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|Masters Edition IV||Uncommon|
|International Collector's Edition||Rare|
|Limited Edition Beta||Rare|
|Limited Edition Alpha||Rare|
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Creature — Cat
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Savannah Lions Discussion
6 days ago
It's also worth noting that some abilities don't make something strictly better or worse, just kind of different. Shroud, infect, and phasing come to mind. Each abilities have pros and cons, so whether or not something is strictly better/worse will depend on the deck they're used in or the meta.
For example, Grizzly Bears isn't strictly worse than Humble Budoka in a deck that can target its own creatures. In a deck that's 56 Forests and 4 2/2 creatures, Humble Budoka is likely going to be better.
Card subtypes and colors are another thing to keep in mind. While we joke in here about arcane, sometimes that matters. Expedition Envoy could be considered strictly better than Savannah Lions simply because it's a human ally.
This is all kind of moot, however. MtG Salvation's Wiki has a list of each card in each set that's strictly better, a reprint, or a functional reprint (the link I posted is for Avacyn Restored).
I wouldn't try to go through and list each card individually because you're bound to miss some. I think you'd have an easier time with this if you went through the wiki for each set and recorded each instance. What the wiki doesn't have is a way to sort or search for cards that are strictly better. Compiling a list where people can use ctrl + f would be most appreciated.
2 weeks ago
Rev_Lycan60 I respect you for your retraction, and I will further explain my position.
There was an old style of deck, back in the day, that played cheap white creatures and Armageddon to lock the opponent into having to deal with (for example) your Savannah Lions without land, and hoped to beat them down before they could draw land to answer. Needless to say, this was pre-modern.
Conceptually, werewolves seemed to be a sharpened mechanic for an update of that archetype. It's weenie with a sprinkle of complete land destruction; the modern version of the classic. Sure Thoughts of Ruin is no Armageddon, and the colors have changed but the spirit is alive.
Having been on the receiving end of these strategies, I can attest their effectiveness. Maybe it's not as good in Modern now as it was around the kitchen table fifteen years ago. Maybe I'm just enamored because it looked like colorshifted nostalgia to me.
It is possible you're right, and Werewolves' best use is as an aggressive tribe, with the toolbox of werewolf-specific cards to stomp out the opponent. If it weren't for the fact that everyones' werewolves flip under the exact same conditions, we could put the two werewolf builds against eachother and let them fight it out. Oh, well.
3 weeks ago
:D No problem! Cats have some insane 1-drops!
Some more fun:
1 month ago
If you're looking to make it competitive for FNM modern, first thing you need is 4 Path to Exile.
Secondly, white weenie has inherently weaker creatures in combat then green, and is prone to burn. But unlike other colors, mono-white humans has a lot of support. I think there is where the power of the deck will come out.
My suggestions are:
-4 Aerial Responder
-2 Angel of Invention
-4 Elite Vanguard
-1 Herald of War
-4 Celestial Flare
-1 Elspeth, Sun's Champion -2 Collective Effort
+4 Path to Exile
+3 Blessed Alliance
+3 Brave the Elements
+2 Gideon, Ally of Zendikar
+3 Thalia, Guardian of Thraben
+2 Dryad Militant
+1 Raise the Alarm
As GoodLuckGuy said, the 5-6 drop cards are going to be a problem because you don't have the control elements to last until those cards can actually make an impact. Paths are your main source of interaction with creatures your's are too small to handle, like opposing Gurmag Anglers and Death's Shadow, which you're likely to run into. Even Tarmogoyf is going to be bigger than your creatures most of the time. Angel of Jubilation is a fine anthem. I'd also cut the Elite Vanguards. A vanilla Savannah Lions just isn't good enough. You may as well play Savannah Lions with upside like Dryad Militant or even Kytheon, Hero of Akros Flip. Lastly, if your playing Celestial flare, you may as well play one that can do other things in the form of Blessed Alliance. This card is a house against burn or other aggro decks, and I think is a strict upgrade.
6 months ago
Let us say I am attacking my opponent with a Trained Caracal and a Savannah Lions (meow) and he responds by using an Amulet of Kroog to prevent one damage, which damage is prevented? One of the damage from the lion or the lifelink damage from the caracal?
6 months ago
Three thing about white creature decks is that they are made up of CHEAP cards that are largely interchangeable. That having been said, the selling point for such decks is typically their speed and consistency; accordingly, I'm going to just list a bunch of cards that are no more than $2 each that you might choose from. Pick what you like, my only firm suggestion being that you run 3-4 copies each of whatever you pick.
Benevolent Bodyguard, Mother of Runes, Kor Skyfisher, Leonin Skyhunter, Soltari Priest, Soltari Monk, Soltari Champion, White Knight, Silver Knight, Savannah Lions, Elite Vanguard, Dragon Hunter, Dryad Militant, War Falcon, Soldier of the Pantheon
TheHelvault on Sword
8 months ago
Hello sir! What you have here is White Weenie, or more commonly referred to as "Death and Taxes". What this deck does is run cost-efficient creatures, boosting them with equipments and other spells, protecting those creatures, and stalling your opponent's game plan.
Death and Taxes is run in every format in the game. The deck you have here is currently modern legal, but not quite modern competitive. However, that can be changed with some tune-ups to this deck, which I'll list in the next paragraph. Swords to Plowshares is the single most efficient removal spell ever printed in Magic, but it isn't modern legal. You can take this deck with you into the world of Vintage or Legacy (again, with some tune-ups), or you could simply keep it a casual deck (which I still have suggestions for haha).
Lets start with your equipment. Sword of Body and Mind is arguably the worst sword in the stone when it comes to legacy, modern, or vintage. The mill seems great, but decks running Emrakul, the Aeons Torn, Elixir of Immortality, Laboratory Maniac, or Blightsteel Colossus will make Sword of Body and Mind look just plain silly. Sword of Feast and Famine might look great, but protection from Black and from Green isn't necessarily something you need, depending on your meta. Sword of War and Peace has nice upsides as far as protection goes, but the second ability doesn't pack quite the same punch against most decks in legacy, vintage, or modern. What I would suggest is instead of running one of each, run 1x Sword of War and Peace, 2x Sword of Fire and Ice, and 2x Sword of Light and Shadow.
Now we'll check out creatures. Most Death and Taxes lists run 4 copies of Thalia, Guardian of Thraben, 4 Mother of Runes (not modern legal), a couple copies of Thalia, Heretic Cathar, sometimes Savannah Lions, and other cost-efficient creatures. I like your use of Hidden Dragonslayer as a removal spell stapled to a creature. I'm not sure why Kytheon's Irregulars found a spot in here, and I would replace them with 2 copies of Thalia, Heretic Cathar for the tap effect and for a better price. I see that Leonin Skyhunter and that's important, but it could be replaced by 2 Thalia, Guardian of Thraben if you want more bang for your buck. I can see how Puresteel Paladin and Anafenza, Kin-Tree Spirit looked good for the deck and I'm sure they're pretty decent, but they could be better. I would replace those with 3x Stoneforge Mystic (Legacy/Vintage) or 3x Mirran Crusader (Modern). The two Tundra Wolves should be replaced with 2 more Mother of Runes.
Other Spells. Ajani, Caller of the Pride is a nice walker with great abilities, but not nearly as great as Elspeth, Knight-Errant for this kind of deck. Path to Exile is perfect for modern, but if you decide to go Legacy, it should be replaced with Swords to Plowshares. Dictate of Heliod, as I've experienced, is too slow and clunky for this deck, and takes away mana that could be spent on a creature that turn. I would replace the Dictates with a couple Crusade, the extra +2/+2 isn't usually that important. If you want to use the Dictate, it should be a 1-of in my opinion. Heliod, God of the Sun gives your creatures vigilance and that's awesome, plus he's a hard hitter once he's a creature. If you don't necessarily need the mana-doubler effect from Caged Sun, I would replace it with either another Always Watching , Dictate of Heliod, or Coat of Arms. Lastly, if Honor's Reward isn't too important, Secure the Wastes/Raise the Alarm would be great in this slot, as they have the potential to create 2/2's, 3/3's, and bigger with enchantment backup.
From what you've built so far, you definitely have the right idea of how the deck works. Hope this helps!
8 months ago
Bichos de 1 mana.
- Mother of Runes
- Champion of the Parish
- Isamaru, Hound of Konda
- Soldier of the Pantheon
- Mardu Woe-Reaper
- Dragon Hunter
- Expedition Envoy
- Savannah Lions
- Akrasan Squire
Bichos de 2 manas.
- Knight of Glory
- Silver Knight
- Kor Firewalker
- Elite Inquisitor
- Soltari Priest
- Soltari Monk
- Hand of Honor
- White Knight
- Sigiled Paladin