Combos Browse all Suggest
- Dragon Mage + Glint-Horn Buccaneer
- Anje Falkenrath + Glint-Horn Buccaneer
- Glint-Horn Buccaneer + Keen Sense
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Minotaur Pirate
Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.
, Discard a card: Draw a card. Activate this ability only if Glint-Horn Buccaneer is attacking.
aholder7 on Minotaurs gang
1 month ago
I'm a big fan of minotaurs as well. The main thing you will need to contend with for minotaurs is that despite being red/black it's not very fast without something like Aether Vial to drop additional threats. And if it's trying to go fast cards like Kragma Warcaller are going to come down way too late. The second big problem you will be fighting is card advantage. I know that you are trying to get the 1 card or less ability on Neheb, the Worthy but every card is a resource and you are throwing yours away with cards like Bone Shards and Bloodrage Brawler. You'll get down to 1 card in hand pretty easily if your curve is lower. Third problem. All of the good creatures are at 3 mana. you have Neheb, the Worthy, Rageblood Shaman, Glint-Horn Buccaneer, Felhide Petrifier, and Ragemonger.
So is all lost for the horned and hooved? I think we can make it work (though if you just like tribal and don't care which tribe, vampires might be a better BR tribe for you). It might shift how the deck feels a bit. Even looking at other minotaurs not in your list there just aren't enough good ones at low CMCs to make this an aggro deck. Territorial Kavu is going to be a 2 mana 5/5 with no downsides for decks that want it. a Bloodrage Brawler just won't compete on speed and power. So i suggest embracing the slowness and trying to fight as a midrange deck where we want the game to go a bit longer.
I think you can utilize cards like Sardian Cliffstomper and Glint-Horn Buccaneer that work well in a grindier game. You could also use a couple discard spells like Inquisition of Kozilek to help fill out the low end of your curve. Neheb, the Worthy also pairs nicely with Felhide Petrifier.
lastly Rakdos Charm is an amazing spell, but it should probably be in your sideboard, not your mainboard.
could end up something like this
-3 Bone Shards -4 Rakdos Charm -4 Bloodrage Brawler -1 Neheb, the Worthy -3 Neheb, Dreadhorde Champion
+4 Inquisition of Kozilek +2 Duress (or whatever other discard spell you like) +4 Sardian Cliffstomper +2 Felhide Petrifier +3 Glint-Horn Buccaneer
KBK7101 on Rule 0 - Urza and …
3 months ago
In no particular order, some cards that are probable/potential cards for the deck:
Second card draw per turn effects - Irencrag Pyromancer, Improbable Alliance, Mad Ratter, Minn, Wily Illusionist, Ethereal Investigator
Discard synergy: Glint-Horn Buccaneer, Brallin, Skyshark Rider Flip, Surly Badgersaur, Bag of Holding, Containment Construct, Currency Converter
Some graveyard synergy: Scavenged Brawler, Skyway Robber, Scrap Mastery, Illuminate History, Dollhouse of Horrors, God-Pharaoh's Gift, Phyrexian Triniform, Feldon of the Third Path
Typical artifact synergy: Sai, Master Thopterist, Emry, Lurker of the Loch, Vedalken Archmage, Reckless Fireweaver etc etc
SufferFromEDHD on Gallia - Endless Shenanigans
5 months ago
Decimate is a really solid removal spell that might be worth a spot.
Nostalgic Dreams + Glint-Horn Buccaneer is deliciously evil. I have never utilized this synergy before. I think I'm going to test this out in a few of my R/G builds.
bushido_man96 on Wheelin' and Dealin' (New Hands)
7 months ago
Glint-Horn Buccaneer and Brallin, Skyshark Rider Flip could really get you some mileage in this deck. Cool build!
multimedia on My Highest Powered Deck
7 months ago
Hey, you have an interesting/fun deck, but sorry it's casual power level (PL) 5 at most.
Lands in the manabase and ramp sources are a big sign of what PL. A low budget manabase that has Highland Lake and Temple of the False God isn't PL 7-8. Very little ramp with a 4.0 avg. CMC is not PL 7-8. Please get rid of Temple of the False God.
It's difficult to get to PL 8 or higher on a low budget because the best lands and mana rocks are some of the most expensive cards in Commander. At best on a low budget unless playing mono-colored you're looking at PL 6. Your deck doesn't have any instants or sorceries? Izzet has many good low budget instants and sorceries especially for draw.
You have an infinite combo Niv-Mizzet, Parun + Curiosity, that helps to have a higher PL. Although, Niv-Mizzet, Parun is better as a win condition when it's the Commander not inside the 99. You have many potential other win conditions: Purphoros, God of the Forge, Reckless Fireweaver, Impact Tremors, Nettle Drone, etc., but lack enablers to combo with these win conditions.
To increase PL your deck needs to be more tuned to get to the final goal which is to win the game. PL 8 uses just about all cards in the deck to help to assemble a combo win, ramp, tutor, draw, protect the combo or stop an opponent's combo. If a card doesn't help to do one of these then it's not needed in the deck. Don't try to get to PL 8 unless you can spend for expensive price cards instead shoot for PL 6.
Here's some low budget cards to increase the PL of your deck:
- Arcane Signet
- Talisman of Creativity
- Izzet Signet
- Mind Stone
- Shivan Reef
- Cascade Bluffs
- Glint-Horn Buccaneer
- Tandem Lookout
- Ophidian Eye
- Frantic Search
- Arcane Denial
- Pull from Tomorrow
- Fact or Fiction
- Sigil of Sleep
- Basilisk Collar
- Banishing Knack
- Everflowing Chalice
- Retraction Helix
- Expansion / Explosion
- Dualcaster Mage
- Solve the Equation
- Ral, Storm Conduit
- Memory Deluge
- Chaos Warp
- Grixis Panorama
- Temple of Epiphany
- Izzet Boilerworks
Chief_Warlock_Engineer_of_Skavenblight on Nekuzar
9 months ago
Great suggestions thank you for the comments.
I honestly forgot about Teferi's Puzzle Box and I didn't even think about Malcolm, Keen-Eyed Navigator but that's a great combo.
I first wanted to keep out Ophidian Eye and Curiosity because I was worried they draw my deck dead with Nekusar, the Mindrazer and having them just for Niv-Mizzet, Parun seemed not really worth taking a card slot for me, since I have no way of getting him consistent on the battlefield. I also didn't realize here that Glint-Horn Buccaneer actually kills everybody in the discard step at the end of the turn with enough cards in my hand.
Megaspell on Nekuzar
9 months ago
And Glint-Horn Buccaneer goes infinite with Malcolm, Keen-Eyed Navigator or Curiosity/Ophidian Eye if that is something you want to do. Curiosity/Ophidian Eye also goes infinite With Niv-Mizzet, Parun.
9 months ago
seshiro_of_the_orochi- Most are likely to be additions to a EDH deck as this is my experience is in i don't play any other format since oathbreaker is dead (at least in my area) so take anything i suggest with a gain of salt. With that said Vivien, Champion of the Wilds for flashy badgers, Domri, Anarch of Bolas for mana and removal or Xenagos, the Reveler for his whole kit. since you have discard subtheme hows about Bazaar of Baghdad (Lol), Geier Reach Sanitarium to help fuel you discarding. IDK how you feel about non badgers in this deck but Merchant of the Vale is repeatable rummaging as is Glint-Horn Buccaneer that also burns you opponent. it one for mana more Honor the God-Pharaoh instead of Thrill since it will give a token and helps you draw and discard, this is a big maybe again edh player always looking to sqeeze out as much value as i can
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