Seedborn Muse

Seedborn Muse

Creature — Spirit

Untap all permanents you control during each other player's untap step.

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Trade

Have (4) gildan_bladeborn , metalmagic , winterwind10 , fourcleftcandles
Want (9) KingKruph , PapaPatch , atom145 , AileStrike , Zeidoc , Hirsti , possibilityfield , Freaky55 , Jdreesman

Printings View all

Set Rarity
Commander 2019 (C19) Rare
Battlebond (BBD) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Legions (LGN) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Seedborn Muse occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

Green: 0.56%

GU (Simic): 0.86%

GW (Selesnya): 0.99%

Seedborn Muse Discussion

arcane_trouper on MagicalHacker - List of All Optimum Ramp

1 day ago

Magical Hacker Also, what about Seedborn Muse? If games take 10.29 turns, we play Seedborn Muse on turn 5, and there are 1.32 boardwipes per game (stat also from thar Commandzone episode), that's looking at ((10.29-5)รท1.32) turns Seedborn Muse is still on the board, producing a minimum of 5 mana per turn. That's an average of 15+ mana advantage.

Cmi1103 on Rhys the Redeemed

2 days ago

I love Rhys! A few cards you might want to consider are Seedborn Muse which is so broken with Rhys, doubling your tokens on everyone else's turns too. Champion of Lambholt and Odric, Master Tactician both make your creatures unblockable which is great too! And if you're in need of some card draw, Huatli, Radiant Champion is amazing here! If you want, feel free to check out my build as well for anything else: 0-60 in 3.5! (Rhys tokens). Have fun!

Mj3913 on [Primer] Surrak Dragonclaw

6 days ago

If combat is your thing you could add Aggravated Assault to combo with Savage Ventmaw. Also, Seedborn Muse is great for making sure you have mana available to flash stuff into play. What to replace is on you though, if you decide to go with it.

fireball0093 on What was your favorite play ...

1 week ago

I was playing my Muldrotha, the Gravetide deck the other week, and late game it came down to me and one other friend duking it out. I had a lockdown going with Izoni, Thousand-Eyed by sacrificing Eternal Witness, then playing Witness to keep bringing back River's Rebuke to hand. I also had Tamiyo, Collector of Tales to return any counterspells I may have needed. Just kept swinging my board every time, then Seedborn Muse let me have a defense on his turn.

Xephon_ on Zaxara, the Exemplary: Hydra Infestation

1 week ago

Since you have lots of +1/+1 counters in this deck, I wonder if a couple proliferate cards would be worth it. I know cuts are getting tight, so the only ones I can find that could potentially make it are Sword of Truth and Justice and Karn's Bastion. The sword protects against cards like Path to Exile and Swords to Plowshares, but probably won't make the cut. Bastion on the other hand could be swapped out for a Swamp or Reliquary Tower and also has a lot of synergy with Seedborn Muse and just in general because this deck produces a lot of mana to activate its ability.

Cmi1103 on Rhys TokEnchantress EDH

2 weeks ago

Sorry, but also wanted to mention that Seedborn Muse is insane here! Being able to use Rhys's doubling ability on every opponent's turn is wild! Get's outta hand like crazy!

SteelSentry on What cards deserve to be ...

2 weeks ago

DarkHero Prophet of Kruphix was a problem though, just like Primeval Titan was, because of decks built around tutoring it out and abusing its effect, and a large deckbuilding requirement was "can I deal with 1-3 Prophets, killing, cloning, or stealing, every game reliably as soon as possible?" because if it did not get immediately killed the floor is a 5 mana extra turn spell, and very likely more.

The comparison to Seed Muse is diversionary. Not untapping artifacts doesn't matter because you're in and can cut mana rocks for mana dorks and land ramp. On top of that, it's also a Flash speed enabler, which is still a powerful effect (and why Vedalken Orrery is over $30). Seedborn Muse is a powerful card, but only does half of the Prophet's ability.

As a final statement, I wish cards didn't have to be banned, but I accept that the existence of some cards make for miserable play experiences, and self-policing doesn't always work, especially without a regular playgroup.

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