Deathbonnet Sprout

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Deathbonnet Hulk  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Deathbonnet Sprout

Creature — Fungus

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform this. (To mill a card, put the top card of your library into your graveyard.)

KongMing on Fungi Garden

1 year ago

I recommend Krav, the Unredeemed as a way to draw cards without dumping a bunch of mana into it. Also gains you life. Only downside is it's not a Fungus.

Liliana, Dreadhorde General is great in this deck for many obvious reasons.

And hey, since there's so much sacrifice going on, why not Mazirek, Kraul Death Priest?

Now, your graveyard. Seems to me you need more steady ways to toss Fungus in there. How about Cemetery Tampering, Crawling Infestation, Crawling Sensation, Crop Sigil, Uurg, Spawn of Turg, Deathbonnet Sprout  Flip, Nyx Weaver, Old Rutstein, Out of the Tombs, Splinterfright, and Throne of Death  Flip.

Deadbridge Chant isn't steady, but it's great explosive mill.

PhoenixClipz on The pioneer GOYF - A selfmill deck

1 year ago

So i think i found a good replacement for Wasteful Harvest i believe Grisly Salvage will work better. I have Deathrite Shaman for Chainweb Aracnir and Stitcher's Supplier for Deathbonnet Sprout  Flip and Assassin's Trophy for Go for the Throat i believe this would work a lot better. Any thoughts would be appreciated. Im having so much fun with this deck

Elsterooo on The pioneer GOYF - A selfmill deck

1 year ago

Regarding your question about Jace, the Perfected Mind. Yes, absolutely, but due to curve reasons, he should replace Wasteful Harvest rather than Curate.

I will gladly reexamine this deck in the future, but I am working on two other decks already at the moment. I will also try for a competitive toxic deck once the new set releases. My current competitive decks also need retouching, mainly because of the powerlevel of some new cards.

Therefore I can't really make recommendations that I would feel comfortable with for someone who might buy cards because of my suggestions. But I can tell you the weakest slots in this deck.

Deathbonnet Sprout  Flip, Chainweb Aracnir, Go for the Throat, and Wasteful Harvest. These cards can be upgraded with just better versions of themselves.

Dragaan on get goyf'd

1 year ago

Deathbonnet Sprout  Flip is also a fun little 1drop (even without utilizing his ability on the flip-side). The little guy is also deathly afraid of graveyard hate, tho. :/

FolkOccult on Cathars of Innistrad

1 year ago

You're not wrong, though with cards like Hanweir Militia Captain  Flip blending in to the Cathar churches to recruit cultists, Eldritch Evolution depicting the horror of Emrakul's arrival, I kept Growth Spasm which is a Zendikar set card, only because of its eldrazi involvement, and that it looks eerily similar to Deathbonnet Sprout  Flip in the center of the artwork. I've made this deck entirely, foils, pre releases, alt arts; and found for the sake of functioning, with the necessity of ramp and draw for the table's I play at, I permitted Tarkir cards like Shamanic Revelation and Inspiring Call because they happened to be printed in the pre-con, but serve little to no use lore wise, sadly. I wish every set was treated like the warhammer commanders, with every card sporting a specific art to the theme of the plane.

I took out Entreat the Angels for Increasing Devotion in favor of humans; wanting the deck to very much be human focused, that being that rise and downfall of most of Innistrad. Cults within churches, Mikaeus, the Lunarch being one of the first humans to turn corrupt for the likes of evil.

I find Cryptolith Rite a suitable spell as it shows what fear drove humans to do, due to Nahiri, the Harbinger and her personal grudge. The cards I really want to get rid of, if I had Innistrad arts and watermarks to just swap with that'd be even better, but due to lore-specific conflicts; Shamanic Revelation (shaman of Tarkir), Unbreakable Formation (Azorius Guildmates from Ravnica) , Inspiring Call (Khans of Tarkir), Worldly Tutor (Yisan of Shandalar, but as a wandering bard... he might have made it Innistrad, the centipede in his card looks the same as what's been printed in Innistrad for sure), Wild Beastmaster (depicting a Selesnya guild member), Growth Spasm feels more akin to this deck's lore and flavor, seeing as Nahiri brought Eldrazi to the plane, and it getting an Innistrad watermark makes it feel a bit more at home, but were I to intentionally make this a Sigardian (good) humans only deck, I'd switch Cryptolith with Fork in the Road, and Growth Spasm with Reclusive Taxidermist or Avacyn's Pilgrim, Descend upon the Sinful with Terminus, Mikaeus, the Lunarch with Hamlet Captain, Wild Beastmaster with Mentor of the Meek; and several other cards, but the power just isn't there. I had this deck kitted out similarly and against my table, without some leeway for proper play, it bricks if I don't hit any ramp.

Sorry if that sounded preachy, your suggestion is 1000% solid, though I'd slot it in with a different card for the CMC to not vary too much, then replace Cryptolith Rite with another ramp spell so that I'm not missing any slots that could otherwise be used, hell, it still bugs me that I have Moonsilver Key and Avacyn, Angel of Hope who is canonically dead and then some, in the same deck. If you look at my Halana and Alena, Totally Just Roommates and In memory of the Weatherlight. these conflicts in lore occur quite a bit, similarly with my Sacrificial Splicer deck, much to my chagrin; but due to these constraints I find myself having quite a lot of fun building around this challenge when conceptualizing the deck itself.

I just wish some cards that would otherwise be integral to certain strategies had artworks to compliment the commander's they're most often used for, Thornbite Staff & Atla Palani, Nest Tender is a big one for myself, if it had a reprint, it'd be fairly harmless with Sun Empire-specific artwork. Or Impact Tremors that actually has Krenko, Mob Boss's goblins on it. Ashnod's Altar given alternate art that changes its name and makes the art specific to certain lore would be a dream of mine. But that's why we have alts I suppose, and commissioning one isn't the worst, but the wait sure can be murder on your sanity.

jacobpmesser on The Forbidden Forest

2 years ago

thanks for bringing Deathbonnet Sprout  Flip to my attention.

Ascarmillion on i need suggestions for a …

2 years ago

RNR_Gaming thank you, you can recomend cards from any format, im building this casually I just want to see how good a deck i can make for Deathbonnet Sprout  Flip Heirloom Mirror  Flip without any ban lists or formats in mind. In my play group we don't really have a format we just build 60 card decks with any cards we want in them, trying to make the must optimized deck possible

Btw Orcus, Prince of Undeath is not a good example, is to slow and needs to much mana, im going to make the deck in golgari colors.

wallisface on Golgari deatbonnet heirloom mirror

2 years ago

Some thoughts:

  • your build-around creatures of Deathbonnet Sprout  Flip and Heirloom Mirror  Flip are both incredibly slow cards to get running, so I think you want to be aiming this deck to be something more midrange-orientated than aggro (as a lot of decks will outspeed this interaction). Luckily you're in the right colour-pair for a very interactive and midrange style deck (more on suggestions around this below).

  • Both Jadelight Ranger and Merfolk Branchwalker seem like really bad options here, as they don't particularly help enable anything you're doing. Some better options could be as so: Eternal Scourge feels strong here in that your build-around creatures can exile it, but then it can still be cast, and the process can be repeated, helping you in long grindy matchups. Creatures like Demon's Disciple, Fleshbag Marauder, Abyssal Gatekeeper and Plaguecrafter all seem useful too, for both providing needed interaction to slow down the opponent, while also filling your graveyard with their juicy corpses ready for consumption.

  • I would really, strongly, suggest against you trying to run Orcus, Prince of Undeath in this deck. Him being red is going to push you into three colours, and trying to build a 3-colour deck on a budget while still having it function isn't easy. Secondly, it just demands an insane quantity of mana. For 5 mana he'll get you back a single 1cmc creature... that's pretty lame - without dedicated ramp he's just not going to perform well. I think you have a better chance of making something viable by keeping your plan simple, and that means ditching this guy.

  • I think Call of the Death-Dweller is a decent card to include in the deck, but don't bother with Gruesome Menagerie. It's a LOT of mana and is probably going to cause more deck building restrictions than actually help you out.

Just brainstorming here, but something like the below feels viable to me. Your meta and/or tastes may vary (the list I've built here is with Modern-legality in mind, just because that's the format I know best. Also tried to stay with budget cards) It centralizes around the Sprout and Mirror, but also abuses creature sacrifice with Glissa to accelerate your gameplan, and get Mirrors back if needed:

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