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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.
5 days ago
- Your deck should play more win conditions. If your opponent doesn't play creatures, you effectively have only Urabrask's Forge to win, and 5 of your creatures.
- You should play more creatures on your own. After flipping Tarrian's Journal Flip, you can play creature cards from your graveyard, which is powerfull... but there are nearly none in your deck! Same problem with Dross Skullbomb.
- Your deck is almost Standard legal. Replace Improvised Club and Grima Wormtongue with some combination of Callous Sell-Sword, Dreg Recycler, Acolyte of Aclazotz or Ayara, Widow of the Realm Flip and it will be!
- Alternatively, if you don't care about Standard legality and are ok with playing Lord of the Rings cards, replace 2 Evolving Wilds and 3 Crystal Grotto with 2 Troll of Khazad-dum, 2 Oliphaunt and 1 Geothermal Bog. That way you'll have 4 more creatures to win. In your early turns, just cycle them to get lands, and in your late game you can play them with The Tomb of Aclazotz Flip.
1 month ago
Pain Distributor - decent ramp, deals significant damage if your opponents use the treasures. Emergency blocker
Path of the Pyromancer - decent card selection
Urabrask's Forge - not an instant/sorcery but a strong repeatable source of damage
Vindictive Flamestoker - slow, but could draw you cards.
Solphim, Mayhem Dominus - mega power increase. 'Nuff said
Auntie Blyte, Bad Influence - could be good if you have a lot of symmetrical effects
Urabrask, Heretic Praetor - more impulse draw with a bit of a penalty to your opponent. Not as good of a blocker as the other Urabrasks with no first strike
Mishra's Command - modal, damage and card selection
Mechanized Warfare - not as good as all your other options for Torbran redundancy/damage enhancement
Brotherhood's End - modality is nice
The Red Terror - strong synergy with all the damage you're throwing around
Let the Galaxy Burn - an option for a board-wipe.
Khârn the Betrayer - chaotic, draws cards potentially
Jaya, Fiery Negotiator - strong synergy, has the misfortune of being a planeswalker. RIP
7 months ago
Creatures: Inferno Titan Ball Lightning Dockside Extortionist Terror of the Peaks Llanowar Elves Purphoros, God of the Forge Pure Reflection - Not a creature but ho boy can you sac Urabrask's Forge Battle Angels of Tyr Esper Sentinel Anger Sun Titan Cosmic Larva Blistering Firecat Phyrexian Soulgorger Hofri Ghostforge Impetuous Devils Nova Chaser Taurean Mauler Chandra's Incinerator
8 months ago
Yargle and Multani Zopandrel, Drivnod, Fleshbag Marauder if you can give him trample or another creature trample ram through, Mandate of Abaddon Merciless executioner Lagomos ziatora, reyhan last of abzan, stalking vengeance, viscera seer mycoloth dragon brood mother, butcher of malakir, OG sheoldred lightning skelemental, harvester of souls, yahenni, braids arisen nightmare, meren, sprouting thrynax, sek'kuar, korvold, blood artist,
skullclamp ashnods altar whispersilk cloak lightning greaves Urabrask's Forge Riveteers Ascendancy Dictate of Erebos Deathreap Ritual Moldervine Reclamation Hardened Scales Branching Evolution phyrexian reclamation grave pact phyrexian arena Evolutionary Leap Guardian Project black market