Gyre Engineer


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Uncommon

Combos Browse all

Gyre Engineer

Creature — Merfolk Wizard

: Gain .

Browse Alters

Gyre Engineer Discussion

Arcaneful on Kruphix and his Eldrazi Friends

4 weeks ago


Okay that's a reasonable thing to say haha.

I figured land ramp was better though, since my meta runs a lot of removal (Didn't mention this earlier, sorry) but I feel I should still run maybe some things that tap for more than one such as Gyre Engineer , Weaver of Currents , maybe even something like Gyre Sage to abuse the fact I have a ton of big creatures. BOP probably too since it taps for all my colors.

Noire_Samhain on Kruphix and his Eldrazi Friends

4 weeks ago

Alright- so, in a deck with access to Green, creature ramp is amazing. I'm not good at suggesting WHAT can be replaced, so take my suggestions with that in mind.

Llanowar Elves , Birds of Paradise , Boreal Druid , Fyndhorn Elves , Elvish Mystic , Gyre Engineer , and Weaver of Currents are not Eldrazi, but all can help get Kruphix out earlier. With Seedborn Muse, you can keep tapping them to add more mana to your pool.

hullos on Simic +1/+1

2 months ago

Hydroid Krasis is a crazy good card here but it is a bit expensive, Growth-Chamber Guardian is also really good here with the biomancer in the deck. I feel like you could replace Gyre Engineer with Paradise Druid , while it does make one less mana, the overall mana cost for this deck is low so you rarely need the one extra made by him also druid is a 2/1 and has hexproof, sometimes. you could also consider Neoform as it might be good here.

Lanzo493 on Need help finding cards!

4 months ago

Shaman of Forgotten Ways , Somberwald Sage , and Karametra's Acolyte all tap for a lot of mana. In addition, you also have Gyre Engineer .

spiral_te on In response...permanent-ly!

4 months ago

This is a cool deck. All the cards are keepable, but these are the cuts I would make. Tried to cut something from each category rather than eliminate one.

  1. Siege Behemoth - Slower than your other evasion granters, 7 mana, and practically only works once.
  2. Essence Warden - A little life can help with the long game in some cases, but it doesn't synergize with anything else in your deck and is a low impact cut.
  3. Mirror Image - the most limited of the clone effects.
  4. Expedition Map - You have good targets, but no GREAT targets which lessens its value (cavern of souls type nonsense).
  5. Ambush Viper - I love me a green doom blade, but is more narrow than coatl.
  6. Loaming Shaman - might save you from decking yourself if labman dies, A resolved surge will win you the game if nobody wipes anyway
  7. Void Grafter - 3 CMC and not reusable makes this the cut

At this point, it's a matter of personal taste what to keep because the remainder are all very good. I would try cutting Kiora's Follower , Genesis Hydra , and Gyre Engineer and seeing how the deck functioned.

Suggestions: - Tidespout Tyrant becomes a value engine/backup wincon - Prowling Serpopard or his ancestor Gaea's Herald for reasons - Veilstone Amulet turns all your spells into Mizzium Meddlers. - Cream of the Crop or other topdeck manipulation lets you set up your Rashmi triggers nicely. - Brutalizer Exarch is a bit heavy manawise but has two nice modes - Sages of the Anima easily puts you into crazytown

Happy Flashing!

Lanzo493 on Snake Dance

5 months ago

The swords would be a great addition, but it should be noted that with swords that give protection from green or blue, like Sword of Feast and Famine , you can should only equip them with the sword after Kaseto has already made that creature unblockable.

I like Gyre Engineer as a good ramp card. Spawnwrithe and Giant Adephage can still be made unblockable with your commander if you feel up to using them.

Lanzo493 on Simic Ramp

5 months ago

I will suggest only one expensive card: Doubling Cube .

Untap effects go great with Kruphix. These include cards like Seedborn Muse , Victory Chimes , Quest for Renewal , and Murkfiend Liege . Prophet of Kruphix is banned in EDH (for good reason) so you can't have him.

You said it's a ramp deck. You can never underestimate the power of mana dorks. Here's a few: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Arbor Elf , Birds of Paradise , Gyre Engineer , and Weaver of Currents . I also like Karametra's Acolyte and Nykthos, Shrine to Nyx . Having lots of creatures tap for mana synergizes well with cards like Quest for Renewal .

There's also your artifact ramp. Thran Dynamo , Worn Powerstone , Sol Ring , Everflowing Chalice (please use this), Gilded Lotus , Dreamstone Hedron , Simic Signet , and Hedron Archive all tap for or more. And randomly you have Frontier Siege which works well in the deck. So does Growing Rites of Itlimoc  Flip. Speaking of lands, I like Mosswort Bridge .

Mana sinks. I would consider Planar Bridge , Genesis Wave , Omniscience , Archetype of Endurance , Endbringer , Avenger of Zendikar , Rite of Replication , and Arcanis the Omnipotent to name a few. Draw X cards are great effects, with Stroke of Genius and Pull from Tomorrow involving the fewest symbols.

I love ramp decks. I hope yours goes well.

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Gyre Engineer occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%