Nova Chaser

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Nova Chaser

Creature — Elemental Warrior

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you remove another Elemental you control from the game. When this leaves the battlefield, that card returns to play.)

Shorketh on $50 Sack of Elementals

3 months ago

https://www.moxfield.com/decks/lzmLKO7gs0mcqINQ5qLoXA

This is the version of the deck I'm workshopping currently, I bought all these awesome premise pieces from Mobizque and I'm just tinkering with it. Having 16 creatures when all the instants, sorceries and artifacts all revolve around them seems a bit janky, but in the end all you need is a Thunderkin Awakener and a Lightning Skelemental to cycle. Cards like Call of the Death-Dweller, Unearth, Lightning Bolt and Supernatural Stamina working to keep the thunderkin alive.

The early game is to establish your game plan using what you have in your hand and Flamekin Harbingers to get you there. Turn one Duress is always good but I didn't want to lean too hard into it. Getting a Skelemental by turn three is surprisingly consistent, and cycling it doesn't prove hard. From there you can begin raking in your benefits from damage and card draw. Incandescent Soulstroke allows you to do some fun Nova Chaser shenanigans. I'm still iffy and changing things around so I'm all ears for what people have to say.

Thank you Mobizque and assorted comments >:D

Shorketh on $50 Sack of Elementals

4 months ago

Even though it might not be on theme, Heirloom Blade is really good for damage boosts and putting more elementals into your hand; it just kind of just goes with any creature deck but especially if you're having to put a ton of fast-dying and cheap creatures out. A Chandra's Ignition -though a bit pricey- is also a good combo with a Nova Chaser, but I can see this deck falling apart a bit against burn spells.

Shorketh on $50 Sack of Elementals

5 months ago

Corpse Explosion and Supernatural Stamina are two cards that would go really well with this deck. Pull out a Nova Chaser, make it a 12/2 with a free revive. With all the cards like Thud, Temur Battle Rage and Corpse Explosion as follow ups or additions, you get a likely game-ender. Not to mention being able to sneak in the Chaser for no mana with the other suggestions in the comments.

Andramalech on Gimme a Shamrock Shake with Rainbow Sprinkles

1 year ago

Balaam__ you mentioned two things:

  1. An Elemental rampage approach

  2. And a lack of counter magic

If you choose to use Birds of Paradise then you open up access to:

And albeit this only aims at , still some good hard countering.

For elementals, boy howdy. Rather than waste your time with recommendations you won't use, I noticed you like a noticeable, definitive swing.

So I say Nova Chaser, just as a wink wink nudge nudge.

Best of luck with any variation you aim to use, but Temur () solves your issues with evasion and countering.

xSpicyMeat on Ballbreakers

1 year ago

IHATENAMES, good call on CoCo - seems to be a wasted opportunity given what the deck is trying to do.

I do like the idea of Nova Chaser, will try to incorporate it into the deck to mitigate the loss of the other elementals.

I will playtest with Jaxis, the Troublemaker and see how it goes.

IHATENAMES on Ballbreakers

1 year ago

I built a naya deck similar to this based around Force of Savagery and ways to keep it alive Sylvan Anthem /reanimation/ and the like. Ball Lightning effects underrated.

A few notes:

Coco only works on your turn not opp endstep based on ball lightning effects end of turn wording.

My version had a elemental tribal subtheme with Nova Chaser attack with the awakener champion it and deal 10 w/trample is dope. Can also help give reach if you cast after combat to champion whatever you would have to sac to thunderkins ability

Commune with the Gods fills grave fast and helps find your awakener

Jaxis, the Troublemaker new card that may be a interesting addition to the deck.

mobizque on $50 Sack of Elementals

2 years ago

Hey GrimlockVIII. These are both viable elementals, but I'd ditch Rakdos go mono red in that case. Paying with any other basic colors in the build can be punishing. Once you're cheating expensive creatures into play with Incandescent Soulstoke you can add other costly elementals like Nova Chaser.

Load more
Have (1) reikitavi
Want (0)