|Commander / EDH||Legal|
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|Urza's Saga (USG)||Uncommon|
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Whenever another card is put into a graveyard from anywhere, remove that card from the game.
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Planar Void Discussion
1 day ago
also plus one from me solid list, going to be looking for a Burning Inquiry for my own nekusar
1 week ago
spuiopq: Samurai seems really bad for many reasons. I would suggest Planar Void if you want a cheap alternative to RIP/Leyline but even then why not just play RIP as both are universal effects. As for mana base I sometimes will miss a land drop, but usually its fine. If we get our engines online we will have plenty of extra draws. If you wanted to add a land I think that is fine and Tabernacle is optional so you could just do a straight 30 with no utility land.
2 weeks ago
Dude your list is almost Tier 1... though I can suggest a few cards...besides lands cause that's pretty obvious
Winds of Change Mind Stone Negate more bounce spells is really it. I guess more hate cards like Faerie Macabre. If you want to go so far you can even play some light stax pieces like Winter Orb though I doubt it will do much...
Its probably best for you to just race your opponents for the win...fast mana is just better than the hate cards available. Other than that all you really have left is graveyard hate...and cards like Planar Void are really bad for you.
1 month ago
Holy shit that maybeboard! :D
Immediate +1 for Elspeth ;)
I'm glad you already know about Hatred. That would have been my first suggestion.
Cathars' Crusade will useful. Make 10 tokens from Elenda and they all get 10 +1/+1 counters. Just pure value.
Well of Lost Dreams. Lifegain seems to be a secondary theme here, but having this around to draw some extra cards will always be good.
Eldrazi Monument. Just a nice way to buff all your tokens.
Mentor of the Meek. Again, more card draw.
Sigil of the New Dawn. Return Elenda to your hand immediately.
I'm considering making an Elenda build. One avenue I was thinking was graveyard hate. Really unconventionl strategy here but maybe it'll work. Planar Void, Purgatory(could choose the 2 life over 2 mana. Good deal), Mortuary, Cremate(also draws you a card), Withered Wretch, Thraben Heretic could all be useful. Just some thoughts.
Hope some of this helps! I'll keep following this with interest.
1 month ago
Planar Void only gets played when I want to loop Elenda from the graveyard a bunch of times. So most of the time it will sit in my hand until I go off. I changed my mind about Oathsworn Vampire he is in. Gift of Immortality will go in eventually. I just don't have quick access to the card yet.
Thanks for all the suggestions.
1 month ago
1 month ago
Planar Void fixes the main struggle with Elenda by allowing her to die and then actually go back to the command zone instead of exile. It also gels well with a token sub theme. Speaking of which, a token deck should probably run Teysa, Orzhov Scion, Field of Souls, and Plague of Vermin along with the soul sisters to help stabilize your life while you use it as a resource otherwise. Phyrexian Reclamation is also great with Planar Void as you can return the creature to your hand in response to the trigger. Incidentally, that makes it also just another auto include with Elenda. A good wincon for Elenda might be Bitter Ordeal as such a deck should be able to make so many guys die in one turn with Grave Pact effects and huge numbers of tokens.
2 months ago
Take out Teferi's Protection Counterspell Meishin, the Mind Cage Imprisoned in the Moon Steel of the Godhead Go for the Throat Thassa, God of the Sea Sphere of Safety Do or Die Aegis of the Gods Arcane Adaptation Drake Haven Spell Swindle Chill to the Bone Shielded by Faith Bruna, Light of Alabaster Faith of the Devoted Vanishing Ghostly Prison The Scarab God Rend Flesh AEther Barrier Eyeblight's Ending,
put in Mystic Remora Preordain Blind Obedience Arcane Laboratory Rest in Peace Planar Void Oblivion Ring Sol Ring Mana Vault Consulate Crackdown Energy Flux Tunnel Vision (combo with open the vaults) Serum Visions Thought Scour Negate Lightning Greaves
I don't know what kind of theme or way of winning you are trying to go for. you don't really have a way to win with this deck. You need to get some kind of combo. Zur is very powerful because he can tutor an enchantment out of your deck so use that to your advantage and try to put in cards that are 3 or less so that your commander can have a greater effect. Try to go find an infinite combo or you can also build stax. You won't win consistently if you don't have an infinite combo. You might find other versions of zur on this site that are good (probably not). CEDH Reddit can probably help you out... though some of the things might be expensive. The things I suggested are just a couple relatively cheap cards that make a big impact. Try to have a theme in your deck whether it is control/combo or voltron or pillowfort.