Hofri Ghostforge

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Hofri Ghostforge

Legendary Creature — Dwarf Cleric

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies (is put into the graveyard from the battlefield), exile it. If you do, create a token that's a copy of the creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard."

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Coward_Token on Phyrexia: All Will Be One …

1 week ago

Tyvar's flavor being about beatdown while his passive and +1 leading themselves to tap abilities is kinda off

Kinda annoyed if Nissa dies, if only because Vivian and mono-green Garuk are mechanically indistinguishable.

Rhuk: For Mirrodin!-tribal I guess.

Not a fan of the mechanical eyestalks that Serum Sovereign and Jace (and Ajani in one version) have, looks too sci-fi

Hoping against hope that Ertai, the Corrupted gets a non-Secret Lair reprint, he's neat.

IDK if they could have skipped creating Mites and just kept going with Germs

Staff of the Storyteller: I've been down on recent white draw enginge attempts, but this is pretty good if you got a deck where the token is relevant so you're not just paying 2+1 mana to draw your first car

Mesmerizing Dose: Kinda misleading art?

Vanish into Eternity: I hope they're not killing of too many cool planes.

Capricious Hellraiser: Not bad EDH mono-red Dragon tribal if you include some rummaging.

Me as usual complaining that things aren't more pushed: Kinzu seems overall worse than Hofri Ghostforge, even if her tokens are basically 4/1s in EDH. I hope there's some cool "corrupted" cards for her to take advantage of.

Annoyed by Mite Overseer because AFAIK white still doesn't have straightforward weenie makers that are as efficient as green's Jade Mage & Ant Queen

Kinda find Atraxa disapointing, her ETB would have been neat as just a stand-alone sorcery

I wish Staff of Compleation cost 1 less life on all of its tap abilities, not as easily abuseable as Staff of Domination anyway.

Roar of Resistance's triggered ability could just cost to make politicking smoother

Clever Concealment: Booo, when are we getting a straightforward Heroic Intervention color shift? (Don't talk to me about Grand Crescendo or And They Shall Know No Fear, they are not the same.)

Otharri: Yeah this is much more appropritate for the color combination than Kalemne, Disciple of Iroas, but unlike the rest of the original experience commanders there's still not a lot of ways to get multiple counters quickly

Necrogen Rotpriest: with e.g. Goliath Hatchery in mind, I don't see why this couldn't just give out Toxic 1 as an anthem.

Resistance Reuinted: Kinda sad that you can basically counter the anti-board wipe part by removing the targeted creature.

zretrareo27 on RW EDH Brion Stoutarm 2022

3 months ago

Made quite a lot of changes recently, ordering some better tempo cards as well. Added more mana rocks for tempo and removed some of the recursion as I don't seem to get to my big creatures fast enough to use it. Added more board wipes that work in my favor Realm-Cloaked Giant adventure saves my commander and Calamity Bearer and Realm-Cloaked Giant, and Solar Blaze saves Calamity Bearer, Capashen Unicorn, Hofri Ghostforge, Magus of the Disk, and Stinkdrinker Daredevil. False Prophet and Planar Collapse limit the amount of tiny creatures on the field.

lcarl3035 on

3 months ago

Shouldn't you have a lot fewer creatures in this deck? The commander cares about non-creature spells... But if you are wanting lots of creatures, I'd suggest Hofri Ghostforge and Lorehold Apprentice. Maybe even Kindred Discovery to name spirits and draw tons of cards?

Crow-Umbra on

3 months ago

You definitely have the beginning of a solid list here. I'd recommend dropping Zetalpa, Primal Dawn, especially if you don't have more Haste anthems. On that note, I do like your inclusion of Hammer of Purphoros. You could also run Fervor or even Emblem of the Warmind as a couple more redundant options. Goro-Goro, Disciple of Ryusei is another potential option that's also on theme.

Sword of the Chosen is okay, but a bit narrow if you wanted to look for a cut. Zeriam, Golden Wind could also be another potential cut; it's narrow since it is your only Griffin in the deck. Tori D'Avenant, Fury Rider anthems up your whole team, and gives pseudo-vigilance for keeping blockers up. Ratadrabik of Urborg, Hofri Ghostforge, and Garna, the Bloodflame can help round out your creature reanimation/recursion options.

I hope some of these suggestions are helpful.

BruhYouFarted on Does Hofri work with Gerrard?

4 months ago

let's say I have Goblin Bombardment, Hofri Ghostforge, and Gerrard, Weatherlight Hero on the battlefield. Sac Gerrard to Bombardment. Dies trigger on Gerrard and Hofri go off. Stack Hofri's first, Exiling Gerrard "under" a spirit token. With the Gerrard trigger still on the stack, sacrifice the "Gerrard Spirit", putting Gerrard in the bin. With this sequence of events, would the Gerrard that we just put into the bin be reanimated with his own trigger from him dying?

TLDR: Does the game remember which cards are put into a graveyard from the battlefield even if they go into exile and come back (switch zones)?

lcarl3035 on

4 months ago

I would add in Lorehold Apprentice and Hofri Ghostforge just to add a more aggro side to this deck.

IHATENAMES on Tariel wrecker of holes

4 months ago

For decent salt but fun game I'd focus run some staxy type card.

Archfiend of Depravity weep tokens decks

Sepulchral Primordial steal 3 creature at once

Molten Primordial steal 3 creatures

Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness

Altar of Dementia free sac plus many more upsides

Syr Konrad, the Grim with cards entering and leaving graves a decent wincon

Hofri Ghostforge double use etbs with other upside

Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare

Burnished Hart ramp

Ruinous Ultimatum sorcery speed mardu Cyclonic Rift

Tragic Arrogance you choose kinda boardwipe

Command the Dreadhorde Greatness at any cost

Victimize 1 bad guy fir 2 good guys. Seems legit

Dread Return 4 mana Reanimate you can cast for free* the 2nd time.

Painful Truths draw 3

Skullclamp for all the dorks out there. Let's make them useful

Helm of Possession trade your borrowed creature for a newer model

Smothering Tithe do you pay the tax?

Leonin Arbiter did you pay that tax

Wayfarer's Bauble ramp

Ruthless Technomancer ramp reanimation

Hoarding Ogre budget ramp

Persist reanimation

Fracture flexible removal

Stinging Study good with commander

Archon of Emeria 1 spell per turn

Rule of Law 1 spell per turn

Any of the Fleshbag Marauder effects

Visions of Ruin ramp kinda but mostly removal

Thrilling Discovery card draw

Echo Chamber fun card

Spreading Plague neat includes not great

Grave Betrayal steal creatures

These are just a few ideas. You'll have to mess with it from there.

Another deck to take ideas from

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