|Commander / EDH||Legal|
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|Commander 2014||Mythic Rare|
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- Milling with Laboratory maniac and Abyssal Persecutor
- Is it safe to sacrifice Abyssal Persecutor to an effect that gains me life if both my opponent and I are at zero?
- Does Abyssal Persecutor prevent opponents from countering Dash hopes when they're at 5 life or less?
- Darksteel reactor & abyssal persecutor in multiplayer
Creature — Demon
You can't win the game and your opponents can't lose the game.
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Abyssal Persecutor Discussion
2 days ago
Thanks for the suggestion IlGuale,
I know Sargeras is like the brewmaster god but playing playset Abyssal Persecutor is too hard on my budget since I wanna stay in the 25$ range. So the Rite of Consumption is not so great when I will run only one copy of Abyssal Persecutor.
2 days ago
I would recommend you to keep running 4 copies of Heartless Summoning. It's just too slow without it. I'd say just forget about the token plan and go all in on the fatties, that gives you a clear strategy:
2a. Stabilize on Turn 3-4 if you couldn't remove their threats quick enough with a Sweeper like Wrath of God
2b. If you have Turn 3 Desecration Demon/Abyssal Persecutor and had early removal you probably won't need the sweeper and can stop them from attacking by having a big blocker
After that, go over their head with huge flying creatures and cast bigger things than they do (Griselbrand is great with his lifelink and card draw but you need more dual-lands as 4 black is difficult to cast with 8 lands that don't tap for Black. 1-2 copies Urborg, Tomb of Yawgmoth can help)
I actually don't think you need any search cards. As long as all of your creatures do something on their own and have a strong impact, you can just forego those. If every creature is good on their own, why bother searching for one? I'd rather have more Desecration Demon or Abyssal Persecutor since you can cast them as early as Turn 3 while having a lot of power. Rune-Scarred Demon is still a decent card though! Percy is actually better than it looks, as you have a lot of removal in B/W and can just kill him yourself when your opponent's life total is below 1
I wouldn't recommend Sigil outside of dedicated Enchantress decks (20+ Enchantments). Those should also be in Green/White, as Green is absolutely indispensable for that build. You'd lock out the opponent with Ghostly Prison and Sphere of Safety in that sort of deck before spamming Angels with Sigil.
3 days ago
Trust Sargeras, he knows what he is talking about. To be honest, he gave me the inspiration to build my budget Mono-B.
My suggestion is to substitute the Desecration Demon with a playset of Abyssal Persecutor and to remove 2-3 removal for Rite of Consumption which is a good way to sacrifice the Persecutor, also dealing the finale damage in the process. I would not play the full playset since it is most of a win-more condition.
3 days ago
Thanks for help Sargeras,
Smallpox feels good so I'll add like 2x copies in the deck.
Tombstalker I don't feel like my graveyard is going to be full enough to support 2x Murderous Cut and Tombstalker but I'll keep him in mind if I find myself with a full graveyard after I buy the parts for the deck.
I'm definitely adding Gifted Aetherborn.
Thanks again for your help.
3 days ago
Gotta support fellow black players, so +1. Here are my suggestions.
Since your playgroup is mostly casual players, I'm guessing most of the decks are likely creature based ones, which makes cards like Smallpox very effective and dealing with any early game creatures your opponents might have. If you do go the pox route, Tombstalker could be in your future.
If you want some good creatures, Gifted Aetherborn is definitely good as more nighthawks are always great. Abyssal Persecutor would be perfect for this deck since you run so much removal. Also, Lashwrithe on cards like Vampire Nighthawk can end games very quickly.
Honestly, especially in casual metas, decks like this are often very destructive, cutting expensive kill spells for cheaper cmc ones will likely be enough for you to stop what your opponent is doing and kill them.
1 week ago
I've been playing mono black and g/b in modern for about 4 years. Despite anything you say or possible could fact is mono black Control, Midrange, Aggro, Devotion is not a competitive deck in modern. There is only 2 viable black decks in the format, Eldrazitron and 8Rack everything else is casual. So you need not bring that nonsense of casual or competitive into discussion.
Now I sympathize with you, when I started playing I said I want to be that person who makes mono black competitive. I've built about every mono black deck there is, from Aether Vialing Death's Shadow, to Rite of Consumptioning, Abyssal Persecutor, from Deathrite Shaman 8Rack to Tasigur, the Golden Fang, Painful Truths Smallpox and even Obliterator Devotion. My first deck was ramping Crypt Ghast into Sheoldred, Whispering One and honestly that deck has a better track record then most of the stuff listed above. The fact of the matter is that without access to artifact and enchantment mono black no matter how it's built will not be competitive.
You say Fatal Push struggles against decks with three drops. No it doesn't. You just need to build your deck with more fetches. And before you argue about cost or anything like that, we're talking "competitive" remember? Basically the only thing that Fatal Push struggles against is Gurmag Angler and Primeval Titan. Victim of Night can't hit Gurmag Angler either for that matter.
Now I'm not saying Phyrexian Arena or Victim of Night are bad cards, they're both great. I'm saying Phyrexian Arena shouldn't be a 3 of in any "competitive" build. You're not going to cast it over Liliana of the Veil turn 3 and multiple copies will clog your hand while you find an opportunity to cast it. I'm not saying Victim of Night isn't worth running. I'm saying Fatal Push is the best removal mono black has. It's easy to trigger without a significant drawback with the same cost and more reach than Lightning Bolt.
1 week ago
Since I have no idea about your history playing just mono-black decks, I'm going to try and explain this as easily as possible.
This primer is mostly for people who want to play Mono-black competitively in Modern, I've been playing the deck for a number of years, so I have a strong understanding of what exactly should be played in mono-black. I'm sorry to say this but most of your points are either for casual players or just don't make sense.
I have to wonder if you've even tried to bring a mono-black deck to the competitive scene, as Phyrexian Arena is often the card that allows mono-black decks to grind out against decks like UW Control in addition to cards like Whip of Erebos.
While Fatal Push can work well when you play Ghost Quarters colorless lands in the manabase make it more difficult for you to cast cards like Phyrexian Obliterator, Gifted Aetherborn, and so on. Having actually tried to play Fatal Push in black decks, it works well when against decks like Death's shadow, but is painful against any deck that plays 3 drops and up, if anything play I'd play dismember. This is based on my experience with these decks.
I've added some of your suggested cards to the primer as mono-black aggro lists are usually hard to come by.
As for Crypt Ghast, if your 4 drops aren't game winning, you really shouldn't be playing them. Cards like Abyssal Persecutor, Phyrexian Obliterator, Kalitas, Traitor of Ghet, Lashwrithe, etc. are all better suited for the format.
As I said in the primer, Bitterblossom is usually only a 1-of in lists that I've seen. However, when combined with cards like Lashwrithe and Whip of Erebos the card can be much more powerful. The real issue is that it doesn't do anything immediately, and that can often be the difference between winning and losing.
Unless you are playing some sort of reanimator deck, Sheoldred, Whispering One is not viable for modern.