Sarkhan's Triumph

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Sarkhan's Triumph

Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.

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Sarkhan's Triumph Discussion

Killer_Tofu on Tokcarys

1 month ago

Suggestion: lose all the red cards - LOL jk ... you know how much I just love red :/

Atarka, World Render (ensure you win every combat with this guy in play)

Bladewing the Risen (Pretty expensive as far as color cost)

Crucible of Fire (might find dragons are big enough without this)

Parallel Lives seems to cute here. Without going card by card, I am not sure how many tokens you put out. This feels like a dead card more often then not though, and could be another dragon from above or that other land ?

Phyrexian Reclamation You've got plenty of threats so my first thought is this is not worth a card slot here.

more of a personal preference, but I don't particularly care for tutor effects as much, so Sarkhan's Triumph would probably open up a spot if this were me. they could maybe lead to more games won, but winning isn't everything when we sit down to play commander - worth keeping an eye on at least, as this could potentially be another card and the deck would operate just fine.

Also you way want to try running maybe one more land, but this is just a suggestion.

decks looks like its ready for a test spin !

Xanitsu on

1 month ago

I would invest in better dragon creatures if possible. You have some good ones but others can be replaced with just better dragons. I would take out Territorial Hellkite, Ryusei, the Falling Star, Dromoka, the Eternal, Scion of the Ur-Dragonand Broodmate Dragon to start. I would also keep Savage Ventmaw his mana ramp is crazy strong and worth it based on my results with the deck.

As far as board clears you only really need 1 or 2 spells then I use creatures to board whip for me repeatedly like Silumgar, the Drifting Death, Siege Dragon, Scourge of Kher Ridges, and Balefire Dragon. so you wouldnt really need Earthquake.

you can use enchantments to help your creatures attack more then giving them haste with like Bower Passage or protect you if you are playing too slow. All you are using your enchantments for are buffing, haste, draw, and to act as a kill spell. they can do so much more then that and some can be replaced with another card that does the same thing. I would take out Fervor, Fires of Yavimaya and Monastery Siege

I would add in more tutors other then Dragonstorm. there is Sarkhan's Triumph, Thalia's Lancers, Diabolic Tutor as cheap options.

Also you dont really need to pay mana to cheat dragons into play because most of the time they cost less or equal to the cards that cheat them in like Fist of Suns and Quicksilver Amulet, so adding Urza's Incubator would help reduce the cost of your dragons. Plus there are some enchantments and creatures that can sheat dragons into play for free. invest in those

I would run about 36 lands 33 just seems to little especially with how few ramp cards you are playing (if you cannot draw the mana how can you play your mana fixing cards, ramp spells are generally cheap to play and help a lot).

The Ur dragon is amazing you can put any permanent onto the battlefield that includes planeswalker. At the very least Sarkhan Unbroken is a must have. The other sarkhan's are good and same with nicol bolas, but you can run any planeswaker to do whatever you need it to do.

you have a solid base but it just needs a bit of work

mollycat on HELP ME PLZ

1 month ago

Ok ok so, i have a commander deck with Karrthus, Tyrant of Jund as the commander. The deck itself has functioned pretty well up until recently, i have been getting completely rekt early game. Do keep in mind i have not been playing long and do not have a great understanding of cards or of a good build, in fact this is the first deck i have ever built. All i really need help with is early game because dinos have been destroying me as of late. The deck is built as follows:i have no clue what im doing dragons

Blunt_Trauma on Help with what to add ...

2 months ago

Hey looking for some feed back on this deck, it's a budget deck and relatively fun to play but what are some good cards to add as I don't have a side board yet.

Sarkhan's Dragons

Main-Deck List:

1 Sarkhan, the Dragonspeaker (Planeswalker, Mythic Rare)1 Atarka, World Render (Rare)1 Archwing Dragon (Rare)1 Crucible of Fire (Rare)1 Dragon Tempest (Rare)1 Foe-Razer Regent (Rare)3 Frontier Siege (Rare)1 Guild Feud (Rare)1 Ulvenwald Tracker (Rare)2 Setessan Tactics (Rare)1 Hunted Dragon (Rare)1 Siege Dragon (Rare)1 Harbinger of the Hunt (Rare)

1 Lightning Shrieker3 Greenweaver Druid1 Destructor Dragon4 Llanowar Elves2 Savage Ventmaw4 Voyaging Satyr4 Sarkhan's Triumph3 Bathe in Dragonfire4 Rugged Highlands

8 Mountain10 Forest

Pulsar555 on Angels Swinging For The Fences

2 months ago

Hey, thanks for the suggestions, DespairFaction. I haven't really gotten in many situations where I've been hurting that badly on mana but more is always better. I certainly wouldn't get rid of Extraplanar Lens even if it's 2 color because the majority of the cards need way more white than they do red. In the games it has come out, it has been pretty dang beefy.

Light from Within seems pretty good but I'll say that Konda's Banner has worked out very well on Avacyn.

I'll agree that Wild Ricochet and Generator Servant have been pretty unhelpful and only really work in very specific situations. Reforge the Soul seems like a great card several turns in. As much as I love the draw from Knollspine Dragon + Sarkhan's Triumph it takes up two card slots and it kinda breaks with my theme of Angels and Humans.

DespairFaction on Angels Swinging For The Fences

2 months ago

Hey I play very similar style deck with Aurelia at the helm. You can check it out here: Aurelia Angels

Anyway as far as suggestions. First up you need way more mana. At least 38. This makes it so games without land tax, you can actually play magic. Next up for ramping, Thran Dynamo,Worn Powerstone, Gilded Lotus are where you want to be, Id cut the cluestone, and extraplanar lens since 2 color.

Instead of Konda's Banner try Light from Within

Cards that I would cut Wild Ricochet has never done much for me. Generator Servant seems real bad from card advantage stand point. A little more card draw would be good Reforge the Soul if on a budget, Knollspine Dragon + Sarkhan's Triumph is really strong.

Anyway let me know what you think.

Derpsofdoom on The Ur-Dragon Initiative

2 months ago

Hey everybody, it has been a little while since my last post, but I am here to answer everybody's questions and clear up any confusion. So without further ado, lets start another dissertation.

@MadDogLai: I am well aware of the worldgorger combo, and have been considering it for a while. If combined with something like the Elemental Bond and Temur Ascendancy, then that also means you have infinite draw to go with that infinite mana. You would essentially win the game right there at that point so I have been really considered putting that combo in.

@Rabid_Wombat: Yeah, more rocks the better. decided to not go with paradox engine, but have been considering getting some new cards, in fact, I already have some on the way. Sadly, the Mana Crypt that I really want is not in said package. I also wouldn't mind owning a Mox Diamond as well. Those two are great cards. I am a little hesitant on Lion's Eye Diamond because it is a sac affect and well price. Those three all together are over $200. think I will start with just getting my Mana Crypt as a start and keep building up from there.

@potatopotatopotato: Yeah, I know that top tier competitive commander decks all have a low average cmc and are generally not built around attacking. I get that, but, I still feel there is a way to do it. I believe any deck can be competitive if build correctly. Maybe cards don't exist for said competitive version yet, maybe they do and nobody has built it yet. Doesn't mean I can't stop trying. So while your opinion is valid, I will continue with how I want to play and make my damn best attempt at this deck for competitive. Thank you for your advice, and if you have any insights on the deck, I will be more than happy to hear about it.

@Forkbeard: I am glad you enjoyed the deck, it has been a labor of love for quite sometime and I am happy to see how far it has come. So on the thought of Sarkhan's Triumph, I like it, but it is a 3 mana specific tutor. We run Demonic Tutor for the reason that it searches for any card. Which with that in mind, I would think of running another card that adds any card to hand like Demonic tutor does. Cards that come to mind are Beseech the Queen, Diabolic Tutor, Grim Tutor, or even Enlightened Tutor. There also the tutors that put cards on top of the deck, like Vampiric Tutor. I think the ability to search for any card is just arguably more powerful than going for a dragon. The deck also might need more draw power, so I think adding something like Fact or Fiction or Treasure Cruise could be happening. I am also having a hard time fitting any more tutor like cards into the deck right now.

@BrettonTheKid: I personally like Dragonlord Kolaghan. She is great, and it is fine even if the last ability is dead in the water. She is cheaper than Karrthus, Tyrant of Jund, and does the same thing as him without stealing dragons, which if your opponents don't play dragons, is also a dead in the water ability. My playgroups also play a lot of clone affects, so I would end up losing all of my dragons and would die right there on the spot. I do run Homeward Path in the event my stuff does get stolen, but that is one card out of 99. I will not deny though, that Karrthus is a great dragon and was something I did consider. So on to the next part, how is Deathrite Shaman out of place. We get a mana dork that comes out turn 1, can use any of the 10 fetch lands that I have used, or any of the ones that an opponent uses (remember, he can target any graveyard), and he can screw with graveyard decks. Gotten stuck in an infinite loop with Mikaeus, the Unhallowed's undying affect? Guess what, Deathrite Shaman just exiled the creature that was going infinite with the undying affect from Mikaeus. In the words of a friend of mine, Deathrite Shaman is a 1 mana planeswalker essentially.

@Dragonstompy: I am very glad that you enjoy the decklist. It has been fun, but improvements can always be made. In my testing for Rhystic Study, It never comes out. This card stays in the deck and should probably never be removed. It is just so good for drawing. Most competitive decks aren't going to let a rhystic study slow down there progress towards winning so you will be drawing off of that. Some of the time, it will be a lot of cards. If they pay for the study, then they are slowing down their progress which is also something you want. People don't want the dragons to explode, but they also don't want to slow down. Rhystic Study contains only downsides for the opponents and we spent 3 mana for it. I have also considered adding Phyrexian Arena as an extra draw source for the deck along with Rhystic Study. Would certainly never cut the study though. As for Broodmate Dragon, for 6 mana (5 with The Ur-Dragon commander), I just don't think he does enough for the deck. He does give a total power of 8 across two creatures, but I think I would rather spend that mana someplace else. To me, something like Hellkite Tyrant is just so much better. It is a matter of personal opinion, but I can see his appeal for the double enter battlefield triggers with say Scourge of Valkas or Dragon Tempest.

Alright people, that is my lengthy explanations. There will be another update coming here soon. As I mentioned earlier, got new cards coming in, and hopefully they speed up the deck further. One of the new cards being Carpet of Flowers and with most generals using blue in some way, this means only straight profit/value out of this card. Anyway, have a great day everyone and stay safe.

Forkbeard on The Ur-Dragon Initiative

2 months ago

I dig the deck, +1.

Thoughts on Sarkhan's Triumph? Seems like an decent inclusion in any dragon tribal deck running .

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