Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add to your mana pool.
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|Masters Edition IV (ME4)||Rare|
|From the Vault: Exiled (V09)||Mythic Rare|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
1 week ago
Until end of turn, whenever you lose a life, add that many to your mana pool.
A twist on Channel . seems like a safer way to generate a lot of mana, as it is more passive.
Make a card that is extremely powerful, but also extremely dangerous to play.
3 months ago
Channel would be neat here assuming you're not following any banlists.
4 months ago
4 months ago
Well, that's cool and all, and you should totally just play what you want to :)
But I think you're valuing your life total, and actually just life totals in general, way too highly.
I remember seeing you comment somewhere that you didn't like Swords to Plowshares because it gave your opponent life, and now, here you are saying that you don't like Champion of Dusk for making you lose it.
Not liking some aspect of the game is perfectly fine, ofc, and if you don't have fun playing with it because you don't enjoy it, that's cool. But if the reason you stray away from using life like that is because you don't think it's good, I think I should just lay it out there that using life as a resource is one of the most competitively viable things you can do in magic, period.
Lifetotals matter, but compared to more tangible game advantages, it matters very little. And that is reflected quite clearly in the powerlevel of cards in competitive play.
Sanguine Bond is actually an incredibly weak card. It's weak because it's a card that only serves one single, one-sides function, cost a lot of mana, needs other cards to function, and impacts nothing but life totals.
In other words. It's clunky, costly, narrow, needy and simply put... Unimpactful.
Unless you're in a situation where it wins you that game, which granted, is not too unlikely, the card does nothing. It doesn't further your board state, it doesn't help you proceed to the late game. It doesn't stop your opponent from comboing off
I implore you to keep playing what you like, and what you think is fun, but I'll promise you, if you want to improve your deck, switching out Sanguine Bond s for Champion of Dusk will make it objectively more powerful.
5 months ago
Fellin22, Hermit Druid maybe be strong, but being such a fragile card, needing a turn of no removal to get around or another piece in a haste enabler and I doubt it is truly a menace to the format. Nearly 0 cEDH lists I have seen in Maximum power run it anymore, as doing so for a major wincon does require a lack of basics and some build around, and that just gets crushed by Back to Basics or Blood Moon , while making painful manabases.
Nerdytimesorwhatever, I agree, I believe in many ways that Flash is an unhealthy card for the format, that or ban its partner Protean Hulk again. Perhaps both. I feel like Channel isn't banned for that reason though, it is banned more along the lines of Yawgmoth's Bargain , where due to the 40 life, it is even more unfair than normal. Not sure, maybe a bit of both. It is also a major reason due to why in the cEDH scene Thrasios/Tymna is by far the best deck.
5 months ago
6 months ago
Just for reference, this is the entire ban list for oathbreaker.
Ad Nauseam , Ancestral Recall , Balance , Biorhythm , Black Lotus , Channel , Doomsday , Emrakul, the Aeons Torn , Expropriate , Fastbond , Gifts Ungiven , Griselbrand , High Tide , Library of Alexandria , Limited Resources , Lion's Eye Diamond , Mana Crypt , Mana Geyser , Mana Vault , Mox Emerald , Mox Jet , Mox Pearl , Mox Ruby , Mox Sapphire , Natural Order , Painter's Servant , Panoptic Mirror , Primal Surge , Primeval Titan , Recurring Nightmare , Saheeli, the Gifted , Sol Ring , Sundering Titan , Sway of the Stars , Sylvan Primordial , Time Vault , Time Walk , Tinker , Tolarian Academy , Tooth and Nail , Trade Secrets , Upheaval , Worldfire , and Yawgmoth's Bargain .