Extinguish All Hope


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Extinguish All Hope


Destroy all nonenchantment creatures.

Price & Acquistion Set Price Alerts



Recent Decks

Extinguish All Hope Discussion

MathieuG89 on Casual Weekend Zombie Deck

2 months ago

Hey multimedia,

Thank you for taking the time to write down all those suggestions.

I did have a lot of Basic lands, I replaced eight of them with Dimir Guildgate, Temple of Deceit, Sunken Hollow, Smoldering Marsh, Temple of Malice, Crumbling Necropolis, Vivid Marsh and Barren Moor. I also cut Mycosynth Wellspring < Gem of Becoming and Manalith < Fellwar Stone which I think are superior.

I followed your advice and replaced a few removals and less good board wipes. Sudden Death < Doom Blade, Consuming Vapors < Dreadbore, Grasp of Darkness < Cemetery Recruitment, Extinguish All Hope < Victimize and In Garruk's Wake < Syphon Flesh.

Traded a couple of cards I didn't like in favor of different ones such as the one you suggested Waste Not < Slave of Bolas and Dread Summons < Extract from Darkness

Finally replaced a couple of creatures in favor of zombies like Harvester of Souls < Vengeful Pharaoh and Consuming Aberration < Drakestown Forgotten.

Still tweaking a few things left and right, let me know what you think. Thanks !

mollycat on HELP ME PLZ

4 months ago

Ok ok so, i have a commander deck with Karrthus, Tyrant of Jund as the commander. The deck itself has functioned pretty well up until recently, i have been getting completely rekt early game. Do keep in mind i have not been playing long and do not have a great understanding of cards or of a good build, in fact this is the first deck i have ever built. All i really need help with is early game because dinos have been destroying me as of late. The deck is built as follows:i have no clue what im doing dragons

NV_1980 on Stopping Power!

5 months ago

Hi LukeEsperAckermans,

You've given me a lot to think about. So, one at a time:

  • Extinguish All Hope is definitely going in here; it just sings to the deck's theme so well I'm a bit ashamed for not noticing it earlier; I just need to acquire one. I think I'd cut Beseech the Queen for it.
  • Draw is a bit light I admit. If I'd add any of your suggestions, it would probably be Greed. However, I'm having a hard time deciding what to cut for it; maybe Helm of the Gods.
  • I don't want to go overboard with the stax, so Quandary and Nevermore won't make the cut.

Thanks for helping me (and the upvote).

LukeEsperAckermans on Stopping Power!

5 months ago

Hey NV_1980.First of all, thank you for commenting on my deck. I really appreciate the feedback.Secondly, this looks like an AWESOME deck. When I started in commander my first deck was a Daxos the Returned deck and I loved it but unfortunately couldn't stick with it.I do have a few suggestion, however. Looking over your list I noticed that you didn't have any board wipes. I don't know what your playgroup is like but I know in mine it's essential to run at least a few. A great one I found for a deck like this is Extinguish All Hope. The amount of card draw in the deck also seems a bit scarce. In my experience you should be aiming for about 5-10 cards that can draw you cards, so maybe adding some cards like Ancient Craving, Greed or Necropotence may help. Also, if you are going heavy on the stax theme, you might like to consider painful quandry and maybe even Nevermore. I hope that this helps. :D

goblinguiderevealpls on Nekusar, The Mind Razer

6 months ago

Hey @screamer51.

I love nekusar and everything about him, I started building him as soon as he was spoiled, and now have an insanely tuned and budgetless competitive multiplayer edh deck

Anyways, what would I recommend for budget casual constructed?

As you can see by my deck, i learned that nekusar loves Wheel of Fortune and is more of a spellslinger draw theme than zombie tribal.

That being said, if you want to build around the lich king, creatures should be your last priority,

If i were to make a casual nekusar constructed that is effective, i would run things like Reforge the Soul, Liliana's Caress, Time Reversal

In a 20 life format, nekusar only needs 3 "draw 7" or mass loot spells to kill an opponent, and thankfully a majority of these are cheap.

Reforge the Soul

Day's Undoing

Waste Not


Fevered Visions

Wheel of Fate

Burning Inquiry


Whispering Madness

Molten Psyche

Dark Deal

Cerebral Vortex

Winds of Change

Second to wheels and forced draw, nekusar is kind of high cmc for a creature, so things like Nightscape Familiar can help you cast more spells faster, speaking of more spells, grixis has access to a beautiful array of rituals that you can chain into nekusar much earlier than turn 5 and also allow you to cast more wheels after refreshing your hand

The budget rituals include

High Tide

Bubbling Muck

Dark Ritual

Seething Song

Desperate Ritual

Pyretic Ritual

Cabal Ritual

Cards like Geth's Grimoire and Jace's Archivist can easily win you the game if left unchecked, and there are other forms of draw damage in Phyrexian Tyranny Fevered Visions Underworld Dreams Spiteful Visions

As far as cheap counterspells, Arcane Denial is BONKERS cuz it can deal draw damage with its draw, Sign in Blood is a cheap card draw that you can use to draw OR kill opponents by stacking it with nekusar.

Cards that save you from wheels decking you out


Library of Leng

Laboratory Maniac

Other than "wheel" and countermagic, you can also mill opponents with Mindcrank or Sphinx's Tutelage, reanimate wheeled creatures with stuff like Stitch Together, or run discard like Despise or Duress, and Cephalid Coliseum is INSANE as a cheap 1-of in edh, id be scared to see what 3 or 4 could do.

Lastly, a spell decks worst weakmess is CREATURES

now im going to assume you're not going to be slinging Damnation around, but theres tons of budget alternatives in the likely case that opponents will have more creatures than you

Deadly Tempest

Decree of Pain

Extinguish All Hope

And if you're still itching to run creatures even though i would not advise many, here are a few options thar nekusar has liked in the past

Nightscape Familiar

Kederekt Parasite

Sire Of Insanity

Goblin Electromancer

Jace's Archivist

Magus of the Wheel

Magus of the Jar

Fate Unraveler

Master of the Feast

Noggle Ransacker

Whirlpool Warrior

Laboratory Maniac

Hope this helps

Wicked_N_Irish on Kneel Before the Gods

6 months ago

Maybe add Extinguish All Hope just for flavor, but seems like a fun build. +1 from me.

Snacrifice on Dies To Removal

6 months ago

Oh! I can't believe I never noticed- Isochron Scepter seems like a no-brainer, since it lets you cast something cheap over and over(Bubbling Muck or Hero's Demise for example, or Doom Blade/spot removal to trigger using it again.

Consuming Vapors would give you two ways to remove a creature, then play spot removal from the graveyard when they both trigger. Hex is fun too IMO.

I'd also recommend Murder over Doom Blade- you have enough ramp and EDH is slow enough the tradeoff of not having to worry about target color is worth the extra.

Crypt Ghast is super good too, since it gives you more ramp(and it counts as mono-black for color identity)

Extinguish All Hope or Bontu's Last Reckoning might be good too-sometimes spot removal isn't enough :p

Snacrifice on Wydwen The Budget Gal(<15$)

7 months ago

lilgiantrobot Thanks for the suggestions!

I hadn't realized Consume the Meek had gotten so low! I don't mind barter/innocent blood, but I'd rather run targeted removal like Murder or Tragic Slip. However, you got me thinking about Drown in Sorrow which might get cycled in.

I don't really see Rise from the Tides being win-con, even if I replaced all the auras with instants/sorcies, since EDH always feels so mass-removal heavy. Same with the pike That's down to taste though.

A lot of the aura choices are based around doubling-up on saving Wydwen, to make her really annoying to remove(because either they pop one of the totems, or something like Shade's Form, or you just dump the mana and bounce her to hand.)-and remember, those 'return to play' enchantments can be layered on to opponents creatures, then killed with Tragic Slip or Extinguish All Hope to bring them back under the player's control.

Artful Dodge is amazing and I can't believe I forgot it though, so it's getting put in for Vampiric Link. Dropping Dismiss into Dream for Drown in Sorrow since I realized I don't have too much that targets anyway(it's from when I was fooling around with the build to decide what to do).

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