Alpine Moon

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Alpine Moon

Enchantment

As Alpine Moon enters the battlefield, choose a nonbasic land name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "symbol:T: Gain one mana of any colour."

Alpine Moon Discussion

Darth_Savage on Red/Green Combustible Gearhulk

4 days ago

Hi drhouse10 thanks for your comments over on my deck, I'll return the favour.

So your list is less all-in on combo than mine ( Boar and Jackal ) to the point that they are quite different decks. You're playing a Gruul ramp deck, with a potential combo finish via Ilharg, but playing Ilharg ( or Champion of Rhonas ) isn't the purpose of your deck. Even so, something I've learned when playing Combustible Gearhulk is that most of the time your opponent will let you draw.

I'm dubious of Beanstalk Giant for the mana costs involved, even though it's strictly a 2-for-1, I'd think there is something better you can do.

I suspect with the banning of Field of the Dead you can cut Blood Sun, as Alpine Moon probably makes better land hate, if you still need it. Also out the side, you probably want some form of life gain against fast aggro, Feed the Clan in your maybe board would fill this roll.

You have a cool deck, good luck and I hope my comments are of help.

Darth_Savage on

1 week ago

I'd question Unlicensed Disintegration in a format with Dreadbore / Angrath's Rampage / Bedevil particularly since you can gain a prowess trigger from a sorcery as easily as an instant.

You might want to add a sideboard, I'd suggest Rakdos Charm / Alpine Moon / Slaughter Games / Sorcerous Spyglass and Duress would be sensible inclusions...

I hope these suggestions help, good luck with your deck.

TypicalTimmy on Moon art cards for Princess ...

1 month ago

While it pains me to admit that I actually understand this thread, I think it would be best (and easiest) to consider two things:

  • Dimir would fit best with Princess Luna as a character
  • Innistrad will have the most "moon-flavor"

Blood Moon , Imprisoned in the Moon , Alpine Moon , Bad Moon , Vampire Nighthawk , Chaos Moon , Full Moon's Rise , Kami of the Crescent Moon , Kami of the Waning Moon , Magus of the Moon , Moon Heron ...

Basically anything with "Moon" in it's name. Also focus on Innistrad, Werewolves and Vampires.

jesmister on Bad Religion

2 months ago

4x Alpine Moon is very strong, just name valakut or a tron piece .

fluffyeel on Mardu Resurrection

3 months ago

I love the idea of Athreos (I use him in my Modern deck, and he's a lot of fun!). Problem is that four copies of Athreos seem a little high, considering Athreos is legendary and multiple copies are somewhat superfluous... I might cut it down to two or three. (They're also reanimation targets for Unearth !)

Some other thoughts include Stony Silence or Solemnity in the sideboard to deal with Hardened Scales Affinity, Affinity, Devoted Druid Combo, or Infect; Leyline of the Void or Kaya's Guile (to deal in one fell swoop with graveyards); Lightning Helix ; maybe also Thorn of Amethyst as another Thalia-like tax effect; and Alpine Moon to deal with troublesome lands, like Tron pieces, Inkmoth Nexus, and its kin.

I also like Thalia, Heretic Cathar to screw over your opponents.

OberstHati on Rakdos rather Aggro

3 months ago

the Lack of 2 Drops is a flaw i noticed, ty for pointing it out though! The Reason for 0 Dragonskull Summit is Rotation, same for Fanatical Firebrand , Blood Sun and Alpine Moon The reason why the Vampire is in there is it’s Deathtouch, you can sneak it in for damage quite often, lifegain is fine too. And it’s an Excellent blocker. Considering Fireblade Artist , i forgot about that 1,... Thank you!

RulerofNight44 on Rakdos rather Aggro

3 months ago

This list seems sweet. I've been playing various Rakdos and Gruul aggro decks over the past standard rotation and enjoying a fair amount of success. I think the first thing to improve the list would be to cut Vampire of the Dire Moon in favor of Fanatical Firebrand or Gutterbones . Since you don't really have vampire synergy and are looking to kill as quick as possible, those creatures are generally more efficient at doing that. You also might want to look to improve the curve by cutting a few 3 drops in favor of a few two and one drops. Personally, I'd include something like Rix Maadi Reveler or Fireblade Artist . As for what three drops to cut, that's up to you. I'd also prefer running Dragonskull Summit over the Bloodfell Caves and Blast Zone . Your sideboard actually looks great as is, though I'd maybe cut the planeswalkers in favor of Blood Sun , Alpine Moon , or two more copies of Legion's End to deal with Field of the Dead + Scapeshift if you see that cropping up in whatever meta you play in. Overall though, the list seems great and I'll be trying something similar myself very soon.

Eclipse28420 on Free Real-Estate (RG Lands)

5 months ago

I’ve seen legacy’s “52 lands” several times and the lack of Maze of Ith terrifys me. The closest thing modern has is Mystifying Maze and although you don’t want to hit Primeval Titan with it and the atk triggers has gone off for like Ulamog, ceaseless hunger, it’s ok in some MUs. Here are some relevant creatures it could fight:

Goblin Guide

Monastary Swiftspear

(If you don’t die before T5 vs burn)

Tireless Tracker

Tarmagoyf

Baneslayer Angel

Craterhoof Behemoth

Thing in the Ice  Flip

Hogaak, Arisen Necropolis

There are more but it’s meta dependent.

I do agree that filter lands are important when swapping triple color requirements and that colorless producing lands hurt that strategy. Also there is no Wasteland in modern but the low basic count remains so maybe 2 Ghost Quarter or Field of Ruin in the 75 could help.

That Cindervines idea isn’t as bad as it sounds either because prison is a thing (sun and moon / restore balance). They have the ability to run both Leyline of Sanctity and Blood Moon to stop Flame Jab and Raging Ravine . I’m guessing burn and prison are your bad MUs and you can focus on that or let it be and see how you can improve on more favored ones post board.

You can also try Alpine Moon to hit targeted problems while keeping your man-lands active.

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Alpine Moon occurrence in decks from the last year

Modern:

All decks: 0.0%