|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Uncommon|
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Forerunner of the Empire
Creature — Human Soldier
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it.
Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
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Forerunner of the Empire Discussion
15 hours ago
i'm guessing you play standard since you mentioned Forerunner of the Empire, but if you play any modern, hexproof and protection are good things to know how to get around. for example, you can play a Deflecting Palm against an Emrakul, the Aeons Torn, because Deflecting Palm does not target.
23 hours ago
Forerunner of the Empires 1 damage to each creature would destroy my opponents Merfolk Tokens with hexproof because it doesnt specifically target them right?
2 days ago
Just wanted to pop in, give you some pointers i've learned from playing Naya dino midrange (my list is here:
SCORE: 77 | 93 COMMENTS | 9434 VIEWS | IN 37 FOLDERS
You mention lacking card draw, may i suggest; Lifecrafter's Bestiary, Rishkar's Expertise and Ajani Unyielding perhaps. I see the bestiary is in your sideboard, but its pretty good main too, I dont run it by my other friend who is running a similar list swears by it. I've used the latter two in my builds but i dont seem to lack a hand. You could also go the enrage route and ping off your own Ripjaw Raptor with Forerunner of the Empire not only tutors for it or other saurs, but wipes the field of tokens and triggers enrage.
2 days ago
Okay so I played a Zacama, Primal Calamity with a Forerunner of the Empire and Ranging Raptors on the table. Zacama enters, forerunner triggers, raptor triggers for a tapped land. If all these things happen at the same time does the land from raptor untap after being placed because of zacama?
1 week ago
Okay, so this deck looks like it has potential. If I were you, I'd take out Gift of Paradise and move the Haze of Pollens to the sideboard. I'd put in another Polyraptor and two more Forerunner of the Empire to make your combo more prominent.
Then I'd recommend making the mana-base more efficient by taking out all the Stone Quarrys and Tranquil Expanses and replacing them with Inspiring Vantages and/or Scattered Groves and/or Sunpetal Grove. The Rootbound Crag is good. Maybe take the Evolving Wildss out and put in another and maybe two Sheltered Thickets.
Renegade Map and Luxa River Shrine can go. If you're looking for mana-fetching or life-gain, look no further than Ranging Raptors and Deathgorge Scavenger. Carnage Tyrant is good, too, if you have the money.
As far as sideboarding, Dinosaur Stampede is good, I'm not a dino guy so you'd have to make your own, but I'd suggest some more removal in your sideboard.
I hope some of these suggestions are useful. Good luck. Try to sleeve this up and play tonight or next week at your LGS. You got dis.
1 week ago
Went to a standard showdown tournament got last place but mainly because I was screwed with bad hand, no lands or just bad hands in general.
This was the deck I used Fling I think Old-Growth Dryads is a very bad card, it puts the opponent 1 turn ahead and they can easily get rid of it with something like Fatal Push same with Bloodrage Brawler.
I had 2 Wayward Swordtooth out at one point but because it wasn't ascended I couldn't do anything with it.
I also put Zacama, Primal Calamity in for fun, but this was probably a bad idea as it screws with the mana, didn't manage to play this card so its a waste really.
Whenever I got this card out Rhonas the Indomitable I never had a creature with 4 power or more for some reason, just bad luck probably so never got to take advantage of it.
Most of the games I lost was because I didn't have enough lands, literally only had 2 lands for 5 games unbelievable luck and could only play Old-Growth Dryads puting the opponent further ahead.
I'm not giving up with this deck needs a lot of work and I really want to pull of the Ghalta, Primal Hunger Fling combo, the decks that abuse the explore mechanic and artifacts seem really strong though.
2 weeks ago
So a couple of nitpicks and an actual problem with Aricardo's answer.
Nitpicks first just so that we clear up any confusion that may have been caused.
Forerunner of the Empire has no activated abilities. His ability to do damage is a trigger that has you make a choice to do the damage or not when it resolves.
Damage does not reduce toughness.
Now assuming that you always decline all Forerunner triggers if there is another Polyraptor trigger on the stack, the following is what happens.
Card enters and damage is dealt. (1 poly- 1 damage)
1 Polyraptor trigger. 1 token is made and damage is dealt. (1 poly- 2 damage 1 poly-1 damage)
2 Polyraptor triggers. 1 token is made and damage is declined. 1 token is made and damage is dealt. (1 poly- 3 damage, 1 poly- 2 damage, 2 poly- 1 damage)
This is the point that Forerunner would die and there would be no further damage triggers if you do not save him with pro-red, indestructible, etc.
4 Polyraptor triggers. 3 tokens are made and damage is declined. 1 token is made and damage is dealt. (1 poly-4 damage, 1 poly- 3 damage, 2 poly- 2 damage, 4 poly- 1 damage)
8 Polyraptor triggers. 7 tokens are made and damage is declined. 1 token is made and damage is dealt. (1 poly- 5 damage, 1 poly- 4 damage, 2 poly- 3 damage, 4 poly- 2 damage, 8 poly- 1 damage)
1 Polyraptor dies. 16 Polyraptor triggers. 15 tokens are made and damage is declined. 1 token is made and damage is dealt. (1 poly- 5 damage, 2 poly- 4 damage, 4 poly- 3 damage, 8 poly- 2 damage, 16 poly- 1 damage)
At this point I'm sure you understand the loop so I will give numbers for a few more iterations and then we can draw a conclusion.
2 die, 61 are made
4 die, 120 are made
8 die, 236 are made
16 die, 464 are made
31 die, 912 are made
As you can see you will always be losing some number, but that number will always be smaller than the number that are made. By changing which trigger you deal the damage off of you can make some other amount of Polyraptors instead of our Fibonacci-esque series where each number is the sum of the five previous numbers in the series. However this is the most efficient way to make as many raptors as possible as quickly as possible.
So as I said in my previous post, pick a number and that is how many raptors you make. But you do have to terminate the series at some point so that the game can progress.
2 weeks ago
As a quick aside, the 'loop' would not be endless, since Forerunner of the Empire distinctly states that "you may have Forerunner of the Empire deal 1 damage to each creature." You could stop having it set off Polyraptor's enrage trigger at any time you want. A true infinite loop would be Polyraptor and AEther Flash.