Cloudreader Sphinx

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cloudreader Sphinx

Creature — Sphinx

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

PyroSwardsman on Yuriko Test

3 years ago

The deck is looking pretty good. I like the creature base you have chosen, there are a couple questionable creatures though. Cloudreader Sphinx seems kind of bad in this deck. If you just want a flying scryer, perhaps Sphinx of Foresight, Prognostic Sphinx, Stormwing Entity, or Siani, Eye of the Storm.

Passwall Adept is just not good enough. its too much of a resource drain. Opt is not helpful in this deck since you immediately draw the card after scrying. Cunning Evasion wont do much good I am thinking since most of your creatures wont be blocked anyway.

In my opinion, you need a few less low CMC cards and a few more high CMC that you can use to get Yuriko damage in. For cuts, I would start by looking at any creatures that cost CMC 2/3 that dont provide value other than being unblockable (Invisible Stalker, Vault Skirge (love that card btw). I would then look at replacing sorceries with instants where possible. Darksteel Pendant and Crystal Ball are not good enough in my opinion and are too much of a resource investment unless there is some sort of artifact strategy I am missing. Dimir Keyrune provides interesting utility but is inefficient. Consider Arcane Signet instead or perhaps even Dark Ritual. Thran Dynamo is fairly efficient for cost to mana provided but it seems most of your mana needs are for color. Key to the City is for yuriko after she is out I assume.. I would probably run Aqueous Form instead because it has a scry effect on attack which is pretty desirable.

Here are some cards to consider in not much particular order:

Zhalfirin Void

Moonring Island

Chromatic Orrery (high cmc and provides a lot of mana)

Mission Briefing (can add card to graveyard for delve and recast Brainstorm which is arguably one of the best cards in the deck)

Condescend

Chain of Vapor (way to return a card to hand as well as an opponents card or cards)

Archaeomancer (can get brainstorm back and can be returned to hand with ninjitsu potentially)

Harsh Scrutiny

Shrieking Drake

Archetype of Imagination

Flood of Tears (this is a pet card of mine. You can return a bunch of cheap creatures and then put out something big like a Chromatic Orrery)

Lim-Dul's Vault

Scroll Rack (spendy but so good)

Soothsaying

Spire Owl

Diabolic Vision

Index

Spy Network

Trickery Charm (does multiple things you want)

Beseech the Queen

The Magic Mirror

The Cauldron of Eternity

Deep-Sea Kraken

Avatar of Woe

Void Beckoner

Dead Drop

Tombstalker

Curse of the Cabal

Connive / Concoct

Grozoth (requires you to build around it to be worthwhile but can be good)

Scion of Darkness

Treasure Cruise

Baral's Expertise

Bubbin on Tatyova

4 years ago

Your wanting to win with combat damage, so more cards like Rampant Growth , would be incredible here to fly through the deck. Explosive Growth

I suggest doing a search for the best cards like that, while removing creatures from the lower end, while you focus on ramping up to absolute units.

Wayward Swordtooth plus Overburden will hurt everyone but you. If you play sneaky and gain incremental life every turn people will just ignore you until you start playing Terastodon , Kederekt Leviathan , or things like that. A critical mass of those land fetches will make you throw down those bug guys consistently on like turn 4. You probably just need a few big finishers along side that Giant Adaphage in the sideboard.

Worst come to worst, those ramp spells Farseek , etc, are solid enough that so as long as you play green its not wasted money.

Playing Cloudreader Sphinx for 5cmc and passing turn is probably not ideal, maybe remove that guy?

Hi_diddly_ho_neighbor on Dominaria release notes posted

5 years ago

So in event #2 today I took third (3-1). I basically played Esper flyers/control with two Woodland Cemeterys to splash for Tatyova, Benthic Druid. I was packing both Aryel, Knight of Windgrace and Josu Vess, Lich Knight (who I did manage to kick one game for the victory) alongside multiples of each of The Eldest Reborn, Cloudreader Sphinx, Academy Drake, Deep Freeze, and Aven Sentry. Also, flickering The Eldest Reborn with Sentinel of the Pearl Trident while the third trigger is on the stack is so broken. I only lost to the eventual winner who was running a good stuff deck that had bigger fliers (Lyra and multiple Serras)

A buddy of mine also went 3-1 with a voltron deck that centered around powering up Yargle, Glutton of Urborg, Kwende, Pride of Femeref, or Evra, Halcyon Witness with On Serra's Wings (he had 3), Dub, or Jousting Lance. He also ran a couple of Memorial to Folly and Tragic Poets to keep recurring his creatures and enchantments. It was by far the funniest/my favorite deck I have seen all weekend.

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