Hamlet Captain

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon
Innistrad (ISD) Uncommon

Combos Browse all

Hamlet Captain

Creature — Human Warrior

Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn.

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Hamlet Captain Discussion

psloan on "Yes...Tribal" [CoCo Warriors]

3 weeks ago

Squirrelbacon I like the suggestions. I may do a little experimenting with the Abzan humans using your recommendations. It seems easy enough to just alter the creature base to accommodate the tribe. Hopefully, they synergize and anthem as well. I like cards like Doomed Traveler and Hamlet Captain. Thanks!

moodyman11 on Sigardas Army

2 months ago

The reason why I wouldn't use Hamlet Captain is because he is only going to get in maybe once before he dies I would rather have more creatures that can deal with cards like Death's Shadow because of their popularity and the fact that they are very good against decks like this. and the reason to only play two Grand Abolisher is because he is not great in every match up so have more than two takes too many slots. I've played a fair share of company decks since the card has came out. He is a solid card just not always the best.

BuzzDeeDe on Sigardas Army

2 months ago

Hello Guys, thanks for your comments and suggestions so far!

hullos Yeah thanks! I had her in mind, i do even own her already, but somehow i forgot about her

moodyman11 Are there good choices for lands, when u do not have any fetchlands (and yes i know i should get some). Chord of Calling is a really good idea. The Champ and will stay in for sure. Well i think i would stay with Avacyns Pilgrim because i do not need much other mana, neither do i own one Noble Hierarch. Why would you only play 2x Grand Abolisher? I think that this is one of the best cards to take advantage of your enemys away. The Auriok Champion is a good suggestion aswell. The Witness will be my choice, i have many of them. Wouldn't the Hanweir Militia Captain  Flip also power up my board? Why would you not play the Hamlet Captain? I think it is pretty powerfull, especially in the early game.

N4kk1 Thanks! You are right, the Path is a must, but why would you take out the Lancers completly? I think one or two would be useful to fetch a Sigarda at the late state of a game.

Keep going guys! :)

What do you think of the Odric, Master Tactician?

Vaan on Knights and Tokens

4 months ago

The current iteration of your deck focus on two different themes, tokens and knight tribal, so trying to find a middle ground is the first step to making this a smoother deck.

With that in mind, i would cut 2 Banishing Stroke, Ivory Mask and Juniper Order Ranger for 4 Selesnya Charm. Sadly, support for both strategies at once is very limited.

Swapping Always Watching , Anointed Procession and Intangible Virtue for a set of Honor of the Pure seems like a no brainer, the same is true for Cast Out and Authority of the Consuls for a set of Brave the Elements.

Cutting both Rhonas's Monument for a full set of Oketra's Monument seems like a clear upgrade since only Hamlet Captain is strictly .

I would also cut both Banishing Stroke and Captain's Claws for 2 Dromoka's Command and another Path to Exile.

Force_of_Willb on G/W Double Strike

6 months ago

My Favorite Warrior Tribal card is Bramblewood Paragon he boosts later warriors, complements Anafenza, Kin-Tree Spirit & Hardened Scales and is better in multiples. You also have a lot of humans so maybe Hamlet Captain. you could also use some 1-drops. I like Narnam Renegade or Mardu Woe-Reaper. You can remove Den Protector as you probably do not morph him very often.. if you the power less than ability than maybe Champion of Lambholt is an other options.

Welch on

6 months ago

To make the deck faster, you could add another 2-drop (e.g. Hamlet Captain or if you can afford it Duskwatch Recruiter  Flip ) and some more combat tricks or removal (e.g. Blessed Alliance, Aim High, Repel the Abominable, Strength of Arms, Survive the Night, Prey Upon)

Note that you can cast Survive the Night pre combat to give all your creatures indestructible until end of turn IF Odric, Lunarch Marshal is out.

I suggest to cut Ulvenwald Mysteries, which only hekps in very long, grindy games and Neglected Heirloom  Flip despite its synergy with Avacynian Missionaries  Flip. Save it for the werewolf tribe, they have no trouble flipping it.

Austin_Smith_of_Cards on Sigarda, the last good guy

6 months ago

In human tribal, Devout Chaplain is a premium removal card that gets to repeatedly exile artifacts and enchantments. Gives you something additional to do with your Human Soldier tokens Sigarda creates.

Increasing Devotion churns out Human tokens, but can also be replayed from your graveyard for extra value. When games run long and you're reduced to topdecking, this is a good card to have.

Hanweir Militia Captain  Flip is a strong Human that starts pumping out tokens once you get to flip her. Scales with the number of creatures you control, too.

Hamlet Captain is a pretty nice cheap Human lord in green.

Herald of War makes all your creature spells cost less, and is an evasive flier herself that grows over time.

Odric, Master Tactician creates favorable combat steps, or makes all your defending opponents forced to not block and thereby swing in for lethal damage.

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