Bioshift

Bioshift

Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

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Bioshift Discussion

Jack-Frost on Mono Green Hydra

1 day ago

Lets start with this.

Recommended Remove:

Courser of Kruphix- Honestly it's not really worth while in this deck

Genesis Hydra- You are running hydras so you very likely won't be able to play them through this method and it doesn't have any other good effects once it hits the field

Hydra Broodmaster- Far too expensive

Voyaging Satyr- I'd replace this with two more Sylvan Caryatid. I know you are running this for Nykthos, but sylvan is a bit tougher to kill and keeps your ramp up. Alternatively, you could replace it with Elvish Archdruid or another elf as they often have a lot of ramp.

Unravel the Aether- I'd swap this for naturalize at the very least.

Recommended Addition:

Rancor

Hardened Scales

Llanowar Reborn

Scavenging Ooze- Sideboard

Forced Adaptation

Bioshift

Wasteland Viper- Slow your opponent down a bit early game until your counters and hydras really get underway

Maybe Addition:

Khalni Hydra

Gyre Sage- This is up to you, but if you can add or shift counters it'll be great

Privileged Position

Sheltering Word

Savage Summoning

Plummet

I'll be honest, budget and mono colored decks were never my strong-suit, but these should be a start. My recommendation is to also look through the non-budget hydra decks on Tappedout and either take some of their cards or ideas, or even better post a comment or request for their help on their deck. They know them best and should be able to help you out.

RedJokr on Sultai Counters!

1 week ago

You see,I thought about Bioshift during school today.Thanks for reminding me.I also may get rid of Inspiring Call for it.

kamarupa on I can't count all these counters!!

1 week ago

Looks pretty good. +1.

How's the mana base? Could Opulent Palace make it more reliable?

Bioshift seems relevant.

Naturalize and Victim of Night would be useful removal in the sideboard.

Fathom Mage might be cut - by the time you cast this, you are less likely to have spells in your hand, so you'll have to rely on draws. Hopefully, it won't have that much time to trigger before you win. I wonder if this might be replaced with Harmonize.

If I were to point to other cards you might consider cutting to make room for Predator Ooze, I'd suggest looking at your creatures with U in the mana cost. Actually, I suggest you consider removing blue from the deck altogether.

Cloudfin Raptor - I imagine you include this an alternate to the Birds of Paradise plan outlined in your description. But you've got trample with Tuskguard Captain, so I don't know if you need another 1-drop flyer. Also, it's U, which to me seems like the weakest color in this deck.

Master Biomancer - It's a good card, but I don't think it fits the deck super well. For starters, making all your creatures Mutants doesn't do anything. And wouldn't you just as well have a lovely indestructible Predator Ooze on the battlefield a turn earlier? It's got U in the cost and only half the card does anything - is it better than cards without U in the mana cost? I don't think so.

Progenitor Mimic this card is straight up bad ass. But there's only one of them, so losing it if you cut U wouldn't change that many games.

Prophet of Kruphix - this is badass card and the hardest to see any flaw in, aside from its high CMC. I imagine it's sideboarded as a surprise threat. But I'd say it seems like a mainboard creature to me. Like I would mainboard it or cut it.

Sideboard counterspells - I'm not good with counterspells. I just can't stand leaving mana open to cast them and then not getting a chance. But Black offers a lot of removal and disruption that could do just as well a job. Cards like Despise and Duress are a little more proactive and free up your mana to cast your creatures.

So I think you could cut Blue. It would make your mana base more consistent and free up some space for other cards you're considering, as well as a few more utility spells.

Pheardemons on Sultai Counters!

1 week ago

I really think Bioshift would seriously shine with your deck. Also Solidarity of Heroes should probably be in this deck somewhere. Maybe instead of Master Biomancer or 1 or 2 Managorger Hydra since they are somewhat expensive. Yours would simply be intolerable (good thing) if it gets going haha.

Draw_Wurm on B/U/G by Abel

1 week ago

Just some cards to think about Cytoplast Root-Kin,Den Protector, Bioshift. Probably should be running a few copies of Abrupt Decay.

kamarupa on The Final Countdown

1 week ago

Hardened Scales, Servant of the Scale, and Bioshift might be worth considering here.

Cut Corpsejack Menace - the CMC is too high for the payoff and splashing black isn't worth it. I'd suggest replacing it with Birds of Paradise. I might say different if you wanted black removal/discard here Drana, Liberator of Malakir could be good if black is important. But I'd say it isn't, that you'd have to make a lot of changes to make the less stable mana base worth it.

Cut Jace, the Mind Sculptor as it's no longer Modern legal.

Add some lands in! Gavony Township and Llanowar Reborn would be good ideas.

Valius on Simic Evolution

2 weeks ago

I use to run a GU Simic Evolve deck during Return to Ravnica. Mine looked something like:
4x Cloudfin Raptor
4x Experiment One
4x Gyre Sage
4x Renegade Krasis
Some combination of Elusive Krasis and Shambleshark
4x Master Biomancer

Utility spells were some counter spells, Bioshift, and Simic Charm

But I also relied on Ooze Flux as a way to strip off the counters on Renegade Krasis to abuse his evolve trigger. This worked great with a bioshifted Biomancer making bigger oozes and getting bigger himself. Use Gyre Sage to pour mana into Flux and you get a ton of huge creatures for just 2 mana each.

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