Silverdrake Deckling

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Said on Hello, My name ......


This is hilarious and I love it, +1 from me. Have you considered Supreme Will or any of the 1cmc blue cantrips like Opt and Serum Visions? Young Pyromancer, Thing in the Ice  Flip, and Bedlam Reveler could have a home in here as well

July 22, 2018 6:07 p.m.

Said on esper controll...


Glad I was able to be of help! My friends play aggro and tempo almost exclusively so it's nice to share my thoughts on control. :) As for Monastery Mentor, if you really like the card there's nothing wrong with keeping it in. I'm a big advocate of playing what's fun, not necessarily what's the strongest. For example, I absolutely LOVE Esper Charm and refuse to play the colors without it, despite there being much better options. To each their own, eh?

As for sideboard, if your meta is really that big then there's two directions you can take: you can either try to cover the most popular decks, or you can try to cover your decks biggest weaknesses. For popular decks you're looking at five color humans, affinity, burn, Tron and ETron, Grixis shadow, and other UXx control decks. For big weaknesses, usually a deck like this is going to struggle against all forms of Tron and most forms of aggro, not to mention anything that plays Blood Moon. I'd recommend bumping up your Damping Sphere count to 2 or 3 because without it you stand very little chance against Tron, plus it completely hoses Storm as a nice bonus. Spot removal and wraths are ok against aggro decks, but most of them have some effects that go face, plus you may not be able to consistently one-for-one them so they'll chip your life down. I'd recommend looking at Leyline of Sanctity and maybe Timely Reinforcements to shore up that weak point. Covering everything else can be a little tricky since there's so much you can go up against. Stony Silence rocks against affinity, but it usually only takes one wrath top make them scoop so you can probably go down to just one in the board. Nihil Spellbomb is nice since it replaces itself, but the fact that it's a one-time effect makes it significantly less powerful (in my eyes at least) than alternatives like Leyline of the Void and Rest in Peace. Trust me when I say I am the president of the Elspeth, Sun's Champion fan club, but I'm struggling to find a reason to have her in the board. What exactly do you plan to bring her in against? She won't resolve in the control mirror, she's too slow for aggro matchups, she doesn't do shit against Tron, and you're already perfectly set up to fight combo... again, if you really like the card maybe you want to keep it in just because, and that's fine. But in terms of a competitive viable sideboard, she probably doesn't deserve a slot. Bontu's Last Reckoning is a fine wrath in standard, but paying the premium of one more mana for Damnation, Wrath of God, or Supreme Verdict to be able to untap your lands next turn is well worth it. Spell Queller is a powerful tempo card that gives you a body with a pseudo-counterspell, but you maybe better suited running some extra hand attack or some removal for non-creature permanents. If you like the idea of bringing a flying body with your effect you could try Vendilion Clique, which will help deal with the threats before they're even able to cast them. Otherwise you can try an extra Thoughtseize or a Collective Brutality for hand attack, or a Cyclonic Rift or Anguished Unmaking to remove problematic artifacts/enchantments/planeswalkers. Blessed Alliance is also a nice one-of to have in the board since it hits Slippery Bogle and gains you life against aggro.

Building the sideboard is the hardest part of modern in my opinion, so whatever you decide on, good luck!

July 22, 2018 4:25 p.m.

Said on Banefire-Elves...


The tough part with elves in standard right now is that everyone and their mom is playing Goblin Chainwhirler, which wipes your early game and slows your plan significantly. I'd suggest moving at least 2 of the Heroic Interventions to mainboard to try to mitigate the number of times you get blown out by chainwhirler, but even that doesn't stop Soul-Scar Mage + Goblin Chainwhirler

July 20, 2018 2:36 p.m.

I appreciate the politeness of your disagreement, cdkime. I also think the card is too slow to be competitively viable in modern, but it appears yavuzyuksel07 is on a budget and working with primarily standard cards. If he has the budget for it he should absolutely opt for Path to Exile and Lightning Bolt. I only meant to suggest that he bump his mainboard removal up from just 2 spells.

cdkime, if I'm correct in my assumption that you're just working with what you have from cracking recent booster packs, you can still look for some other removal that's slightly more viable than Ixalan's Binding. Seal Away was just printed in Dominaria, for example. You also have access to Gideon's Reproach in white, which you likely have some copies of if you've been cracking packs. Lightning Strike and Shock have both been printed recently, but Lightning Bolt is only a couple dollars apiece so it's probably best to just shell out the eight-ish dollars to get yourself a set. But if I'm wrong about the working with what you have & being on a budget it, absolutely grab yourself some copies of Path to Exile.

July 20, 2018 11:51 a.m.

Hey, welcome to modern!

I can see from the comments that you've heard this a bunch already, but Dinos isn't going to be quite powerful enough to play with the top dogs. That said, you can certainly steal some wins with it and have fun along the way! I'd say the most important thing for you to look at changing is the numbers of each card you're running. As cdkime said, consistency is super important. I know when you first start getting into the game there's so many cool cards that each do such cool things it feels best to run a couple of each, but I promise that isn't the best strategy. You want to figure out what the best cards in your deck are, and try to trim the rest. A good example to start with would be going up to 4 Kinjalli's Caller and 3-4 Ixalan's Binding.

July 20, 2018 10:58 a.m.

Said on esper controll...


Hey there, I've been playing Esper control on and off for the past couple years (playing Azorius when I get tired of Esper) and I've got a couple suggestions.

For counterspells, Remand is a great card and at first it feels like an awesome control card, but in practice it plays as much more of a tempo piece than an actual control spell. You may be better off running something that actually deals with the threat (putting it in the graveyard) rather than just delaying the inevitable, like Spell Snare. Supreme Will is another option you might want to try 1-2 of. Not playing any double blue does shut you out of some of the most powerful countermagic like Disallow, Cryptic Command, and Logic Knot, so I'd recommend you reconsider that bit of your gameplan, but know that you do have better options than Remand even if you decide to stick with only single blue cards. In terms of number, I'd say 5-10 is the range you should shoot for, but the actual sweet spot is up to you to determine.

For card advantage, I'd agree that a second Search for Azcanta  Flip is the right choice. Note that even if you draw both, the flip ability is a 'may' effect, so you can flip one, then play the second and not flip it so you can keep the effects of both. I'd also suggest trading the Serum Visions for Opts. Serum Visions is similar to Remand in that it's a very powerful card, but it fits best in a different kind of deck - you don't need to fix your draws for a combo piece nearly so much as you need to hold up mana for counters and removal, so the instant speed part of Opt becomes relevant. Lastly, as I already mentioned, Supreme Will is an often overlooked modal spell that does excellent work digging for an answer or win condition when you need one.

Now for my personal thoughts - 9 Planeswalkers + 4 Lingering Souls + 2 Monastery Mentor = 15 non-control cards. Admittedly they do have some control elements to them, but even so dedicating a quarter of your deck to what is essentially just win conditions is something you're likely going to struggle with in a control deck. You're going to find too often you have a handful of cards that can help win the game once your in control, but no cards to stop your opponent from completely taking over. I'd recommend you cut to at most 7 Planeswalkers + 4 Lingering Souls. Monastery Mentor fits in the same category as Remand and Serum Visions in that it's powerful, but a control deck isn't necessarily the right home for it. It fits much cleaner in a straight tempo deck.

Now, keep in mind this is all just my opinions and you're free to build your deck however you like. They are, however, well informed and experienced opinions.If I had to make a loose recommendation I'd say you should cut 3x Remand, 4x Serum Visions, 1x Liliana of the Veil, 1x Jace, Vryn's Prodigy  Flip, and 2x Monastery Mentor to replace them with 2x Spell Snare, 2x Supreme Will, 4x Opt, 2x Damnation, and 1x Thoughtseize.

Sideboard is, as you said, very meta dependant. If you let me know what your meta is like I can help with that too

July 20, 2018 10:32 a.m.

Personally I would go down a Dismember from sideboard for that one of Collective Brutality to see how it treats you. Obviously I don't know what your meta is like, but it seems to me there's very few creatures you can't just fight through - and what you can't fight through, just a pair of Dismember should be sufficient.

July 17, 2018 7:53 p.m.

I have some bad news... the vampire in that art of Inquisition of Kozilek isn't Kalitas, that's just what all vampires under Kozilek's influence look like. The guy in that art has spines out of the back of his arms with none out of his clavicles, unlike Kalitas. Also the guy in the art has Kozilek's crest above his head while Kalitas doesn't.

I'm going to vouch for the other people in the comments here that are suggesting Collective Brutality. I didn't see it for the absolute hose that it is until I actually played with it, and I definitely think it deserves at least a board slot if not two. Kill a Goblin Guide, duress away a Lightning Bolt, and gain 2 life all on turn two and you just won against burn with a single card. Can come in as extra discard + a bit of reach against control, extra discard against combo, extra removal against creature aggro and midrange. Cool deck though, +1 from me.

July 17, 2018 3:29 p.m.

You could probably use an Electrolyze or two in the board, seeing as how Lingering Souls tokens are prevalent in the format and chump titi all day long. Added benefit of chewing through dorks like Noble Hierarch and Birds of Paradise. Pyroclasm also does a good job at this, though it has the disadvantage of not replacing itself and the inability to go face in a pinch. Something to maybe consider for the mainboard is Manamorphose. Doesn't lose a card out of your hand and doesn't cost any mana, but removes ice counters, triggers prowess, and puts another instant in your yard.

July 13, 2018 4:15 p.m.


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Finished Decks 37
Prototype Decks 18
Drafts 0
Playing since Tenth Edition
Points 215
Avg. deck rating 5.38
T/O Rank 572
Helper Rank 100
Favorite formats Pre-release, Commander / EDH, Modern
Good Card Suggestions 59
Venues Harrison's Comics and Collectibles, That's Entertainment, Phyrexian Games
Last activity 11 hours
Joined 2 years