Bioshift

Bioshift

Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

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Bioshift Discussion

NoviceMagician on 2014-12-20 update of Evolving Legion ...

2 hours ago

I think I'd probably be able to lose some Gitaxian Probes and perhaps a Bioshift, I'll playtest it to see how it goes.

lanimilbuS on 2014-12-20 update of Evolving Legion ...

3 hours ago

Looking at your mana curve in relation to the number of lands you're running, I'd say Gyre Sage should probably stay in.

As to what to swap, though, this doesn't seem like the deck for Gitaxian Probe. Also, maybe Bioshift? Those are the only obvious ones that I can see, beyond that, it all depends on meta and a bunch of playtesting is necessary.

NoviceMagician on 2014-12-20 update of Evolving Legion ...

2 days ago

Entropyan, thank you for the suggestions. I added some Gitaxian Probes and Serum Visions into my sideboard so that I could swap out either Bioshift or both Ooze Flux and Reliquary Tower, whenever I feel I should for a game, to offer more versatility without dropping them entirely. I also changed around my sideboard to incorporate more lands in case I feel to specifically focus on one route to winning, such as casting Kalonian Hydra early game. I kept Reliquary Tower, to keep from having to discard when I play Prime Speaker Zegana, which usually makes me draw about eight cards, sometimes more.

Entropyan on 2014-12-20 update of Evolving Legion ...

2 days ago

I would start with:

-4x Bioshift

-2x Ooze Flux

-1x Forest

-2x Reliquary Tower

+3x Island

+2x Gitaxian Probe

+2x Serum Visions

and move your sideboard to maybe-board.

Entropyan on 2014-12-20 update of Evolving Legion ...

2 days ago

Meant no harm. I suggested commander because this format would be better for your idea.

My point is deck has scattered game-plan and unreliable mana-base. While playtesting i often found myself stuck on 2 lands on turn 4. If one of them was Reliquary Tower i wasn't able to do anything. Bioshift was dead card in my hands and i wished it was a land.

I would either focus on 1-3 CMC, where 20 lands are enough, or 4+ CMC and increase number of lands to about 24 and built ramp around(it is better to cast Kalonian Hydra on turn 3 than turn 7)

Long_Con on +1/+1 to Infinity (And Beyond)

3 days ago

Actually, Bioshift could really shine here as well. I could see it ending games with this deck.

freeze0583261 on Modular Proliferation

5 days ago

As well as Blighted Agent with Bioshift as an additional win con

NoviceMagician on 2014-12-20 update of Evolving Legion ...

5 days ago

FAMOUSWATERMELON, thank you for the suggestions. I agree with your all of your points except those concerning Simic Fluxmage and Vorel of the Hull Clade. That being said, here's why:

Simic Fluxmage-I agree that I could use more Bioshifts and that Simic Fluxmage has a slow ability, however, its ability is recurring, can be used multiple times during one turn if combined with Kiora's Follower, and only needs to be drawn and cast once. Whereas Bioshift can only be cast a maximum of four times, and that's assuming all four copies are drawn.

Vorel of the Hull Clade-Is not necessarily a slow ability because I could again combo it with cards that untap other permanents, such as Kiora's Follower. Also, according to Gatherer Rulings on 4/15/2013: The effect of Vorel's ability will essentially double the counters on the target artifact, creature, or land.-For example, if a creature has three +1/+1 counters and a divinity counter on it before the ability resolves, it will have six +1/+1 counters and two divinity counters on it after the ability resolves. So, it could turn four +1/+1 counters into sixteen +1/+1 counters in one turn if paired with multiple Kiora's Followers.

Thank you so much for your suggestions. I knew while building this deck that there were bound to be flaws, and as my name suggests, I haven't been building my own decks for too long, which is why I really love this website.

Color(s) Blue Green
Cost {G/U}
Converted cost 1
Avg. draft pick 12.63
Avg. cube pick 11.55

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Gatecrash Common

Combos

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