Imposing Grandeur

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Imposing Grandeur

Sorcery

Each player may discard their hand and draw cards equal to the greatest converted mana cost/mana value of a commander they own on the battlefield or in the command zone.

MahBoi100 on I'm Gonna Didgeridoo You in the Ass

6 days ago

seshiro_of_the_orochi Thank you for the suggestions! My Minotaur commander deck was also made from an existing 60-card deck. I was happy to see my old Theros pile turn into something more!

Cryptic Gateway is such an awesome card, and I have seen it do great things in other decks. I have been on the fence about including it because it costs 5 mana, but its ability to churn out cows is not to be ignored, especially in conjugation with Sethron's ability. I just might include it after all.

Imposing Grandeur is an amusing choice for a wheel effect. I like the asymmetry based on the cmc of everyone's commander. I have considered Stinging Study for similar reasons. I have also thought about Reforge the Soul because of Miracle. I definitely think more card draw would do this deck good. I might try to jam in some more.

Thank you for the comment! :)

seshiro_of_the_orochi on I'm Gonna Didgeridoo You in the Ass

1 week ago

Oh, this deck looks incredible, ver, very cool. I have my own 60-card minotaurs, but your deck really makes me reconsider commanderifying it.

Your description made me realize how insane Sethron would be with Cryptic Gateway. You could deploy your very hand of minotaurs for free just with Gateway, Sethron and his own token. This is basically a second Didgeridoo.

A draw spell I like a lot in my Moraug, Fury of Akoum is Imposing Grandeur. Sethron costs 5 mana, so having this seems useful enough, already.

IHATENAMES on Maraxus of Keld Pump & Dump

2 months ago

SirHipHopHippo

Glad to see it's working well. It's such a synergy focused deck that has many different parallel plans. Looks fun as hell to pilot.

Imposing Grandeur is such a wierd card. Would suck in most of my decks but here it's a less equal Wheel of Fortune. Ends up suprisingly good considering people mostly play mostly low cmc commander's. Me included.

But I still don't know where to tell you to cut. But here are some ideas. As you have piloted it maybe you can figure out what is better.

The deck is gotten to the point it's full of gas. Id suggest not cutting the pump spells. Cutting down some of the pump spells might be ok but you only have a few and the keldon cards best hit in practice will probably be literally a tutor for one of them to use a Fling effect in hand after blocks/combat.

Now I'd we take it like that. For now. How about replacing Outpost Siege with the Keldon Flamesage take it as a card draw slot? It might be bad 50% of the time.

Do we take enlist as a Fling esc effect and replace Heart-Piercer Manticore or Grab the Reins perhaps.

Or is Kazuul, Tyrant of the Cliffs or Toggo, Goblin Weaponsmith not pulling enough weight perhaps and you want a different effect. Maybe more so does the rocks help. Does kazul come into play early enough to matter

SirHipHopHippo on Maraxus of Keld Pump & Dump

2 months ago

IHATENAMES

The decks playing great! A few people in my playgroup say it’s their favorite deck that I play. Imposing Grandeur puts in work, I’m glad you convinced me to add it. I’ve pulled out a good chunk of wins, mostly with Chandra's Ignition general flings and Reckless Fireweaver.

Nesting Dragon is mostly a playgroup specific include, my group runs a lot of edict effects. The eggs buy more time to prevent having to sac Maraxus so that I can actually fling him.

I definitely want to add the Keldon enlist card

IHATENAMES on Maraxus of Keld Pump & Dump

2 months ago

Also how's your deck playing. Is it going off and surprising people or are you facing some problems? I built my equipment/treasure deck this deck inspired me to make on mtgo and it was a good time but I'm holding off on building it in paper unless I can play more magic irl. Work has me jailed practicly.

XD your list is pretty solid beyond Nesting Dragon (hehe) perhaps. I don't know where you would cut is maybe Imposing Grandeur working for you? Or the Heart-Piercer Manticore perhaps?

seshiro_of_the_orochi on Consistent card draw in izzet

5 months ago

Imposing Grandeur should count Dragon Cultist. Drawing up to five for five mana seems fine.

DawnsRayofLight on Ur Mama, Mother of Dragons

5 months ago

I definitely think Ancient Brass Dragon has a spot, it could help you reanimate your dragons (as well as whatever you grab from your opponents), I would maybe add that and maybe Goldspan Dragon

Three Visits and Nature's Lore over Cultivate.

Damn over Toxic Deluge

Augur of Autumn might be better than Realmwalker

Drop Aggravated Assault, Aura of Silence, Stinging Study (you have a good chunk of draw as it is), Imposing Grandeur, Spit Flame (there are better cards)

Mana Drain is nice, but I am usually not a fan of it in a deck with 4 or more colors

With this being 5 color, I am trying to debate the best early game package

maybe:

5 counterspells (from below)

An Offer You Can't Refuse, Swan Song, Wash Away, Dovin's Veto, Counterflux, Render Silent, Disallow

4-5 board wipes

Damn, Cyclonic Rift, Winds of Abandon, Supreme Verdict, Crux of Fate

7 2 drop ramps (need all)

Arcane Signet, Fellwar Stone, Farseek, Three Visits, Nature's Lore, Bloom Tender, Coiling Oracle,

4 spot removal

Anguished Unmaking, Assassin's Trophy, Despark, Beast Within, Generous Gift, Fracture, Bedevil, Abrupt Decay

SirHipHopHippo on Maraxus of Keld Pump & Dump

5 months ago

IHATENAMES

Okay I'm really happy with the deck now, this shit goes hard.

I cut Urabrask, Heretic Praetor for Laelia, the Blade Reforged

My friend brought up that I should just cut Loxodon Warhammer since I don't care as much about combat and I have a few other lifelink cards already, and equip 3 is a little high. So I cut it for Brash Taunter

I can't believe I didn't think of Brash Taunter's activated ability when you suggested the card. Really it's going to be so nasty and I can tutor it with Imperial Recruiter.

I cut Anger for Goblin Engineer, i'll live without the haste. Worse comes to worst I can equip Haunted Cloak, Swiftfoot Boots, use Fable of the Mirror-Breaker  Flip / Delina, Wild Mage to copy whatever card needs haste. Plus a few creatures already have haste like Laelia, the Blade Reforged, Captain Lannery Storm, Goldspan Dragon.

I cut Tempting Contract for Imposing Grandeur, last time I played with tempting contract everyone said no except for a hug deck every turn. Additionally on Xmage people always say no too. Imposing Grandeur can at least refill my hand in a tough situation.

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