Ball Lightning

Ball Lightning

Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking if lethal combat damage would be dealt to all blocking creatures.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

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Printings View all

Set Rarity
Jumpstart (JMP) Rare
Masters 25 (A25) Rare
Premium Deck Series: Fire and Lightning (PFL) Rare
2010 Core Set (M10) Rare
Masters Edition (MED) Common
Beatdown Box Set (BTD) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
The Dark (DRK) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Limited Legal
Arena Legal
Tiny Leaders Legal
Pauper EDH Legal
Highlander Legal
1v1 Commander Legal
Leviathan Legal
Pauper Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Unformat Legal
Custom Legal
Oldschool 93/94 Legal
Legacy Legal
Block Constructed Legal
2019-10-04 Legal
Casual Legal
Vintage Legal
Modern Legal
Canadian Highlander Legal
Historic Legal

Ball Lightning occurrence in decks from the last year

Latest Decks as Commander

Ball Lightning Discussion

ellie-is on Ball Lightning Never Dies

1 week ago

Fun deck! I do feel like you probably need more creatures and more things to do before you get to 3 mana. Key to the City is probably the card you want to take out to make room for others, and you definitely want a fourth Ball Lightning. Might want to consider Spark Elemental as it synergizes with Call of the Death-Dweller in a way the big balls don't (you can actually return two of them with it due to the low cmc).

Finally, I'd say you need a playset of Thunderkin Awakener in this kind of deck. It does what Unearth does, but every single turn its in play. It's the card that made this archetype viable in the first place (not top tier, but at least tournament playable). Even if it dies attacking, it at least cost you one less mana to do than call of the death dweller did. To make room for it you might want to rethink the heavy discard strategy of cards like Ransack the Lab, discarding just to reanimate in a card that's going to die at the same turn doesn't seem like the best use of resources.

Hope that helped!

legendofa on Card creation challenge

1 week ago

Snapping Sea Lion

Creature - Turtle Cat

Hexproof from red

When Snapping Sea Lion enters the battlefield, it deals damage equal to its power to target creature.

2/5


Create a Ball Lightning-style card.

ellie-is on $60 Sack of Elementals

1 month ago

Looks fun! Collateral Damage might go well with Mortician Beetle and all the sacrifice-at-end-of-turn creatures :) Thud is also great with Ball Lightning-type cards despite the sorcery speed.

jwong14 on Mono-Red | Best Aggro Deck Ever! - Updated

2 months ago

yeah I have to agree with LeaPlath, stuff like Firedrinker Satyr and Figure of Destiny aren't that good in aggro decks, because they don't really fit the theme. Also, Ball Lightning on first glance looks like a really good card cause it can potentially hit for 6 points, but aggro is also all about tripping your opponent up with there targeted removal, and ball lightning can't really be removed. I also think that burning tree emissary, and also cards like Manamorphose should be used in this sorta deck, because of a big curve. Also vexing devil is kind of just like a better ball lightning, because of the low cost, and its target for removal so that you can put out your torban safely.

Balaam__ on Burning Man 2020

4 months ago

Looks great so far. It’s not mandatory, but you might have some success with Ball Lightning. Exile it afterward with Grim Lavamancer for extra value.

SirHipHopHippo on The Suicide Squad

4 months ago

goodair Teshar is pretty decent, there are 22 Historic spells in the deck including the commanders. Teshar is a great backup for when Ravos has been destroyed late game.

With enough mana you can hold up Teshar in your hand and then for 4 cast it, play any historic spell to get the trigger and bring back Ball Lightning or Eternal Witness.

It also somewhat gives Tana, the Bloodsower a use.

Epicurus on Zip Zoop Zappity Zaps

6 months ago

I feel like Chandra, Novice Pyromancer and Ball Lightning have a place in this deck, but they don't synergize with Cavalcade, so that's your call. Maybe as a Plan B in case Cavalcade gets popped? Pretty vicious build already. +1 from me. Cheers!

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