|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|Commander 2014 (C14)||Mythic Rare|
|Worldwake (WWK)||Mythic Rare|
Combos Browse all
- Milling with Laboratory maniac and Abyssal Persecutor
- Is it safe to sacrifice Abyssal Persecutor to an effect that gains me life if both my opponent and I are at zero?
- Does Abyssal Persecutor prevent opponents from countering Dash hopes when they're at 5 life or less?
- Darksteel reactor & abyssal persecutor in multiplayer
- Abyssal persecutionr
Creature — Demon
You can't win the game and your opponents can't lose the game.
Price & Acquistion Set Price Alerts
Abyssal Persecutor Discussion
1 week ago
2 weeks ago
3 weeks ago
Nice! I have a deck that is a bit like this, but with a few differences, because my budget is lower. As I look over your list, the first thing that jumps out at me is that you have a lot of targeted removal. You have 18 targeted removal spells in the deck. I think it might be best to slot in some discard somewhere in there in place of a few Thoughtseize or, if you’re on a budget, Inquisition of Kozilek. I mean, I know you would want more than normal because of Abyssal Persecutor, I have found discard to be very helpful in matchups like Bogles and games with Ensnaring Bridge, so I can take out those cards early. Hope that helps!
3 weeks ago
Erebos, God of the Dead: Reslient way to stop your opponents from gaining life. (As an aside, you need more card draw, black has plenty)
Havoc Festival: How could this not be here? :P
Anathemancer: Flicker or reanimate this repeatedly for late-game blowouts.
I'd recommend taking out all the specters unless you really want them for flavour reasons. They are already overcosted for their stats in normal 60-card magic. In my experience they totally suck in EDH and get rapidly surpassed by your opponents' creatures. Just swap them out for good 4-5 cost demons like Abyssal Persecutor, Archfiend of Depravity, Bloodgift Demon, Indulgent Tormentor.
1 month ago
Hey thanks for making this! I'm adding this to "the list" as I write this.
So, as the self-proclaimed "Listmaster of Puppets is Pulling Your Strings," I have a few suggestions if you don't mind. Firstly, you could add cards like Platinum Angel and Abyssal Persecutor to the Sideboard or Maybeboard, for completionist's sake.
Secondly, since you list nonModern-legal cards, this seems to be a built as an EDH-friendly tool. In which case, I recommened you change the main hub from Unknown to Commander, and then add six other generic hubs for maximum exposure when you cycle. Add things like Control, Combo, Aggro, Midrange, maybe Stax, idk. Vague but applicable things that would appeal to players who would need this list.
Thirdly, Simon_Williamson made a similar list before (Define win condition), but he has discrepancies in his list from yours. His profile says he hasn't been active in 5 months and the list itself hasn't been updated in a year, but it may be worth working together or something. Otherwise, another way to differentiate your list from his (besides adding the above stuff to the Sideboard), would be to categorize each card with #Alternate_Win & #Alternate_Loss. Or say screw that and just maintain your own, whatever, really. =]
Finally, what you said in your post about color and CMC distribution is interesting, and I feel deserves to be in the description.
Thanks again, and let me know the next time you make a list, too!
1 month ago
At this moment, I have not included an effects that prevent a player from winning or losing the game, such as Platinum Angel or Abyssal Persecutor, but I may possibly include such cards in the future.
Now that I have a visual representation of these cards, I see that the majority of them are enchantments, that 4 is the most common converted mana cost for them, and that black is the most common color, with white being the second most common color among them.
1 month ago
11/17/2017 No game effect can cause you to win the game or cause any opponent to lose the game while you control Abyssal Persecutor. It doesn’t matter whether an opponent has 0 or less life, an opponent is forced to draw a card while their library is empty, an opponent has ten or more poison counters, an opponent is dealt combat damage by Phage the Untouchable, you control Felidar Sovereign and have 40 or more life, or so on. You keep playing.
1 month ago
So I have a Modern Demon Tribal deck that runs several different Demons. One "win-con" of the deck is I play Abyssal Persecutor and luer my opponent into a false sense of security. They typically don't block and don't remove him, knowing damage means nothing so a 0 life total keeps them in the game.
Then I kill it with a removal spell and win the game out of nowhere.
I had considered adding Liliana's Contract, for a secondary win-con and that got me thinking...
I met the win-con. I have four Demons with different names. But I can't win thanks to Abyssal. But I do win, thanks to the Contract.
How does this resolve?