Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking if lethal combat damage would be dealt to all blocking creatures.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
Printings View all
|Masters 25 (A25)||Rare|
|Premium Deck Series: Fire and Lightning (PFL)||Rare|
|2010 Core Set (M10)||Rare|
|Masters Edition (MED)||Common|
|Beatdown Box Set (BTD)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
|The Dark (DRK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Ball Lightning occurrence in decks from the last year
Latest Decks as Commander
Ball Lightning Discussion
1 week ago
Fun deck! I do feel like you probably need more creatures and more things to do before you get to 3 mana. Key to the City is probably the card you want to take out to make room for others, and you definitely want a fourth Ball Lightning. Might want to consider Spark Elemental as it synergizes with Call of the Death-Dweller in a way the big balls don't (you can actually return two of them with it due to the low cmc).
Finally, I'd say you need a playset of Thunderkin Awakener in this kind of deck. It does what Unearth does, but every single turn its in play. It's the card that made this archetype viable in the first place (not top tier, but at least tournament playable). Even if it dies attacking, it at least cost you one less mana to do than call of the death dweller did. To make room for it you might want to rethink the heavy discard strategy of cards like Ransack the Lab, discarding just to reanimate in a card that's going to die at the same turn doesn't seem like the best use of resources.
Hope that helped!
1 week ago
Snapping Sea Lion
Creature - Turtle Cat
Hexproof from red
When Snapping Sea Lion enters the battlefield, it deals damage equal to its power to target creature.
Create a Ball Lightning-style card.
1 month ago
2 months ago
yeah I have to agree with LeaPlath, stuff like Firedrinker Satyr and Figure of Destiny aren't that good in aggro decks, because they don't really fit the theme. Also, Ball Lightning on first glance looks like a really good card cause it can potentially hit for 6 points, but aggro is also all about tripping your opponent up with there targeted removal, and ball lightning can't really be removed. I also think that burning tree emissary, and also cards like Manamorphose should be used in this sorta deck, because of a big curve. Also vexing devil is kind of just like a better ball lightning, because of the low cost, and its target for removal so that you can put out your torban safely.
4 months ago
4 months ago
goodair Teshar is pretty decent, there are 22 Historic spells in the deck including the commanders. Teshar is a great backup for when Ravos has been destroyed late game.
It also somewhat gives Tana, the Bloodsower a use.
6 months ago
I feel like Chandra, Novice Pyromancer and Ball Lightning have a place in this deck, but they don't synergize with Cavalcade, so that's your call. Maybe as a Plan B in case Cavalcade gets popped? Pretty vicious build already. +1 from me. Cheers!