Rhonas's Monument

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Game Night (GNT) Uncommon
Amonkhet (AKH) Uncommon

Combos Browse all

Rhonas's Monument

Legendary Artifact

Green creatures you cast cost less to cast.

Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

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Rhonas's Monument Discussion

dlovsted on Kittens into Lions

4 days ago

Rhonas's Monument bumps creatures when a creature spell is cast and gives trample especially useful for Wayfaring Temple also raksha is perfect enough cause can equip once for all cats +2/+2 i stand behind it wholeheartedly and regarding the popuate with the multiple cards duplicating all tokens it is a lot more powerful than you think if all 4 copies are down one populate could get me 16 copies especially useful for regal caracal cause would get me 32 tokens per regal caracal and if i then follow it up with second harvest anyone would scoop unless holding a board wipe cause it would turn into tousands of cats all pumped up

discipleofgary73 on Trample them to Dust (Advice Needed)

2 weeks ago

I definitely agree with expanding the land base. 23 for a creature-heavy 60 card deck is appropriate, though the Elves will help ramp.

I don't play standard very often (so apologies for bad suggestion in advance), but I think there are some cards that would fit the theme of this deck and are worth considering swapping for some of the higher CMC cards.

Since several of your mechanics put cards in hand, having Champion of Rhonas could help got your BFMs out a little quicker. I think it might be more worthwhile even than bounty of might if it helps get the wurm and ghalta out. Another hand-to-battelfield card to consider is Wayward Swordtooth - the extra land play ability is top-notch, especially if you get it out on round 2.

Another powerful ramp card to consider is Vizier of the Menagerie, though at 4 CMC, it's kinda a toss up. It's something that I would simulate playing with to see how you like things running. I would swap druid of the cowl for Drover of the Mighty - same CMC and could get a perk late game.

Two other cards to consider are Rishkar's Expertise and Rhonas's Monument. Again, these are two that I would playtest to see if they add value to the deck.

A good sideboard card is the Prowling Serpopard if you find yourself going up against mono-blue control.

Sorry if you've considered these before. Good luck!

Saljen on Ramp & Stamp

1 month ago

I agree with /u/Scion_of_Darkness, Gilt-Leaf Archdruid as a 2x of would be pretty great.

I don't think that your Silhana Ledgewalker+Stoneforge Masterwork combo is doing a whole lot, it doesn't synergize with the deck very well. I'd consider dropping both and making some of these changes.

2x Gilt-Leaf Archdruid + 1 more Heritage Druid + 1 more Throne of the God-Pharaoh. The Archdruid is fetchable by Elvish Harbinger, making him much easier to get out consistently. Once he's out, every single one of your creatures causes you to draw a card. The Heritage Druid + Throne of the God-Pharaoh combo is actually really good here. The ability stacks and you can tap out creatures you know you won't be blocking with for mana. Beast Whisperer is a pretty suitable substitute for Gilt-Leaf Archdruid. Basically the same first ability, but you lose the ability to grab your opponents lands in the mid game. I'd maybe even consider running 2x of each, and dropping Rhonas's Monument. The more abilities that you can have on your elves, rather than artifacts or enchantments, the better all your elves will perform. Especially if you run 4x Elvish Harbinger. Lets you consistently grab drawing combo pieces or win-cons like Ezuri.

Elvish Clancaller would be a great replacement for Stoneforge Masterwork. It effects all your creatures and you can pump extra mana into grabbing more of them. Gives you more creatures to tap as well for the Throne.

If you can get ahold of a few double lands, then you'd be in better shape. Even 4x Guildgates would be better than just a single Mountain. It would let you drop Chromatic Lantern as well. Ideally you'd get some Stomping grounds and Wooded Foothills so nothing comes in tapped and you can reliably get your splash color.

chickenekcihc on Gods of Alara

1 month ago

This deck seeens fun I’ve never thought about a god deck maybe add Kefnet's Monument Oketra's Monument Bontu's Monument Hazoret's Monument and Rhonas's Monument to make everything cheaper

Drearsword on Bear Force One

3 months ago

Thanks for the advice, Bearscape was already in the deck but I think I will add Rhonas's Monument

asdm on Bear Force One

3 months ago

Decent tribute to Graham Stark, Could you add a Bearscape? I have a green Aggro Deck using Goreclaw, since you have an emerald medallion Might wanna consider Rhonas's Monument Discounts your creatures and lets you swing in for 4. If you wanna break the 'bear rule' Yeva give your bears (and all other green creatures) flash and she has a bear behind her.

Fenice86 on Stompy Blaster

4 months ago

I may try Prodigious Growth if it wasnt for its mana cost...
One thing i really wanted to try and mix is Rhonas's Monument

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