Forerunner of the Empire


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Forerunner of the Empire

Creature — Human Soldier

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

Forerunner of the Empire Discussion

iNinjy on Zacama, meet Ghired

8 hours ago

Forerunner is fun, though his damage is an optional trigger, when multiple Polyraptors enter due to previous multiple raptors triggering, you can have only 1 of these activate Forerunner’s trigger (though yes, I’m aware he can still only trigger 3 times before death).

He’s primarily there currently as a means of tutoring for a dinosaur card (usually one of the 2 Raptors though also useful if I need a dino for a different purpose).

He used to be the Forerunner of the Empire + Polyraptor + Rite of Passage combo that both makes infinite Polyraptors and beefs them up (and most often Zacama as well) with +1/+1 counters

TypicalTimmy on Zacama, meet Ghired

8 hours ago

And I see you run Forerunner of the Empire as well. There is a grave misconception floating around online that this creates you infinite Polyraptor tokens as well.

It does not. Unless you have a way to give Forerunner indestructible, it dies on the third trigger. It creates you 11 of them. Here is what happens.

Yes. MTG Arena is WRONG. I know there is a video on YouTube of the combo going off as infinite. IT IS WRONG. Forerunner deals damage to herself. That's an error in the programming code.

  • Forerunner of the Empire is on the battlefield
  • Polyraptor original enters the battlefield
  • Forerunner deals 1 damage to EACH creature - including herself
  • Polyraptor (Original) is dealt 1 damage
  • One token (A) is created
  • Forerunner deals 1 damage to EACH creature, again
  • (Original) and (A) are each dealt 1 damage
  • (Original) and (A) create one token each; (B) and (C)
  • Two creatures entered, Forerunner deals 1 damage for each to EACH creature
  • Forerunner has now been dealt 4 damage, and she has a toughness of 3
  • Forerunner DIES
  • (Original) is dealt 2 damage
  • (A) is dealt 2 damage
  • (B) is dealt 2 damage
  • (C) is dealt 2 damage
  • (Original) creates 2x tokens; (D) and (E)
  • (A) creates 2x tokens; (F) and (G)
  • (B) creates 2x tokens; (H) and (I)
  • (C) creates 2x tokens; (J) and (K)

You are now left with the following;

  • 1x Polyraptor who has 4 damage marked on it
  • (A) who has 3 damage marked on it
  • (B) who has 2 damage marked on it
  • (C) who has 2 damage marked on it
  • (D), (E), (F), (G), (H), (I), (J) & (K) who have no damage marked on them

End the turn and you have 1x Polyraptor and 11x tokens.

Disasterpiece on Jurassic Jank

3 days ago

The best case scenario is to have Forerunner of the Empire and Impact Tremors out and then drop a Polyraptor for the infinite raptor and infinite damage combo. Forerunner of the Empire will help tutor Polyraptor and Fauna Shaman will tutor any creature that I want, so there is definitely a decent amount of tutoring available in a variety of ways.

MagnusAK on Gishat's jurassic park

4 weeks ago

Seems like a really fun dino-tribal deck.

Have you considered running a Forerunner of the Empire ? I think it comboes with Polyraptor and Bellowing Aegisaur into infinite Polyraptors with lots of +1/+1 counters.

Lambofan217 on Press F for Dinos in the fall.

1 month ago

I have been playing Dinosaur Tribal ever since Ixalan came out and have a few things to suggest. The main problem still is that the white dinosaurs kind of suck in today's standard. I had splashed into Jund dinos way back in Guilds of Ravnica and find it much more consistent and competitive against the top tier decks of the meta. With the support that those colors got in M20, its safe to say that that is still going to be your best option. Now for individual reasons about cards.

  1. Kinjalli's Caller : Though the mana reduction and the high health body is very attractive, the main focus for dinosaur decks is to push damage through. With this having 0 power, it does literally nothing on its own.

  2. Forerunner of the Empire : Unfortunately, this card is only used for Polyraptor combos. Being a 4 mana 1/3 is way to slow and doesn't affect the board in any big way when it hits.

  3. Imperial Ceratops : Even with Maruading Raptor being able to hit this as it comes down, lifegain generally isn't revelant in a ramp style deck. Granted, it does well against aggro, so I would use this in your sideboard if you keep with the white color.

  4. Trapjaw Tyrant : When this card first came out I was stoked. Unfortunately, paying 5 mana for a Deputy of Detention effect just isn't worth it. Especially when it can be removed for a lot cheaper.

  5. I'm gonna put Verdant Sun's Avatar and Silverclad Ferocidons together here. These bad boys cost 7 mana. That alone is a huge thing to make happen. 4/5 times you will find these stuck in your hand and unable to be played.

  6. Blood Sun : I understand that this meant to combo with Lotus Field however having a 3 mana enchantment that doesn't affect your board at all is really bad. I was recommend playing Ripjaw Raptor instead. With Marauding Raptor , it's essentially 3 mana and it gives you a creature that can continue to draw more.

  7. Wilderness Reclamation : I see that you want to run Vivien, Champion of the Wilds in your deck and that's completely fine, however, you will probably find that you will rarely end up playing anything at instant speed, making the extra mana unusable. Also, if you draw this late, it ends up being a dead draw.

  8. Raptor Hatchling : I love this card don't get me wrong. However, I think this is better save as a sideboard option against aggro, especially mono red.

Now a couple of cards that I would recommend would be Regisaur Alpha , Ripjaw Raptor , Savage Stomp , and Domri, Anarch of Bolas as they speed up your deck and add more power to the board, as well as giving you some removal options and enrage triggers. If you want cards to use against control, Carnage Tyrant still typically gets the job done.

legendofa on Dinosaur Deck Hub Addition?

1 month ago

Eggs has been added.

Femme_Fatale Sorry to keep tagging you, but just to clarify, what would you consider a "critical mass" of lords? Cards such as Kinjalli's Caller and Forerunner of the Empire aren't traditional lords, but they define deck construction as much as Elvish Archdruid or Lord of the Undead . Same with cards like Dinosaur Stampede and Savage Stomp . The tribe is small, but it's popular in casual, and as cdkime mentions, there's likely only going to be more of them.

Streamside on R/W/G Dinosaur EDH

1 month ago

Specific Recommendations:



Ancient Brontodon



Knotvine Mystic

Krosan Drover

Llanowar Elves

Needletooth Raptor

Ravenous Daggertooth

Territorial Hammerskull

Thrash of Raptors

We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.


Forerunner of the Empire

This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.

Colossal Majesty

This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.

Guardian Project and/or Elemental Bond

Both of these cards allow you to draw a card when a creature enters play.

Unbreakable Formation and/or Make a Stand

These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .

Eerie Interlude

Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .

Resurrection and/or Breath of Life and/or Brought Back

Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.


Cut Naturalize , add Krosan Grip

Cut Fires of Yavimaya , add Rhythm of the Wild

Cut Worn Powerstone , add Sol Ring


Adding Board Wipes:

Star of Extinction and Starstorm are flavorful possibilities.

Adding a tutor or two:

Finale of Devastation is flavorful and rewards you for going big on mana.

Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc  Flip, and gradually upgrading over time.

What else to cut / Replace

I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.

I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.


OwnedbyCow on Does a card like this ...

2 months ago

Anti-Sticky_keys: That is exactly the reason that I was looking for such a card. I was just trying to see if there was a card that I could activate enrage multiple times with just one creature. This is for the times that I do not have Forerunner of the Empire ... Or even if I do and have Polyraptor but do not have a creature to activate the ETB ability; I could hit my Polyraptor with three separate instances of damage. Then on the last one I accept Forerunners ability and in the end come out with a total count of 32 Polyraptor

Gidgetimer: Those are close, but the actual damage that is inflicted is only inflicted once. Basically 5 damage to target creature and then 5 to another target creature. You mentioned swerve into multiple events of damage at the last second, what do you mean? That still doesn't give you the ability to target a creature more than once, correct?

cdkime: That is along the lines of what I was thinking. And neither do I know how to search for something that repeats the same lines 3 times. But yes that is the exact idea that I am thinking. This would give me the ability to target 1 creature 3 times or target 3 creatures one time.

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Forerunner of the Empire occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%