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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Seedborn Muse
Creature — Spirit
Untap all permanents you control during each other player's untap step.
hejtmane on top cards of each color
1 month ago
Swords to Plowshares and Rule of Law Force of Will and Rhystic Study Demonic Tutor and Vampiric Tutor Underworld Breach and Dockside Extortionist Worldly Tutor and Seedborn Muse
CrazyDanPsycho on
Zaxara, the (Hopefully) Awesome
1 month ago
AThiccNacho: Wow. I know I could make this deck better, and you have given me a -lot- of great thoughts.
I have no good defense for Seedborn Muse apart from the fact that I -REALLY- like the card. (lol) As for Boundless Realms...yeah. Again, really liked the idea of the card and thought that thinning out the land base from the deck would help me get to the good stuffs quicker. (smiles embarrassedly)
I tried to put a lot of thought into my card selections, but tended to fill certain gaps with certain cards just for the X (i.g. Wildwood Scourge and Gelatinous Genesis), that could have been more useful filled with cards that you mentioned.
As for Hydroid Krasis, I had a -really- hard time finding my only copy for a long time, but I -swear- I had proxied it into the deck until such a time as I stumbled upon it, and am frustrated to find that it is -not- in the deck...
I am definitely going to have to dig through my collection to get as many of your suggestions into their rightful spots in the deck, to make this deck shine brighter than it has. Thank you -very- much for your time and help in making Zaxara work better and more efficiently. I truly appreciate the input.
AThiccNacho on
Zaxara, the (Hopefully) Awesome
1 month ago
Seedborn Muse is a very off choice in this deck since you don't have many interaction cards during opponents turn. Maybe for counter spells? but even then, it's not going to give you insane value unless you can flash out or use instants. If it's for Kruphix, I would not recommend it. Getting faster synergistic combos is way better.
Parallel Lives feels like a HUGE waste in this deck both card wise and cost wise ($40+!). Getting double hydras from your comm is great... but it doesn't have much use other than Gelatinous Genesis, which also isn't really that great tbh.
Wildwood Scourge should be cut. Garbage, no combat abilities and doesn't offer ANY utility. It's just an X. All it does it get 1 +1/+1 counter when you put ANY amount of +1/+1 counters on something else. If you drop a 10/10 hydra, it just gets 1 counter. Not good.
Kodama of the West Tree is pretty darn great and gives your modified creatures trample, which is essential for big dumb hydras as a 10/10 means nothing if there are 5 1/1 soldiers on the other side of the field.
Rampant Growth is pretty iffy because the land comes in tapped, use Nature's Lore to search for shock land and just pay 2 to have it come in untapped or you can just leave it tapped if you can't play anything else but you'll get the mana choice which is infinitely better than a basic land.
Boundless Realms - Any reason why this is in here? Does not benefit hydras nor X spells and is not either. They come in tapped, so it's mostly a completely wasted turn.
Cards like Voracious Hydra, Hydroid Krasis and Kalonian Hydra are pretty damn good in this archetype, especially kalonian.
Green Sun's Zenith can get any green creature out and is an X spell as well. I often search for Nyxbloom Ancient, Kalonian or Selvala, Heart of the Wilds.
Overall, pretty decent deck. There's some fine tuning for the dead weight, but I think it still looks pretty good!
I based my recommendations off my deck Hydra Rampage boi
Licecolony on
Mono-Green SuperFriends!
1 month ago
Heyo! Never seen mono green superfriends. Seems like a cool idea.
I'd suggest running more land ramp Nissa's Triumph, Nissa's Pilgrimage, You Happen on a Glade
Recursion: Bala Ged Recovery
Flip your mana base is solid. You can use this.
Mass removal options: Fade from History, Rampage of the Clans.
Defense options: Arachnogenesis or Jaheira's Respite or Spore Frog
Card I'd consider removing:
Nyxbloom Ancient. The deck has a high average CMC. But by the time you can cast this card, that's not much of a problem anymore. This card is great when you have mana sinks. Which you do not.
Omnath, Locus of Mana. It's a big creature. Your win conditions sound more in line with tons of small creatures and an Overrun like effect.
Seedborn Muse. Yes it's good with three of your artifacts. I think the slot would be better served with something else.
Gauntlet of Power. You don't need this. It's slow.
Sol Ring. You run so few artifacts/Enchantments, you may just be better off running less of them yourself so you can use mass removal.
Nyx Lotus. Let your lands and creatures do the ramping for you.
Garruk, Savage Herald. You have 22 creatures in your deck. The +1 has a 80% chance of doing nothing the turn you play it. The -ability doesn't matter because most of your creatures are there to support planeswalkers.
Vivien, Arkbow Ranger. Again, lots of small creatures.
Vivien, Champion of the Wilds. The first ability is rather pointless, the static ability only affects creatures. The last ability is occasionally draw a card. Better replaced with something like Worldly Tutor or Natural Order or Chord of Calling.
Sylvan Anthem. Replace this with a win condition like Craterhoof Behemoth, Thunderfoot Baloth, Overrun, Tribal Forcemage, Kamahl, Heart of Krosa, Song of Freyalise, Pathbreaker Ibex, End-Raze Forerunners, Overwhelming Stampede
Gidgetimer on Winter Orb can Seedborn Muse
2 months ago
Seedborn Muse says "on each other player's" so it doesn't affect your untap step at all.
The interaction between these two is that on YOUR untap step you will untap one of your lands and then all of your non-land permanents. On each OPPONENTS' untap step you will untap all of your permanents including all lands.
K4nkato on Winter Orb can Seedborn Muse
2 months ago
My opponent has Winter Orb, so I’m only allowed to untap one land on my upkeep.
I have Seedborn Muse so I must untap all permanents I control during my untap step.
What happens? So I untap one land or all lands?
Profet93 on
Dino Elves
2 months ago
I'm trying to get a better idea of your deck to best provide suggestions. What purpose does unwinding clock serve? Not a serious recommendation but Seedborn Muse would be much better.
thefiresoflurve on
Kenrith is back
2 months ago
In case you play with people who care: Prophet of Kruphix is banned in EDH. I personally don't get why, except maybe to keep Seedborn Muse price high... but I speculate. I think the two cards are on a reasonably similar power level, honestly.
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