Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Rare
2012 Core Set (M12) Rare
Premium Deck Series: Fire and Lightning (PD2) Rare
2011 Core Set (M11) Rare

Combos Browse all



Copy target instant or sorcery spell. You may choose new targets for the copy.

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Recent Decks

Reverberate Discussion

MohenjoDaro on Manna down!

4 days ago

Isochron Scepter will copy an Instant (not sorcery). I wouldn't use it since you lack instants.

Panoptic Mirror will let you copy an instant or sorcery you exile every turn. This is slower and the deck will need to be better at stalling.

Other cards that will let you copy instant or sorceries... Dual Casting, Fork, Increasing Vengeance, Reiterate, and Reverberate. You don't need too many copy spells as you won't be able to use them as much until later in the game.

Zauk on Prototype etali, primal storm Indestructible stuff

6 days ago

Oh sorry, the idea is to get things with the Etali, Primal Storm trigger. All of your lands cannot be cast with the trigger. So that would be what I am considering a miss. Obviously there are ways to manipulate it, but increasing the likelihood that you do not get value off of the trigger is a matter of how you want to play the deck. I have been in a position that the trigger grabs an instant or sorcery that I cannot use, and it makes me want to drop things like Reverberate or Fork from my deck.

I am not saying you need to drop them. I do not know how much you have played it yet. Just offering a little information that might help alleviate frustration for you during game play.

Chill_Casual on The Opposite of Zen

6 days ago

Hello NV_1980,

Thank you for your flattery and suggestions on my Gas in the Tank, I'm Gonna Spank. I like this deck you have brewed here due to it's capacity for potency and fun all wrapped into one. I do have a couple of recommendations for minor adjustments, for perhaps a different play style or approach. First off, i would recommend removing Jace, Architect of Thought, Rite of Replication, and Mind's Dilation. Aside from being a fact or fiction on a stick, i don't think Jace, Architect of Thought brings enough to the table in terms of viability (just my personal opinion). Rite of Replication has value alright, if you get away with only kicking it and not paying the initial CMC. Otherwise you're banking 9 mana on the hopes a strong creature is out. That is a pretty risky contingency, considering it relies heavily on the opponent's board state. I would place something a little more reliable in it's stead. Mind's Dilation seems fun in theory, but given varying deck archetypes and field-states, the chances are again unreliable as to what random card you will get off your opponent's library. Feel free to ignore my suggested removals, it's your deck, you know what's best for it. For some savory additions, I recommend Cyclonic Rift as it is by far, the BEST board wipe of all time. Although, it would be not as useful when cast from Narset's exile. It's a risk worth taking. Knowledge Exploitation is like a Bribery but cheap $ and for instants and sorceries. It's great because Chances are high your opponents are running some major form of removal or utility in their 99 card deck. Baral's Expertise has great removal and value packed into one card. Serum Visions is another card that helps with library manipulation for 1 mana. Mana Geyser can provide a large amount of red mana, in a multiplayer setting. Imprisoned in the Moon is great for turning almost anything into a boring land, very helpful against decks that are commander reliant. Twincast is the blue version of Reverberate. Swarm Intelligence is a perpetual Reverberate and Twincast on a stick. Cast Through Time is a CMC expensive version of Taigam, Ojutai Master, just without the saftey of being counter-free. These are just some of my recommendations, take them or leave them.

Otherwise, nice deck!

Bovine073 on Guttersnipe's Party Games!

1 week ago

18 lands isn't enough to reliably be casting 3-drops on turn 3, not to mention casting anything with Reverberate.

xyr0s on Guttersnipe's Party Games!

1 week ago

Never really been a fan of Guttersnipe, as it's a 3 mana creature, that doesn't do anything on its own. That wouldn't be so bad, but the decks that really want the effect of guttersnipe usually do something to their opponent during turn 3... and playing guttersnipe is letting your opponent of terribly easy. But if you really wanted to go to town on it, perhaps you should play some "free" spells? Like Gut Shot and Mutagenic Growth?

Why play a full set of Reverberate over for example Searing Blaze or Lava Spike? Both are good burn cards, that play ok if you topdeck them into an empty hand - Reverberate is only as good as whatever else you have on hand...

sonnet666 on Wort Hermit Storm

1 week ago

What doesn't work?

You flashback Noxious Revival for 2 life, put Reiterate on top of your library, pay for Manamorphose, draw Reiterate and get back 2 mana, use the 2 mana to keep flashbacking (and conspiring) rituals until you have enough to cast Reiterate and flashback a ritual that will net you more than six (Mana Geyser or Mass Hysteria, most likely).

Reiterate generates infinite mana before the flashbacked spell leaves the stack, so you don't have to worry about it getting exiled.

The only tricky part is getting enough rituals in the deck to cast all of this in one turn. Reverberate, Fork, and Increasing Vengeance are probably going to end up being necessary.

Don't worry about back-up wincons yet. Ironing out your plan A is always the first step.

MizzMizz on Bloody Darkness

2 weeks ago

Reverberate can double your tutors too

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