Chain of Vapor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Chain of Vapor Discussion

Dango on I Spent $60 on a Japanese Foil Tasigur

3 days ago

Honestly when I do cast Cyclonic Rift , I'm more than likely going to be overloading it. The boardwipe potential warrants the slot, and I've found that Chain of Vapor just hasn't put in enough work in my meta. It just hasn't done enough and I'd much rather see literally any other removal spell in my hand. Sorry guys, but you have to realize that I don't play cEDH. There's more emphasis on value and longevity in my meta than there is on speed. I would be running cards like Mental Misstep , Flusterstorm , and Counterbalance if this was a cEDH meta, but I've instead adapted cEDH lines into this deck and certain cards in the mix just weren't worth the slot based on what I aim to do.

Dango on I Spent $60 on a Japanese Foil Tasigur

4 days ago

SynergyBuild Seedborn has been great honestly. I've had it stick for several turn cycles on multiple occasions. It avoids a lot of Pernicious Deed s and Toxic Deluge s fairly well (I ran Yahenni's Expertise at one point, which Seedborn is also out of range of). Now, Notion Thief is something that I don't expect to last long. I usually expect it to bait answers, but I'll cast it on a greedy player's explosive turn to punish them and develop card advantage in the process. If they're smart, they need to find an answer to remove it. However, this guy can really disrupt someone's plans for a turn which works well with my gameplan because I can stall them out.

Chain of Vapor was removed in favor of permanent removal such as destroy and exile effects. I've found myself not needing it, even to protect something on my board.

multimedia on Counter, my Counter!

3 weeks ago

Hey, to make your deck more competitive consider building around Darksteel Reactor , Magistrate's Scepter and Sage of Hours ? A strategy around Biovisionary is not worth it because it forces you to play a bunch of bad high mana cost cards to enable it.

What you want with Reactor/Scepter are cards that can untap Vorel to be able to use his ability more than one time a turn as well as other cards that interact with charge counters. You also want tutors for artifacts. With Sage you need to get a counter on him either with graft (Frogling), moving a counter from one permanent to another (Conduit) or target him (Bioshift).

Cards to consider adding:

Another thing to consider is decreasing the avg. CMC of your deck. You can do this by cutting a lot of high mana cost cards especially creatures and enchantments for lower mana cost cards:

Many of these cards are budget and cards like Study are expensive price, but entirely worth it if you're trying to be more competitive. Toothy, Imaginary Friend is a good creature with counter strategies and all these draw spells especially repeatable ones such as Remora and Study can really pump it. Fauna can be a repeatable creature tutor which is very helpful when your budget can't afford all the expensive price tutors. When playing Toothy you want Reliquary Tower because Toothy can draw a lot of cards and you want to keep all those cards in your hand.

I offer more advice :) Good luck with your deck.

CyborgAeon on Commanders by Power Level [EDH Tier List]

1 month ago

Inkmoth_ you are right. Cyclonic rift works in some games of cEDH; but what I neglected to mention was: some decks need this. CVT is a good example. Mass removal & win cons that work through multiple stax pieces are two things that the deck has few of.

Example 1: Laboratory Maniac . One of the most common win cons besides Aetherflux Reservoir & Flash with Protean Hulk . These win conditions generally only need to remove 0-2 stax pieces in order to win. Whether that's using Smelt on Null Rod or Chain of Vapor on Trinisphere . These win conditions are more prevalent in the format & need answers far greater than rift. Rift is a 2 mana bounce spell. Which is usually what it's used for.

Your example of Sigi's overloaded rift into a win is fair. However, my argument isn't that it's bad. Just that it's used in fewer decks BECAUSE it is too narrow & the upside doesn't get used enough that one could justifiably run it in any cEDH brew that includes blue.

Example 2: storm likes to play lots of spells. Currently in the top tiers we have 5 (I think) storm lists which are all multicoloured and which use more efficient answers ie: Nature's Claim , Winds of Rebuke . Still not saying rift is bad. Just that top tier decks don't necessarily run it.

On the contrary: stax decks like GAAIV, CVT etc are quite likely to run it! As the mass bounce is more likely to be readily available. My point was that it's not enough of a prevalent card for people to talk about banning it. Though I do agree that it is strong & works in some decks.

Inkmoth on Commanders by Power Level [EDH Tier List]

1 month ago

CyborgAeon: Yeah, you might be wrong on that one. Sigi's Chain Veil Teferi deck runs it and in one of the videos he wins because of it and that is arguably one of the most broken decks in the cEDH format, but you might be right on the Chain of Vapor though, however I've never seen the other two see play in every cEDH deck I've encountered.

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Chain of Vapor occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.26%

U/B/R (Grixis): 0.48%