Call to Mind
Return target instant or sorcery card from your graveyard to your hand.
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Call to Mind Discussion
1 week ago
A lot of newer ones self exile typically because they do more than one thing. They either return multiple cards or they do damage or something.
1 month ago
Cards currently missing that I think should be added:
Mind's Desire: One of the best storm cards in existence. Auto-include.
Mystic Remora: Even in casual metas, this card is fantastic. Auto-include.
Seething Song, Desperate Ritual, Pyretic Ritual, Snap: Extremely relevant gas on the combo turn. Snap has the upside of being one of strongest bounce spells in the format. If you frequently find yourself tight on mana, Inner Fire can be a reasonable option.
Remand and Unsubstantiate: Relevant countermagic throughout the game that serve as doublers for your Grapeshot and Mind's Desire. Both effectively halve the necessary storm count, assiming you have the resources to recast your storm spells.
Intuition: It's bad if you're in black, but UR needs the tutor power.
Treasure Cruise: Decent mid-game card draw.
Fellwar Stone and Mox Opal: Fantastic missing artifact ramp. If you're in 2+ non-green colors, Stone is nearly an auto-include. Opal is worth considering any time you have over 15 artifacts, especially if you're a storm deck.
Paradox Engine: The cost is steep, but effectively turning every spell cast into a ritual whose power depends on how enormous your mana rock pile is tends to be worth it.
Cards I would recommend cutting:
Rings + Basalt package. You really don't need these. They don't have amazing synergy with your storm package, which is enough of a win condition already between Aetherflux, Grapeshot, and Mind's Desire. Dropping them would let you cut Tezzeret the Seeker , Power Artifact, Fabricate, Reshape, Blue Sun's Zenith, Laboratory Maniac, and Rings + Basalt itself. None of these do enough for you to be worth keeping. Transmute Artifact can stay since it grabs Aetherflux and Paradox Engine.
Jace, the Mind Sculptor: People overestimate how good this card is all the time. He's mediocre, and has bad synergy with the deck.
Crystal Ball: Good in theory, but the cost ends up being too steep to be worthwhile.
Call to Mind: Too expensive.
Recall: Bad card is bad. Shame on you! Shame!
Reality Spasm: I feel like you have better options than this.
Cascade Bluffs, Cephalid Coliseum, Desolate Lighthouse, Halimar Depths, Reflecting Pool, Sulfur Falls and two Mountains can all go. Replace them with Mana Confluence, City of Brass, Shivan Reef, and five more islands to maximize your High Tide impact.
Otherwise, looks like a solid list!
3 months ago
If you were willing to go into a third color, Angus Mackenzie is a legendary repeatable fog. Being in blue would also give more ways to return all the fog effects back to your hand such as Call to Mind, Staying in g/w only I would recommend Eternal Witness, Constant Mists, Moment's Peace, and Tangle. Not sure if bandage or spiritual visit do enough to earn a spot in this deck. Hope this helps!
3 months ago
Fair, I thought with Call to Mind being a sorcery therefor playing it triggers the creatures, never mind that its whole ability allows me to get an instant from my graveyard, like Lightning Bolt or Incinerate? Which might come handy, or would it be a waste of space in the deck?
3 months ago
I picked Accumulated Knowledge over Think Twice due to the regaining of drawing more, and has more playability than Think Twice 's flashback. fair on dropping a Mellek and adding a Frostburn Weird thanks! Also thinking about adding a Call to Mind thoughts?
3 months ago
Now I know that this is meant to be a casual/budget build, but by far the best way to play with Niv-Mizzet is to use hand cycling cards, like Wheel of Fortune. That way if you can refill and deal damage off of Niv-Mizzet's ability while screwing with your opponents hands (especially if they use tutors). Now obviously that card is expensive but there are a lot of good budget alternatives, such as Molten Psyche, Reforge the Soul, Time Reversal, Windfall, and even Dragon Mage which fits your theme. Putting in a package of these to replace your mediocre draw spells like Divination should really help your deck while making it more to Niv-Mizzet's play style. Speaking of themes, wizards, Niv-Mizzet's other type, is really strong in Commander, with Azami, Lady of Scrolls, Arcanis the Omnipotent, Goblin Electromancer, Laboratory Maniac, and even some more wheel effects like Jace's Archivist and Magus of the Wheel if you want to do something like that. Otherwise, I'd just recommend some commander staples and more spot removal/board wipes (Trust me, you'll need those). Swiftfoot Boots for your commander, Evacuation or Cyclonic Rift for emergencies, cards like Reality Shift and Chaos Warp so you are not completely defenseless against their boards, and some recursion like Mystic Retrieval and Call to Mind. Hope this helps!
3 months ago
About your suggestions, Archeomancer, Condescend, Remand, Counterspell, Graceful Adept, and Propaganda are in the deck. I don't have but I am trying to get Force of Will, Jace, Vryn's Prodigy Flip, Cryptic Command, Daze, Snapcaster Mage, Cursecatcher and Glen Elendra Archmage. I want them but just havn't had money or decent trades to get them yet. I have played some of these before, but have taken them out for better things. Docent of Perfection Flip, Delver of Secrets Flip, Clone, Call to Mind, Cancel, Arcanis the Omnipotent, and Augur of Bolas all sadly had to go. :( I do want to look into Beguiler of Wills and Cosi's Trickster. They seem pretty good. Thanks for the suggestions and Ill try to update this as soon as I can!
Dk1997 on Yidris EDH
3 months ago
Beacon of Tomorrows may be good, for recast ability and maelstrom wanderer hits it. Also not against Expropriate but not a huge fan of it neither, could be good you are guaranteed at least 1 extra turn and can steal win cons and or cards that are stopping you from achieving yours from your opponents. Time Warp and Time Stretch i really like because they hit the graveyard instead of being exiled, ik both are up there on the pricy side but are good additions to the deck,
Mind's Desire is a card that is cheap and it should really be in this deck, especially since cascades count towards your storm trigger, i mean this is a storm deck, this being 1 of the best storm cards for edh,
Mizzix's Mastery is another card i could see being really good in this deck, but is high mana cost, since its overload ability is the best part of it, the only problem with it is exiling your cards could backfire on you, that being said though, by the time you cast mizzix's mastery you should have so many could cards in your graveyard that casting them all should just win you the game.
Aetherflux Reservoir is good in here, and can be an extra win con, or just keep you alive
Gamble is my least favorite tutor but it is fairly cheap now, on the other hand Vampiric Tutor is a bit pricey, works well with cascade and is most have if you can or are willing to buy it.Personal Tutor is a more expensive mystical tutor and hits only sorceries but is also really good in this deck considering you will be searching for sorceries most of the time, and because you place the card you searched for on top of your deck it works well with cascade. Long-Term Plans is cheap tutor that is really strong in this deck
Aggravated Assault is a relentless assault on a stick, making it a must have.Fury of the Horde I know is expensive to cast,(possibly not the worst thing with cascade) but it is another card that allows for a second combat phase, and can be cheated out 4 free (other than cascading into it) how ever unlikely you would do that or even be able to, it still is a possibility. Savage Beating is really good in this deck but i think it might not work if hit with cascade
Howl of the Horde I feel like is a most have in this deck, even though it doesn't work with the cards that give you extra combat phases, but it does work with the extra turn ones.
Volcanic Awakening is another storm card but is actually pretty good in this
Also Insurrection is a fun little card and can win you the game,
Talent of the Telepath is really good , and since you will usually have 2 or more instants or sorceries in your graveyard its spell mastery effect goes off..Temporal Fissure is just another storm card.
Omniscience is goodAkroma's Memorial is goodCoalition Relic is goodi really like Dolmen Gate in this deck Illusionist's Bracers are really good if they work with yidris's abilityMirari is ok Sword of Feast and Famine is a more expensive Bear Umbra plus some just without totem armor, Trailblazer's Boots is basically a cheaper cmc version of Whispersilk Cloak minus shroudDig Through Time high cmcCall to Mind is pretty goodEcho Mage is good, but hard to use in non mono blue decksSphinx of the Final Word is good in this deckCharmbreaker Devils is goodIncreasing Vengeance is good