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Maybeboard


For the archvillain with a taste for violence and spectacle.

infernal sovereign

  • Kill Nether Traitor as soon as you can. It won't trigger if it dies at the same time as Rakdos.
  • Godo, Bandit Warlord fetches Runed Stalactite to give additional attack triggers and combo with Utvara Hellkite.
  • Skullclamp works well with about 13 cards so it's reasonably good draw.
  • Living Death is really good; nobody will leave their commander in their GY, some will even recast them.
  • The wrath estimates below assumes 4 allied and 4 combined enemy creatures.
  • TO DO: compare damage on big stuff, optimize for weird 3mv, consider more equipment support?

3mv cards are required to get out Rakdos. If you don't have a single one, mulligan until you do. Extras can be tucked. The ideal 3mv card should survive wraths, remove permanents, draw cards, deal big damage, or play Rakdos a turn early, and ideally several of the above. Further, some can reduce costs Pre-combat, while others can be Sacrificed (such as to Dreadfeast Demon). Cards marked Iffy lack evasion. If every opponent has blockers by the time they attack, they will fail to get Rakdos out and should be mulled. Study your opponents when you mull, and ask yourself the following questions.

  1. If the opponent is going before me, can they block with their commander on t4? (20% of commanders can)
  2. If the opponent is going after me, can they block with their commander on t3? (6%)
  3. There is a ~60% chance players find a mana rock/dork, adding roughly 8% and 6% for t4 5mv and t3 4mv commanders.
  4. Is the player playing sacrifice, tokens, or defenders?

Big damage

Survives a wrath

Removal

Draw

Early Rakdos

All of these need an opponent without blockers on t3 except for Forsworn Paladin which means they are Iffy. Dockside Extortionist, Sakura-Tribe Elder, Esper Sentinel, Mother of Runes, Baleful Strix, and any mana dork can prevent Rakdos altogether. But the odds of EVERY opponent finding a creature they're willing to block with is relatively low.

  • Myojin of Rage: destroy all lands
  • Overseer of Damned: create 4 2/2 zombies (+kill spell)
  • Underworld Cerberus: return all killed creatures to hand (+grave hate)
  • Razaketh, Foulblooded: tutor 3 cards, lose 6 life
  • Kothophed, Soul Hoarder: draw 4 cards, lose 4 life

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Date added 8 years
Last updated 6 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

21 - 1 Mythic Rares

58 - 3 Rares

16 - 0 Uncommons

8 - 2 Commons

Cards 116
Avg. CMC 4.62
Tokens Arco-Flagellant 3/1 B, Copy Clone, Devil 1/1 R, Dragon 6/6 R, Phyrexian Horror X/1 R, Powerstone, Treasure, Zombie 2/2 B
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