Leyline of Abundance
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, gain an additional .
: Put a +1/+1 counter on each creature you control.
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Leyline of Abundance Discussion
2 weeks ago
GrizzlyAtom: Just wanted to say that I absolutely loved the list! Safe to say you hit the nail on the head on almost all of your choices. However, I do highly recommend you make a couple of changes for the general consistency of the deck.
Seeker of Skybreak : Same thing as before, though considerably weaker since you NEED the dork to be out, so this is a potential dead draw or another 2 drop 1 mana dork.
Krosan Restorer : I get the need to overload the deck with repetitive effects, but this can over saturate your deck with non impactful creatures.
Greenweaver Druid : This is just bad, even with the cost reduction.
Elvish Piper : With the lack of high cmc creatures, this is just a gimmicky card we wish can always run.
Elvish Harbinger : Though being a two thanks to Nylea, top of the deck tutors aren't too great.
Sword of the Paruns ; As you said, 7 mana is too much.
Elvish Guidance / Growing Rites of Itlimoc Flip: I get why you want to run this, but it ain't worth it to run both. I'd drop the Rites over the Guidance, since you can use Arbor Elf on a forest with guidance.
Leyline of Lifeforce : You have enough of this effect, even if this would be super awesome turn 0.
Once Upon a Time : Doesn't scale too well in EDH.
These won't be direct swaps to the cuts and more of a series of cards that you should highly consider as I don't want to cramp your style.
Emergence Zone : Adds the ability to set up OR win on someone elses' turn for a land swap.
Oakhame Adversary : Draw to get your combo pieces and an elf for your count. More often or not a 2 drop in most cEDH metas and a 1 drop in some cases for you.
Runic Armasaur : More draw, draw from fetches and creature based combos.
Seedborn Muse : I know what you're thinking, "I barely have instants". Your commander is an indestructible digger, every turn you'd get to refill your hand.
The Stax pieces: Go for them, you have the outlet in the command zone and you break parity with mana dorks and a cost reducer at the helm. Tangle Wire , Trinisphere . Root Maze , Manglehorn , Collector Ouphe , Null Rod , Winter Orb , Thorn of Amethyst , Sphere of Resistance and maybe Defense Grid are worth it. Hall of Gemstone :Not good because it can lock out interaction that could be needed to stop another player.
Great Oak Guardian : Recognize that your wins are generated by untaps, and an instant speed board untapper is a recipe for success. It can also save your field from damage wipes and goes infinite with Temur Sabertooth . Also makes Tooth and Nail better.
Carpet of Flowers : Ridiculous ramp, 100% must.
Beast Within : Catch-all removal in monogreen. Definitely a staple.
I hope this helps, I love the deck, will be keeping up with it. Final recommendation would be to use a similar categorization that I used in Yeva for your list as it helps you visualize your deck based off function and see where it is lacking.
3 weeks ago
Omnath as main damage outlet (Go Tall)
- Plenty of creature based mana ramp from elves like Greenweaver Druid , Selvala, Heart of the Wilds , and Oracle of Mul Daya as well as all the classic elf ramp cards like Llanowar Elves
- Mana ramp sorcery spells like Tempt with Discovery and Traverse the Outlands
- Increase Mana generation from each land per turn with cards like Doubling Cube , Vernal Bloom , Wilderness Reclamation , Bear Umbra , Caged Sun , and Nature's Will
- Increase the Mana generation from each tapped creature each turn from cards like Leyline of Abundance , and increase the amount of mana gained by having more elves with cards like Wirewood Channeler , Rishkar, Peema Renegade , Priest of Titania , and Joraga Treespeaker .
- Increase both of the above with Seedborn Muse , which, along with Tempt with Discovery , only gets stronger the more opponents you have.
Elf synergy as secondary source of damage (Go Wide)
- Pump elves with other elves with help of cards like Elvish Archdruid , Elvish Champion , Ezuri, Renegade Leader Imperious Perfect , and Joraga Warcaller
- Elf token creation with cards with Elvish Promenade , Freyalise, Llanowar's Fury , and Imperious Perfect
Protection for both commander and high value Elves
- Basic equipment like Lightning Greaves , Swiftfoot Boots , Darksteel Plate , and Whispersilk Cloak to slow down or stop removal
- Asceticism , Stonehoof Chieftain , Archetype of Endurance , and Vigor as creatures and enchantments to protect your board.
Win Condition enablers
- Helix Pinnacle to use up mana on if Omnath is ever about to be destroyed.
- Triumph of the Hordes for trample and infect for a fast win combines with other trample abilities from cards like Stonehoof Chieftain , and Ezuri, Renegade Leader to allow you to force damage through.
- Hydra's like Primordial Hydra and Hydra Broodmaster provide other mana outlets to instantly set up fast overwhelming armies.
3 weeks ago
Okay, although versatility is important, so is consistency. I might recommend running 4 ofs of mana dorks like Llanowar Elves , Elvish Mystic , and Fyndhorn Elves . I suggest this because the ramp you are running is simply not enough. After playtesting your deck I consistently die before turn 4. IF youre going for a mid-range strategy I would suggest using removal and more fogs, or just go full out ramp and go for a mana dork plan with Leyline of Abundance .
4 weeks ago
A better alternative to Root Snare is Fog . I also recommend Leyline of Abundance for your ramp. I would also recommend more eldrazi, or just a way to search them out, because right now you don't have a very good chance of getting them. I would bump it up to 4x Llanowar Elves and cut 2x Elfhame Druid . Replace the last Elfhame Druid with another eldrazi (You will still need more). A better alternative to Naturalize is Return to Nature . Plummet should not be in the main board. Druid of the Cowl should be replaced by Elvish Mystic . Even tough it has less toughness it can start producing mana on turn 2 rather than 3. As for the buff spells, most eldrazi decks wont have those because eldrazi are already so big. The reason i gave better alternatives for Root Snare and Naturalize is because i don't know what to replace them with other than a better version, but there is probably something better.
1 month ago
A cool idea. I was going to do something similar with a third colour (black or red) to be able to cast Footlight Fiend (a red and black permanent for Faeburrow Elder) and something to access blue (Ashiok, Saheeli, or something).
Scuttlemutt is a much better idea.
A mono-green ramp shell splashing white looks like the best option. Paradise Druid, Leafkin Druid, Leyline of Abundance (a great use of infinite mana if you don't happen to have Finale of Devastation) and Nissa.
Stony Strength is great for untapping when you don't have the Gauntlets of Light. Kiora, Behemoth Beckoner is another option (and can also untap lands/mana dorks to help ramp into things). Maybe Rally of Wings is an option too; no flyers in the deck for the +2/+2, but it'll untap Faeburrow Elder and at least one other creature (the Scuttlemutt you tapped to make one of your permanents five colours).
1 month ago
Hello xFatalxKombat, I really like the deck and I'm sure it will be a lot of fun to play. Nevertheless, I have some comments. You have 2x Elvish Archdruid in the deck, as a replacement I would like to suggest you:
If you like, you can take a look at my eflen deck, it follows a very similar game plan. Marwyn, Queen of Elves (EDH)
2 months ago
Hey man, love your list!
I'm running a Reki myself and been having tons of fun with it. If I may just drop some suggestions here:
Honor-Worn Shaku , my god this over performs in many ways. It's no legendary but it works well with any legendary.
Sakiko, Mother of Summer This beast pumps out heavy mana in your second main phases and has great synergy with your Omnath, Locus of Mana . I'd switch her with Sashi, Daughter of Seshiro. You don't have that much snakes or shamans to make her that important imo.
The Great Henge Is jsut ONE of those cards..
Vorinclex, Voice of Hunger Because salty tears taste best with Vorinclex on the field.
Nissa, Worldwaker just the +1 to untap FOUR FORESTS.. and let's not get started over the -7. There are many other planeswalker I run in my deck but this one definitely stands out for me.
Bow of Nylea has so much possibility's and potential in an entire EDH match, don't underestimate this card.
Hua Tuo, Honored Physician Helped me get some stuff out of the graveyard lategame. Pretty awesome.
2 months ago
Yes, the Goose's last ability counts.
"Tapping (something) for mana" means to activate a mana ability with in the activation cost. Gilded Goose 's last ability makes mana, doesn't target, isn't a loyalty ability, and has the symbol in the cost, so activating it counts as "tapping a creature for mana" and will trigger Leyline of Abundance .