Grixis Panorama

Grixis Panorama

Land

: Gain .

, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Latest Decks as Commander

Grixis Panorama Discussion

multimedia on Izzet Prismari Copy Storm

2 months ago

Hey, well done on a budget for your first Commander deck. I'm having fun with Veyran with Kalamax, the Stormsire .

You have 111 cards which is too many. Cards to consider cutting to get to 100 cards:


Some budget cards to consider adding:

Buyback is the reason that Reiterate can be a infinite combo with Geyser. After copying Geyser with Reiterate you resolve the copy of Geyser first and then resolve the original Reiterate which puts it back into your hand. While the original Geyser is still on the stack cast Reiterate again to copy the original Geyser and repeat. Can make infinite storm count for Grapeshot , infinite cast of instant for Guttersnipe / Ral, Storm Conduit or infinite mana for Jaya's Immolating Inferno as win conditions.

If interested I offer more advice including cuts to consider. Good luck with your deck.

TheoryCrafter on "Library.exe has stopped working" | Phenax Primer

2 months ago

Hi There!

I also have a Phenax deck, though its build more around blue spells. I do have black but most of those spells share blue. If you're still interested I have some suggestions:

If and when you decide to return Jace's Archivist to your deck, you may want to consider adding Liliana's Caress as well. This combo will get around Wheel of Sun and Moon and cards like Cranial Archive by not only forcing your opponent to discard, but cause the opponent to lose life as well.

I know you're not a fan of exiling the graveyard but I hope you will reconsider Planar Void . When your opponents' graveyards are big enough, you play it on the battlefield and it won't affect the cards already in your graveyard.

As for evasion I run Aqueous Form in my deck. It will make a creature like Consuming Aberration unblockable and allows you to scry as it attacks.

Speaking of Consuming Aberration, I once had an opponent exile his own graveyard to kill it. I now keep a Nighthowler in the deck as a fail-safe since it takes your graveyard into account as well as your opponents'.

While I have Altar of the Brood in my deck, I also have Hedron Crab as well and hope to add Ruin Crab at a later date. All of these allow me to have extra mill opportunities either through playing lands like Evolving Wilds and Terramorphic Expanse or an extra Phenax activation. If you choose to go all in on this you may want to include, but not limit yourself to Fabled Passage and Grixis Panorama . Use Urborg, Tomb of Yawgmoth to give some of these cards some extra mana production until you're ready to sacrifice them.

Honestly, if you already have Fleet Swallower and Traumatize you might as well add Maddening Cacophony. In fact, even if you only have room for two of the three, MC is the best option of the three because you can use it early in the game, bring it back with Mystic Sanctuary, and then cast it again for it's kicker cost--Which mills everyone's graveyards--later in the game when Fraying Sanity is on the Battlefield.

If you choose to add Diabolic Tutor, Don't forget Mastermind's Acquisition . It's essentially a functional reprint with the added bonus of allowing you to grab a card from outside the game.

Well that's about all I've got. Thank you for reading me out. I really enjoyed your page. The interaction and how well you explain your motivations are the reasons why this became my first deck upvote. Happy Hunting!

Flooremoji on

3 months ago

Hypothesizzle , Rolling Thunder , Grixis Panorama , Wayfarer's Bauble and Warped Landscape are all pretty bad.

I'd reccomend Fire Prophecy , Compulsive Research , Snow-Covered Island and Volatile Fjord in their place.

I also wouldn't be playing Desert in a deck with so many color requirements, it could probably be replaced with another snow land.

Most of your colorless rocks also don't seem that great with nothing to accelerate into, I'd probably cut at least Thought Vessel , Ur-Golem's Eye , and Sisay's Ring since you have so few cards that actually require 2 or more generic mana, and extra hand size is irrelevant most games. Mind Stone would be better, but I still don't know if it would be very good anyway.

You could use many more pieces to make your combo more consistent, including but not limited to: Displace , Izzet Chronarch , Mnemonic Wall , Scrivener , and Salvager of Secrets . Maybe not all of them though.

You are still missing some of the better cantrips, ( Gitaxian Probe , Brainstorm , etc.) so if you end up with more room I'd reccomend adding those.

Good luck with your boring deck! :P

multimedia on Obeka Reanimator and Steal (First Deck)

4 months ago

Hey, well done for your first deck. Less than $100 is impressive.

Some budget cards to consider adding:

Some cards to consider cutting:

  • Prismatic Lens
  • Firemind Vessel
  • Phyrexian Triniform
  • Overseer of the Damned
  • Coastline Marauders
  • Shifty Doppelganger
  • Epiphany at the Drownyard

Some budget lands, each less than $2, upgrades to consider:

Good luck with your deck.

multimedia on Pirates, argh matey!

5 months ago

Hey, good start on a budget. Malcolm is spelled wrong that's why it's showing in the category Unknown.

More low CMC flying/unblockable Pirates can help to do combat damage to an opponent to trigger Brass:

Merchant Raiders and Coercive Recruiter have good repeatable effects with Pirates. These effects can help to clear the way of blockers for Pirates to do combat damage to opponents. The creatures you gain control of with Recruiter get the bonus of becoming a Pirate until end of the turn which helps to trigger Brass. Both these Pirates are excellent with Fathom Fleet Captain who can be a repeatable source of Pirate tokens.

Shared Animosity can be a powerful repeatable effect for your attacking Pirates. March of the Drowned and Fiery Cannonade are helpful Pirate tribal spells. Chaos Warp, Negate, Feed the Swarm are helpful overall support spells.

Some cards to consider cutting:

  • Walk the Plank
  • Briber's Purse
  • Soul Manipulation
  • Song-Mad Treachery
  • Kari Zev's Expertise
  • Extract from Darkness
  • Angrath, Captain of Chaos
  • Pillar of Origins
  • Deadeye Plunderers
  • AEtherize
  • Adaptive Automaton
  • Door of Destinies

Some budget land upgrades to consider:

Good luck with your deck.

multimedia on Help me power up Toggo//Vial Smasher Burn

5 months ago

Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing  Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.

My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.

Some other cards to consider adding:

Good luck with you deck.

multimedia on Pirate's Treasure

6 months ago

Hey, good budget start and nice Scroll Rack :)

Spectral Sailor, Siren Stormtamer, Changeling Outcast, Warkite Marauder, Kitesail Freebooter are all low CMC budget Pirates who have evasion (flying or unblockable). More low CMC Pirates with evasion especially flying makes doing combat damage with three Pirates to a player easier for Brass as well as making more treasures with Malcolm, Keen-Eyed Navigator. Sailor is also a mana sink to draw cards.

  • Spectral Sailor > Dire Fleet Interloper
  • Siren Stormtamer > Prosperous Pirates
  • Changeling Outcast > Brazen Freebooter
  • Warkite Maurader > Dire Fleet Neckbreaker
  • Kitesail Freebooter > Goblin Trailblazer

Coercive Recruiter and Fathom Fleet Captain have powerful budget repeatable effects with Pirates. Recruiter can help to clear blockers out of way to do combat damage with three Pirates for Brass. Captain can be a repeatable source of Pirate tokens which triggers Recruiter and Merchant Raiders.

  • Coercive Recruiter > Headstrong Brute
  • Fathom Fleet Captain > Dire Fleet Captain

Malcolm + Lightning-Rig Crew can make a lot of treasures since Malcolm triggers whenever a Pirate does damage to an opponent and Rig does 1 damage to each opponent which creates an amount of treasures equal to the number of opponents you have. You can chain making treasures with Rig by casting Pirates.

Lightning-Rig Crew > Dire Fleet Hoarder


You don't have any instant creature or other permanent removal. Chaos Warp, Reality Shift and Terminate are all budget.

  • Chaos Warp > Walk to the Plank
  • Reality Shift > Mutiny
  • Terminate > Renegade Tactics

Navigator's Compass and Prophetic Prism are not mana rocks; they could be replaced with actual mana rocks to ramp such as Izzet Signet and Dimir Signet. Crumbling Necropolis, Exotic Orchard, Rogue's Passage, Sunken Hollow, Shivan Reef, Grixis Panorama, Ash Barrens are some budget land upgrades to consider.

These 20 card suggestions could be added for about $15. Good luck with your deck.

StopShot on Opposition Agent needs a preemptive …

7 months ago

skoobysnackz, What about Evolving Wilds, Terramorphic Expanse, Ash Barrens, Fabled Passage, Prismatic Vista, Armillary Sphere, Bant Panorama, Esper Panorama, Grixis Panorama, Jund Panorama, Grixis Panorama, Blighted Woodland, Burnished Hart, Expedition Map, Myriad Landscape, Renegade Map, Sakura-Tribe Elder, Solemn Simulacrum, Sword of the Animist, Thaumatic Compass  Flip, Thawing Glaciers, Traveler's Amulet, Wanderer's Twig, Wayfarer's Bauble, or Wood Elves?

For some of the casual play groups I’ve been in Opposition Agent would really hose their ability to mana-fix and I can’t think of anything more annoying than sitting on removal you could use to take it out, but not having the right mana to cast it.

Load more