Rakdos Guildgate

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common
Commander 2017 (C17) Common
Modern Masters 2017 Edition (MM3) Common
Commander 2013 (C13) Common
Dragon's Maze (DGM) Common
Return to Ravnica (RTR) Common

Combos Browse all

Rakdos Guildgate

Land — Gate

Rakdos Guildgate enters the battlefield tapped.

: Gain or .

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Rakdos Guildgate Discussion

cows5467 on Xantcha, Agent of Mayhem

3 weeks ago

I don't think it's ever worth it to run Rakdos Guildgate or Cinder Barrens or Urborg Volcano especially since you already have plenty of other better dual lands in the deck. Honestly it's better to even just have basic lands in their place.

DRmagic2017 on Judith, the Scourge Diva Commander

1 month ago

Hello! Try to find Rakdos, Lord of Riots - seems to be a nice addition to your deck. Mogis, God of Slaughter - just to deal more damage. You can replace Burglar Rat with something more useful - Tymaret, the Murder King for example. In this case you can make a combo like: Tymaret + Judith's ability + Dictate of Erebos . Temple of Malice - enters tapped but scry 1, much better than Rakdos Guildgate anyway. And don't forget about card advantage: Necropotence , Phyrexian Arena and /or Underworld Connections .

blfngl on Prossh

1 month ago

Hey there, nice deck. I'd recommend adding the guildgates you're missing:

Gruul Guildgate , Golgari Guildgate and Rakdos Guildgate

These help offset a budgeted manabase and are extremely cheap. If you're looking to continue upgrading the deck, here's a glimpse of a good final product: Food Chain Prossh. Even if you don't want to spend that much money, some of the mana dorks and rocks in that deck would do wonders for yours, and have a good price point if budget is a concern.

Cheers!

TheSimikBOat on Rakdos Aggro

1 month ago

Hey WarriorMagic, as suggestions I think that you may cut the Goblin Chainwhirler s, because how do you have many swamps and black cards, normally you can't cast it on turn 3. You can fill those gaps with Skewer the Critics .

Other option you have is cut 6 Swamps, add some Rakdos Guildgate and reduce the cards that you have with cost.

Greets,

TheSimikBOat.

CardTyrant on [PreCon] Festival of Sins - Rakdos Cult

2 months ago

I LOVE IT! Absolutely love it! The only changes I would suggest are the following:

eliakimras on The Great Depression Tazri Budget 40$

2 months ago

Since you're in 5-colors, it might be wise to run Exotic Orchard (often you get 4 or 5 colors on this land), Cascading Cataracts (for General Tazri's ability) and Battlefield Forge. // Also, Arcane Sanctum, Crumbling Necropolis, Savage Lands, Seaside Citadel and Murmuring Bosk (fetchable Forest) should replace the non-gate taplands: Bloodfell Caves, Dismal Backwater, Swiftwater Cliffs, Tranquil Cove and Wind-Scarred Crag. // You don't need to dedicate 10 guildgates to Circuitous Route, you just need 5 or 6 to have wide variety of options to fetch. Since this deck is heavy on green and white, you can take out the guildgates that don't generate green or white (Dimir Guildgate, Rakdos Guildgate, Izzet Guildgate) for Vivid Meadow, Vivid Grove and Vivid Crag, because these can give you all 5 colors. // It is better not to run spells that cost double mana of a splash color, like Diabolic Tutor (it might be hard to cast it when you want it).

Kjartan on Modern Maze's End

3 months ago

artisanjagon Gotta be better than Rakdos Guildgate

DrowZgam3r on Shaolin Form #2, Rakdos Burn Style Kung Fu

4 months ago

I actually made a deck pretty similar to this one. Her it is if you want to check it out: Mogis the hate god

what I found out through play testing is that creatures more or less suck for group slug strategies. There are plenty of really good creatures that fit this deck such as Zo-Zu the Punisher however I've found that if you relly too much on your creatures for incremental damage they are too susceptible to removal and board wipes.

In your case I believe you can safely get rid of any creature that produces mana. In most edh deck you only need about 10ish mana rocks and right now you have 11 as regular artifacts so I think your ramp will be fine.

Besides ramping creatures I believe that cutting these cards would also be advantageous:

With all those cards cut I'd then start putting in more group slug type enchantments. The reason I like these enchantments more is because unlike creatures, most board wipes dont hit them and most people dont have a ton of enchantment removal. There are tons of these group slug type cards so I'm not going to say which ones would be best for your deck because most of them would work. But I like these ones:

I would also just reconsider these cards, I haven't personally played them so I can't be certain of how strong they are, but they dont seem to quite fit the deck.

  • Cruel Reality It seems tempting but it only targets one opponent and is super expensive. I don't believe its worth its cost
  • Browbeat I would personally rather have guaranteed card draw, try Ancient Craving instead
  • Mana Geyser lots of mana, but what are you spending it on? if you had more X costing spells then it may be worth it but for now think of how bad of a top deck this would be with no cards in hand.

And of course I would strongly recommend running some dual lands to help smooth out your mana consistency. Here are some of the really budget ones:

You have a strong core here once again but I just feel that some of your card slots could be better spent. Hope all this helps

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Rakdos Guildgate occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Rakdos: 0.82%

Modern:

All decks: 0.04%

Standard:

All decks: 0.15%

Rakdos: 2.01%