Green creatures you cast cost less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
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Rhonas's Monument Discussion
3 days ago
I'm testing your list with Rhonas's Monument instead of Manalith. You have many green creatures with low ccm. And the second effect of the monument also works with the red creatures (especially with a kicked Verix Bladewing).
Maybe a Prowling Serpopard would be a good addition against blue decks.
3 days ago
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1 week ago
Here's my thoughts on Song for this deck... So far my main problem with it is it's first and second chapter abilities are redundant with Elves. I already have a lot of two drop Elves who can make mana and they're actual Elves which helps to pump making Marywn better. Song's not an Elf and it's first two abilities don't make Marywn better because I can already tap her for mana without Song.
Here I'm definitely trying to use Marywn as the cornerstone of Elf tribal; that's the reason I've limited the nonElf cards to very few. Including playing Adventurous Impulse, it can possibly find Marywn turn one.
The third chapter ability of Song does have excellent interaction with Cultivator of Blades you may be on to something here because what Blades needs is trample, well done. Without Song however Blades is very lackluster for a five drop Elf. That's a pretty spicy aggressive line you described with Blades, a lot of damage. How consistent is this line?
What happens when you draw Song turn six? This is a drawback of Sagas, in Song's case it's great in the early game, but in the late game it's terrible. You can't expect to have Song turn two every game even playing it as a 4 of. After Hour of Devastation I played around with an Elf Simic version of God-Pharaoh's Gift reanimating Blades thus giving him haste and 6 power. This is currently the only Elf shell I've playtested with Blades. Rhonas's Monument also has nice interaction with Blades.
I'm fan of Armorcraft Judge. I played him in the last Bant version of this deck with Hadana's Climb Flip and Verdurous Gearhulk. He's good with Mimic, Rishkar and Song's third ability can be a possible counters engine. I would be playing Judge if I was mono green, but for now in the future he might make the sideboard. I've also cut Mimic in favor of more mana Elves. Mimic is needed if playing Judge.
1 week ago
@x12721 I did factor in Rhonas's Monument, but the Song of Freyalise beefs up your ramp faster, and adds on a powerful punch at the end after playtesting it. You can choose to swap out the monument for the song, or go with the song. I will add the Rhonas's Monument to the Maybeboard bc I did play through those HEAVILY in testing against several decks. The Merfolk Branchwalker was a very, very, strong consideration as well over the Resilient Khenra but I went with the khenras simply because of the burst potential. The branchwalkers are near and dear to my heart, and a great two drop in most all situations, but I was shooting for more firepower out of the gate. Turn one, play a Llanowar Elves and turn two can be a Resilient Khenra on your elves to swing for three if you're lacking a Steel Leaf Champion. If you do hit a champion you can use the Blossoming Defense and Resilient Khenra at in combination to smash your opponent for 10 damage turn three.
1 week ago
2 weeks ago
I really like Dramatic Reversal in Kumena, Tyrant of Orazca because it allows you to get his tap effects off twice in a turn. Whether you wanna pump your dudes before you attack or get the most out of your Throne it helps a ton in both cases. I also really like Path of Discovery alongside Panharmonicon, as digging through your deck and giving your dudes counters along the way is super useful. I found I was also able to cut my land-count down with this combo so that I could add good stuff like One With the Wind , Pull from Tomorrow , Metallic Mimic , Rhonas's Monument , and [\River's Rebuke.
I have also really wanted to experiment with a low to the ground version makes use of one drops and token generators so I could throw in a Paradox Engine and abuse the crap out of Kumena's tap effects.
3 weeks ago
Rhonas's Monument not much to say here, only 4 creatures benefit from its cost reduction but its other ability is like no other (well maybe not NO other but it got your attention!) it has proven to me at least that its second ability gets crazy when playing multiple low cost creatures (like Merfolk!). And while on the subject of merfolk you would want 4 Merfolk Mistbinder and more creatures.
3 weeks ago
GORG291 so I took a look at Ten Buck Brewski: Bloodborne and I have to say it just doesn't have enough manasources in it. You have only 17 basic lands, which is 3 under the amount that aggro uses. Your deck plays a lot of expensive (mana-wise) cards, and then uses more mana to transform them. I would suggest using more basic lands, and more ramp cards like Llanowar Elves/Elvish Mystic type cards. I think Naturalize might be better in a sideboard. I think Tangleclaw Werewolf Flip is really just too much mana for such a small effect, and I would consider replacing it with more ramp cards, or cards that can reduce costs (like Rhonas's Monument).
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