Connive / Concoct

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Connive / Concoct

Sorcery

Connive

Gain control of target creature with power 2 or less.


Concoct

Surveil 3, then return a creature card from your graveyard to the battlefield.

Browse Alters

Connive / Concoct Discussion

muskote100 on Beating death with The Cauldron

2 weeks ago

Hi Slyce, I have been busy and come up with my own spin, which I will run and tune the next days: Never Dead

You are probably right, my main ideas regarding the reanimator targets are simply to slow. I have only exchanged a End-Raze Forerunners and Cavalier of Night against a Dream Eater and Massacre Girl maindeck. The first does a good job to support our gameplan by surveiling 4 and bouncing a permanent to clear the path for the death strike. Having flash does also help in this regard. I still like Lochmere Serpent but Eating dreams does sure fit the theme. Massacre Girl should help to reset the board in case we get flooded. Scaling down to singles as reanimation targets does offer a bit more flexibility I think.

My main changes to satisfy my combo and control urges are a Fae of Wishes and Murderous Rider . The Fae and Rider themselves can be helpful blocker against aggro to stall until we stabilize. One with high toughness and the other with lifelink. Having a a removal against pesky Planeswalker and dangerous creatures while providing a possible body in the cauldron is perfect. The Fae on the other hand can also provide additional discard, which is quite nice. Therefor I cut Eye Collector and scaled down Tomebound Lich .

But now onto my favorit part: the wishboard. While the Fae does provide several intresting properties to enhance the gameplan and guard against aggro, this is the real fun part.

Against plainswalker there is ElderSpell, Noxious Grasp and Sorcerous Spyglass .

Against aggro there is Cry of the Carnarium (although keep in mind this does exile, which can be counter productive) and Ritual of Soot . Also Legion's End and Witch's Vengeance are possible candidates.

Additional reanimators are also present to have one at hand when needed. Also I have put one cauldron in the wishboard to have it at hand as well as protected against Unmoored Ego for example. Notably I decided to test Bond of Revival and Connive / Concoct in the mainboard as the bond does provide haste, to immediatly get value even above the etb. The latter has juicy properties all around - surveil stapled onto a reanimator is great in itself, otherwise having the opportunity to steal something if the cauldron is already running. However, Blood for Bones is also interesting, as you get two creatures back and its one mana cheeper. Both properties are however somewhat more useful when the engine is already going and I would fetch it with a Fae, therefore I put it in the wishboard.

The remaining spells in the wishboard are just fun stuff. We have powerful ETB effects, why not repeat these on demand using Quasiduplicate and Teferi's Time Twist . You correctly mentioned the risk of accidently milling planeswalker, not anymore! I will definitly maul some poor soul with a 12/12 Karn, the Great Creator animated Cauldron. Ashiok, Dream Render is there in case the graveyard does not fill quick enough, also a security measure against Arclight Phoenix , and other graveyard friends. Flood of Tears can clear the board, opening the door for a hasty Forerunner, stuck in hand. Enter the God-Eternals is also in there, just to get a bit more life against aggro pressure or get rid of a creature, while providing another roadblock to stall until the cauldron gets going. You could also target your own creature to get the life and another cauldron in the body, possibly upgrading a 0/4 wall to a 4/4 Zombie.

To make room for all of these, I had to cut into the artifact theme a bit, running only 3 Vantress Gargoyle and Emrys.

Fabled Passage : Despite mana fixing and minor deck thinning, it does also provide a possibility to shuffle your deck at will. Although this might be minor, being able to get another chance of seeing Murderous Rider and creatures after the cauldron is running again, could be helpful.

I will test this list and see what I like and what I do not like. It should be possible to cut a bit of fun stuff and make room for a little sideboard for Bo3. I think I have been able to keep original spirit alive, while giving my own spin. Especially maximizing all my options just makes games soo interesting. I have essentially two wishboards with the sideboard and an filled Cauldron.

P.S: Do you have a plan what we could do against Grafdigger's Cage ? As real artifact destruction is not in color, I am a bit at a loss. With having the Faes, I could picture splashing a little green and a copy of Return to Nature would do it, alternativly Thrashing Brontodon could be reanimated, but only if the cage is not already in play. Assassin's Trophy and Bedevil are also options, but all requiere to splash off colors. An enemy Ashiok would also suck, but could atleast be targeted with the removals already at hand.

android_12x on

1 month ago

Murphy77: I have two one-drop blockers in the form of Eye Collector and Merfolk Secretkeeper . Thought they don't have deathtouch, these cards help mill.

Connive / Concoct reanimates Syr Konrad, the Grim in case he gets milled.

Clear the Mind has the highest potential of being added in if I decide to get rid of Kaya's Wrath .

Murphy77 on

1 month ago

A good early chump-blocker for this deck like Vampire of the Dire Moon might help you get established.

Although Narcomoeba does provide a back-stop to help always keep a creature on the field, I rather like Clear the Mind to recycle your own graveyard back into your library.

Have you considered something like Thief of Sanity over Connive / Concoct ?

Kaya's Wrath just seems like you are admitting defeat - kill all your own best creatures for a possible extra turn of play. I would tend to go with something like Aid the Fallen to support your Forever Young and this would simplify your lands.

merrowMania on A Shioking Sight

3 months ago

Cuts: Sire of Stagnation , Dakmor Salvage , Connive / Concoct , Extract from Darkness , Stitch Together , and Victimize

Sire is slow and reliant on your opponents deliberately playing into it to get value. Dakmor is a land that enters tapped and is not needed to fill your grave since you can target yourself with Ashiok (and 22 lands is fine when you consider an adjusted average cmc). The other four are mediocre reanimation spells that are getting upgraded by the adds or are not efficient/versatile enough to run in addition to your signature spell.

Adds: Animate Dead , Necromancy

Shwang on

3 months ago

Let me just start with... I love this deck. I saw something similar on CoolStuffInc (https://www.coolstuffinc.com/a/jimdavis-07052019-ten-new-core-set-2020-standard-brews) and loved it.

Is aggro an issue with this deck? I would think Ritual of Soot would be a powerful addition here. At the very least in sideboard. Also, in my opinion, Thought Erasure is incredibly powerful and could be mainboarded. Not sure what in for. Also, Connive / Concoct is very good at either slowing down early decks or using the reanimator function... or just getting cards in the graveyard.

Cheers!

Kogarashi on Can Conive / Concoct grab ...

4 months ago

Please link cards using double square brackets to make the question easier to understand, like so:

[[Connive / Concoct]], [[Emrakul, the Aeons Torn]]

Connive / Concoct , Emrakul, the Aeons Torn

Emrakul's "shuffle into the library" ability is a triggered ability. When Concoct's Surveil sends Emrakul to the graveyard, the ability will trigger. However, triggers don't go onto the stack until a player next receives priority, and players do not receive priority during the resolution of a spell or ability, so the rest of Concoct will resolve first. You will return a creature card to the battlefield before Emrakul's trigger actually goes onto the stack.

This means you can actually put Emrakul back onto the battlefield if it's put into the graveyard via Concoct's Surveil. Then the Emrakul trigger goes on the stack, presumably resolves, and shuffles your graveyard (minus Emrakul but including Connive / Concoct ) into your library.

Bean1996 on Modern Emra-cool

4 months ago

I'm still learning some chat features so excuse me if this doesn't work. JKRice, Connive / Concoct works because of the way the stack needs to resolve. A card or ability is one instance at a time and can't be responded to within the card itself. For example you would be unable to respond in the middle of Opt even though it says Scry 1 and then draw. And similarly the shuffle trigger of the titans entering can't interrupt the resolution of concoct

Infinity_Dragon_Blade on Simic Self-Mill

6 months ago

This is interesting. Note that for Jace, Wielder of Mysteries win condition to function you have to Draw a card not mill one, if you mill out you still lose. If you want to go black Connive / Concoct would be a good fit and Thought Erasure could help you out earlier game (Surveil would also be great for this deck). Discovery / Dispersal would also be a pretty good fit since you can potentially get 3 cards out from your library and since you draw the last one you don't need to worry about milling yourself out. Psychic Corrosion is probably a better mill card than Drowned Secrets . This deck doesn't have much against quick aggro, so I would suggest going up to 4 root snares. Wall of Lost Thoughts could be helpful too.

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Connive / Concoct occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%