Planar Void

Planar Void

Enchantment

Whenever another card is put into a graveyard from anywhere, remove that card from the game.

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Trade

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Printings View all

Set Rarity
Urza's Saga (USG) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Planar Void Discussion

griffstick on Ladies & Gentlemen, Mister Konrad Twitty..

2 weeks ago

Planar Void is really good for this deck. The wording on this card allows cards to hit the graveyard then get exiled. Allowing Syr Konrad, the Grim see cards get put into the graveyard for the trigger and then leave the graveyard for another trigger.

multimedia on Phenax Mill (NEEDS HELP!)

2 weeks ago

Hey, Persistent Petitioners with Ashiok, Dream Render and Planar Void make a deadly combination for mill. Ashiok is good because for one loyalty he can exile all your opponents graveyards and you can do this up to 5 times. Mill is risky as a main strategy in multiple player Commander because graveyards are a huge resource for most decks; an extensive of an opponents hand. Exiling graveyards means opponents can't use graveyards as a resource after you mill them. Void exiles any card that's put into a graveyard, this includes your own cards, but this hurts your opponents much more than you because of mill.

You can have any number of Petitioners in your deck and they're two drops with 3 toughness. Tapping four Petitioners makes an opponent mill 12 cards. This is a good backup plan for Phenax who will not always be on the battlefield to mill your opponents. You can tap four Petitioners even if some of the them have summoning sickness which can speed up the mill of your opponents. 20x Petitioners is $20 which is budget, Ashiok is $2 and Void is less than $1.

Command Tower, Sunken Hollow, Darkwater Catacombs, Esper Panorama, Grixis Panorama, Ash Barrens are budget land upgrades to consider. Nephalia Drownyard is repeatable mill from a land that less than $1.

Good luck with your deck.

Kaosnemora on Nekusar, The Mind Lich

2 months ago

Honestly have a couple of choices, Exquisite Blood is good but if you don't have Sanguine Bond for the infinite combo it's an expensive enchantment that can get you targeted because others may think you have SB in as well.

Planar Void is cheap and can be useful against some decks, but honestly hurts you as well, would suggest sideboarding it personally, then throw it in for zombie/delver type decks.

Creature wise I'd say take out either Ob Nixilis, the Fallen or Olivia Voldaren not that they arent good or useful in there own ways, but they don't seem to fit the theme of what you're trying to do with the deck(at least to me).

SirQuixano on Card creation challenge

4 months ago

This cycle sounds absolutely broken, especially with cards like Planar Void , delvers, Discard and dredge running around, so I’ll attempt to balance it.

Mastery of White

Sorcery-Mastery

Exile all target creatures you control and bring them back to the battlefield, create 6 1/1 white soldier creature tokens, and all creatures you control get haste, double strike, and flying until end of turn. Then exile this spell.

If Mastery of White is put into a graveyard from anywhere, shuffle it into your library.

If 5 Masteries of different names are in your exile, you win the game.

Continue the cycle

GhostChieftain on Lazav, The Serial Miller

5 months ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 4 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here and replace the ones you take out with some rocks.

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have Necropotence , Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Wheel and Deal . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

GhostChieftain on Lazav,Dimir Mastermind

5 months ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 5 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here (i.e. cut 7 and add in mana rocks like Dimir Signet , Fellwar Stone , and Talisman of Dominance )

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have necropotence, Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Dark Deal , Wheel and Deal , Whispering Madness , and Windfall . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Null Rod , Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

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