Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

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Bioshift Discussion

Luutamo on My Library is Gone, but So Are You

4 days ago

Fathom Mage would work well with Bioshift too.

Leech Bonder + Leech Bonder to the mix and you already have infinite combo going on (move counters between creatures to mill yourself. Gyre Sage for mana (move counters to her, tap, move counters back to someone else). Strength of the Tajuru for even more counters... you get the idea :)

LupineShadow on New Simic (budget)

5 days ago

Protean Hydra is always a fun simic card, especially with Bioshift around. I'd also suggest Thrummingbird and maybe Aspect of Hydra as a heroic enabler.

mana191 on Siege Hydra

5 days ago

Deck looks to be a good primer, but unfortunately, Gyre Sage is extremely slow. I get the synergy and maybe that's what you're going for, but for competition, Birds of Paradise and/or Noble Hierarch. I'd replace Protean Hydra with Kalonian Hydra (to keep the theme). Maybe a singleton or two of Bioshift as a combat trick.

Dacheat on New Simic (budget)

1 week ago

I think you're a bit too creature-heavy and spell-light. It seems to me that you have a lot of spells and abilities that utilize counters very well, but not too many ways of generating them. You should probably try to cut it down to about 18 creatures and replace the difference with Heroic-triggering spells. Gyre Sage and Horizon Chimera seem somewhat out of place in the deck IMO.

I'd also recommend narrowing down exactly what you want this deck to do. You have a lot of 2 and 3-ofs in the deck, and taking out some of those while upgrading others to 4-ofs would really increase the consistency of this deck.

As for spells, I'd recommend finishing your playset of Solidarity of Heroes. That spell is just ridiculous with Heroic units. Bioshift also seems amazing (I've never personally used it though) with Heroic units so that should be a 4-of as well.

As for other spells for your deck I think Nature's Panoply would work well with Battlefield Thaumaturge's ability. If you wanted to go more counter-heavy Hardened Scales would be fantastic as well.

red on The Evolution of the +1/+1 Counter

2 weeks ago

Perhaps Scourge of Skola Vale, Lifeblood Hydra, and Hooded Hydra may help this deck?

Scourge of Skola Vale works great with Chasm Skulker, Lifeblood Hydra, and Hooded Hydra by letting you sacrifice them for token or card advantage. Plus with Bioshift working at instant speed you can pop the +1/+1 counters off of Scourge of Skola Vale onto the Master Biomancer in time to make your tokens gigantic.

marbo on deischer's UR Counterburn

3 weeks ago

4 Scalding Tarn if you can afford it. I like running Trait Doctoring or Hidden Strings with nivmagus and another heroic creature like a Favored Hoplite. You target the heroic creature then cypher and when you deal damage exile the cyphered spell after targeting your heroic creature to get 3 additional counters.

Sage of Hours Can do some fun stuff with Bioshift

Heffrum on Everything Overwhelming

3 weeks ago

Wow Boza I'm really impressed. I knew of all the cards you mentioned but I never even considered them, neither has anybody else.

The Master Biomancer cards will really help the weaker creatures make an impact late game while simultaneously working with cards that need 1/1 counters. Simic Charm will help against the decks that trouble me most, but can also do a number of more useful things. Bioshift is a cost effective replacement for Give / Take which I no longer need thanks to the Master Biomancer.

I was considering putting this in before, but now it seems like the right thing to do. What if I make room for Hornet Queen? Combined with Garruk Wildspeaker I'd be able to give the four tokens it brings out 4/4 flying deathtouch trample monsters, and the queen itself would be a 6/6! Now that Master Biomancer is in the mix the power may be even greater.

Thanks to Prophet of Kruphix I could cast the Hornet Queen during an endphase and attack immediately for game.

I'm very interested in your thoughts on this Boza
You too asasinater13

Once again thank you all for your effort.

Boza on Everything Overwhelming

3 weeks ago

The deck certainly looks better than before! Nice job incorporating the suggestions, I especially like the mana base.

That said, there is no deck that is "done", there is always room for improvement. And here what you lack is card draw/redundancy and protection. Lets start with the cuts:

2 lands - with the amount of mana accelaration you run, even with a generally higher curve, you do not that many. Remove 2 basics. Afterwards, give/take is very slow, aethersprouts should be part of the sideboard (you have 22 creatures there ready to block) and horizon chimera seems lackluster compared to Courser of Kruphix or really most anything (Insectile Aberration  Flip is a 3/2 flier for one mana). That is a total of 8 cards to think about changing.

3 Simic Charm - protection and utility in one card.

2 Bioshift - targeted with a removal? transfer all your counters to the friendly neighborhood Fathom Mage.

3 Master Biomancer - making Birds of Paradise a threat and works well with both the above cards.

Color(s) Blue Green
Cost {G/U}
Converted cost 1
Avg. draft pick 12.63
Avg. cube pick 11.55


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Gatecrash Common


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