better alternatives to Lost Legacy are Surgical Extraction and Extirpate, they cost less and since you mill his deck, it will be easy for you to use them

You need something that let's you draw, so why not Visions of Beyond or, also, a less powerfull Opt or Serum Visions?

Consuming Aberration is too slow and too easy to destroy in my opinion.

Do you want to spend some money on your deck? Add some Snapcaster Mage

In my opinion Startled Awake  Flip is too slow and Talent of the Telepath isn't a good card you want to draw if your opponent plays only creatures, I'd add more mill cards, such as Thought Scour or Mesmeric Orb

Personally I don't like Sleep. Your opponent plays tons of creatures? Use Crypt Incursion or Fatal Push

A good sideboard can help you, so I'd add Leyline of the Void or Relic of Progenitus, Pithing Needle or Sorcerous Spyglass, Set Adrift or anything that could remove Leyline of Sanctity from the battlefield. Other suggestions are Damnation, Hurkyl's Recall (against affinity) and Murderous Cut

Darth_Savage on Modern Mill

1 week ago

Hi NRscarecrow, some of the best advice regarding a mill deck is to think of it like a burn deck, except instead of 20 life you need to burn through 50+. The other way to look at mill is as a combo deck, you have both components of a potent mill combo Mindcrank and Duskmantle Guildmage. Mill decks also normally feature Hedron Crab and Mesmeric Orb simply due to the efficiency these cards offer.

On the subject of efficiency your mana curve is hurting you. Take a look at the following: jacobwmtg deck, obviously, but also Competitive Modern Mill by Peisistratos and Competitive UB mill modern (2018) by SentinelElf2711. Notice that while these decks share plenty of cards they also share a mana curve form, they have far more one and two drops than you do, meaning they have more early plays.

Hope this is of help, good luck brewing your deck.

Megalomania on Lazav's Multifarious Ways to Die

1 week ago

You can actually use Mesmeric Orb + Basalt Monolith to mill your library if that’s what you’re trying to do.

I would add a bit more ramp like Dark Ritual, Mana Vault and even Cabal Ritual since part of the deck’s strategy is to fill up your graveyard.

msanchez13 on Gisa and Geralf | Tunnel vision combo

2 weeks ago

Hi there, cool deck idea! I'll be scouring your list for inspiration for my own self-mill combo deck :)
Some ideas I've come across on my own:
One of the most potent self-mill cards I've come across is Mirror-Mad Phantasm. Not only is it effective on its own, if it is cloned, the clone shuffles in as itself, and your whole deck is flipped over! I combine that with Laboratory Maniac but it works with your living end combo too.
Additionally, I'm surprised you don't run Mesmeric Orb, one of the most efficient combinations of disruption for your opponents and self-mill. It also combos with an already decent mana-rock, Basalt Monolith! Just diddle your monolith over and over, flip your deck over, and cast living end. Easy as that!
Happy brewing :D

TheDuggernaught on Bitter_funeral

4 weeks ago

Mesmeric Orb, and Hedron Crab need to be in the list, imo. They allow you to get cards into the graveyard for free each turn to help ramp Bitter Ordeal. Having played against mill, a fair bit. Those are the two cards I hate seeing the most.

SynergyBuild on What is yours is mine!

1 month ago

To start, I'll work on the manabase. Temple of the False God and Darksteel Ingot should be dropped immediately, with Talisman of Indulgence and Mind Stone as nearly direct upgrades in this specific deck. I would also drop Rogue's Passage, Dismal Backwater, a single Swamp, and Dimir Aqueduct for Darkwater Catacombs, River of Tears, Fetid Pools, and Underground River.

This should smothen your draws and manabase, giving you your colors faster and more efficiently, for a small cost. Other cards I would drop outside the manabase would be Grisly Spectacle, Balustrade Spy, In Bolas's Clutches, Hedonist's Trove, Psychic Strike, Fated Return, Keening Stone, Mindcrank, Trepanation Blade, Riddlekeeper, Dreadwaters, Increasing Confusion, Paranoid Delusions, Psychic Drain, and Traumatize, many of these 15 cards are simply overcosted or only affect one player, and don't do enough.

Cards I would run instead would be Animate Dead, Ink-Eyes, Servant of Oni, Phenax, God of Deception, Mesmeric Orb, Szadek, Lord of Secrets, Counterspell, Brainstorm, Ponder, Stroke of Genius, Prismatic Lens, Jace, Memory Adept, Dreamborn Muse, Thought Scour, Dimir Charm, Whispering Madness

elgosu1337 on Primal Beyond: 5-Color Lands feat. Elementals

1 month ago

Hey AdmiralFisticuffs! I really like the idea of what you're trying here, since so many of the lands matter creatures are Elementals, and Horde of Notions is just so cool with its ability. I was slightly disappointed not to see Primal Beyond in the deck given the title. Cavern of Souls could be helpful if you're expecting counterspells. You should probably cut Tabernacle for a more casual meta. You need more extra land play cards if you are playing so many lands, like Wayward Swordtooth, Mina and Denn, Wildborn, and Storm Cauldron.

Hedron Crab and Mesmeric Orb could help you fill your graveyard, and also mill opponents out for a win. Retreat to Hagra and Ob Nixilis, the Fallen can burn your opponents. Cosi's Ravager does the same but is an Elemental. Liege of the Tangle, Embodiment of Fury, and Embodiment of Insight can animate your lands to attack, and since they become Elementals Coat of Arms, Door of Destinies, and Shared Animosity make them really big.

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