Chandra's Incinerator

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Chandra's Incinerator

Creature — Elemental

This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, this deals that much damage to target creature or planeswalker that player controls.

Rhadamanthus on Which triggers go first if …

8 months ago

If an event causes triggered abilities to trigger, those new triggers will be put onto the stack on top of anything else that's already there, meaning things can start piling up if there are abilities involved that can trigger off of each other. Because of the specific way the rules work, a 1/1 creature that's dealt damage in your example will die before you can target it with anything else, but you can make use of the indestructible 3/3 since it won't be destroyed from lethal damage.

You use Vulshok Sorcerer, targeting your opponent, and trigger Ghyrson and Chandra's Incinerator. Since they're triggering at the same time and you control them both, you get to put them onto the stack in the order of your choice (you also choose targets for them at that time). In your example you put the Incinerator trigger on top, so it resolves first. The Incinerator trigger resolves and triggers Ghyrson and Repercussion. These triggers will be put onto the stack - in the order of your choice - on top of the previous Ghyrson trigger that's still waiting. If you damaged one of the 1/1 creatures with the Incinerator trigger then the game will check state-based-actions (SBAs) right before the new triggers get put onto the stack and the creature will be destroyed by lethal damage. Whichever new trigger you put on top of the stack will resolve first, and you keep going, adding new triggers to the stack as they come up. The "old" triggers closer to the bottom of the stack will only resolve once you actually get back down to them.

zelous666 on Which triggers go first if …

8 months ago

I have Ghyrson Starn, Kelermorph on the board with Vulshok Sorcerer, Chandra's Incinerator and Repercussion. The opponent has 5 1/1 soldier tokens and an indestructible 3/3 beast token. I tap Vulshok to do 1 damage to opponent. This will trigger both Ghyrson and Chandra's Incinerator. If Incinerator triggers first and damages one of the creatures on the 1 damage, that will trigger both Ghyrson and Repercussion. My question is will triggers caused by other triggers get to go first and when do the creatures they are damaging actually die? Can I, for instance, have Incinerator and Repercussion bounce the first 1 point of damage back and forth from a 1/1 creature to player until the player dies and resolve all the Ghyrson triggers and the 1/1 death after? Can I bounce the 1 damage back and forth between the indestructible 3/3 and resolve the Ghyrson triggers after? Or do I need to resolve both the Incinerator trigger and the Ghyrson trigger before adding other triggers? If It's the latter, how do I order the multiple triggers that branch out from each after?

plakjekaas on

1 year ago

If Chandra's Incinerator is your plan, I'd suggest adding Seal of Fire. T1 seal of fire into turn 2 crack it, and cast Skewer the Critics for a turn 2 Chandra's Incinerator. You already have Rift Bolt to enable the t2 Incinerator, but redundancy is key ;)

Seal of Fire also enables Light Up the Stage very well, to help out with casting your spells before combat, so you get maximum advantage out of prowess on your Monastery Swiftspear.

Edit - sniped a bit ^^

wallisface on

1 year ago

You probably want to be playing Seal of Fire so that you can more reliably cast Chandra's Incinerator on turn 2.

Personally i’d ditch all the Light Up the Stage - they’re a bit to clumsy for burn decks

NibbaJ on EDH Burntron

1 year ago

Toralf, God of Fury  Flip works as ok equipment if you can't combo it with Chandra's Incinerator, plus can be recalled when u find it.

NV_1980 on burn

1 year ago

This looks ok, for the most part. I play-tested it a few times to see how it would run. Based on that, I think it needs some more lands or some more (cheap) mana rocks (or both). I had to mulligan quite often in order to get a good starting hand of cards. Also, the deck needs some more card-advantage resources. Maybe Mind's Eye or War Room could help out on this front.

Other additions worth considering would be Firebrand Archer, Harsh Mentor and definitely Chandra's Incinerator.

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