Artifact Creature — Golem
Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
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Geode Golem Discussion
1 week ago
1 week ago
2 weeks ago
I'd cut: Colossal Whale, Geode Golem, Inkwell Leviathan (I think this card is pretty mediocre at this point), Shipbreaker Kraken (you can't use Saheeli's cost reduction on the ability, so that's not gonna be active a lot of games and even if you do, it isn't great.) Vedalken Humiliator (This doesn't seem like it does a lot in your deck.) Void Snare (this would be the weakest card run in any deck in the entire playgroup by a decent margin.)
1 month ago
There are a number of things I'd consider a bit underwhelming, either for the format or for how Brudiclad plays. For example, in my experience you don't want to rush your commander out in this case - he is best played on or a turn before you are going to swing city, so the Loyal Drake and Apprentice don't get you as much value in practice as in theory. Similarly Geode Golem, you want B-man in before combat not after.
If you are looking for Fireball or BSZ to be an alternative win condition - drop in a Rings of Brighthearth for your Basalt Monolith to be infinite BFFs with! There options for direct damage that are better when you don't have the mana combo online too, like Comet Storm or Jaya's Immolating Inferno, maybe Banefire depending on your playgroup. Another infinite combo is to use a Zealous Conscripts for Kiki-Jiki to play with.
Other stuff I'm not jazzed with would be:
- Mind Stone
- Mind's Eye (does nothing in multiples, is mana intensive, and blue should be able to do 'draw' better)
- Chief of the Foundry (what's another +1/+1 when you're turning a million of your guys into 6/12 tramplers or 6/6 flying dragons)
- Pia Nalaar's buffs are also pretty limited.
- OG Jhoira has very little to do with the strategy as far as I can see, other than you can cheat some of your fatties in - but then you need more clone spells to get tokens of them that you can copy, Quasiduplicate, Fated Infatuation and as previously said, Cackling Counterpart.
- Also you can't copy Ulamog effectively unless you are using Helm of the Host so something like Bane of Bala Ged which can gobble up those clone spells may even be better.
Tawnos is a borderline one, he's only good some of the time but I do like that he can double up Mimic Vat or Mirrorworks (could be a good add). Tamiyo's Journal and Kuldotha Forgemaster are excellent as a producer and user respectively of your overactive artifact factory.
OK, I've said loads, hope you think it's somewhat helpful. I'd love your and others counterpoints too. Here is my +1 and especially for including Shared Animosity - that is nifty!
2 months ago
This deck looks amazing, great job brewing! I have a few suggestions if you don't mind:
Geode Golem: Since it has trample, it seems like a great way to cheat out Ghalta even earlier
Lupine Prototype: Very low cmc with really high power, and is an artifact creature.
3 months ago
Ooh, haven't responded in a bit, here are some late responses:
Metachemist, while I like the idea Geode Golem needing a whole turn, being five mana, not having the flash that Chromium does, and being highly prone to removal makes it a bit of a lackluster choice, the idea is good though, tell us if you have any other ideas!
supercaptainpow, Lim-Dul's Vault is a great tutor, but paying life, costing 2 mana, and taking two colors makes it less appealing than our current tutors, but I like the Tunnel Vision synergy. I'll test it out, seems plausible.
Goodra_Hugs, the control varients are more aggro-control, still being invested in being the proactive deck at the table, while also trying to disrupt the opposition. I would argue for it to be at least equal with this varient.
dizzierabit Estrid's Invocation doubles the best enchantment, which I would argue isn't very good. With many cheap auras, it costs too much, like Edge of Divinity, and with many enchantments, doubling them isn't useful, like Omniscience, Phyresis, Necropotence, etc. so I doubt it deserves a spot.
3 months ago
Lowdown: Removed the "Protection from" combo & Odric, Lunarch Marshal. Added Reito Lantern as a "Super-Recursion" card In here. Removed Ghitu Chronicler as Sunforger puts instants in for free & counts as being cast. Keeping Paradox Engine for versatility, & Geode Golem is removed...
Replaced all 5 Artifact Tutors w/ one that can search for anything in the deck: Planar Portal. Unsure about cutting Emrakul's Hatcher as Eldrazi Spawn make for not just Mana Sources, but also Chump Blockers, & it can be flickered... Must keep Radiate for the fact that nonpermanent cards are a big player here. Same for Paradox Engine + Boros Signet + Sunforger combo for endless Sunforging...
Only 7 CMC is the Commander. Impossible to remove.
For the comment in question...
I know the 2018 Precons were trash, but just thinking of individual cards would be for the best, as this years' secondary commanders were better anyway for the most part...
Regarding my Comment #11: I am focused on cEDH by this point. Besides, my WIP Kozilek deck is literally worse than 90% CASUAL. Worst case about >4 cards? Both 6 Drops are staples here, Same for Endbringer for . 5 drops aren't any better: has Emrakul's Hatcher, which is a 2-4-1. Radiate Manipulates mu Instants & Sorceries even when casted by Sunforger. Neheb, the Eternal makes Mana, even after the entire Combat Phase, & even after addition Combat Phases & Main Phases. "Stallion." I claim. Dunno about Kiki-Jiki, Mirror Breaker yet... MAYBE I'll remove Apocalypse + Teferi's Protection, if it doesn't mesh so well w/ cEDH... However, I won't remove Paradox Engine; stuff like Isochron Scepter copies of Fork for Nonpermanent copying, & Sunforger Activations. Especially the latter.
I reduced those to just Planar Portal, & I have Counterspells at least: For Artifact Blast for enemy impurities, Molten Influence beats most spot removal (Unless it has Split Second.), Pyroblast/Red Elemental Blast beats Blue Permanents & Counterspells, Even Dualcaster Mage can copy an enemy Counterspell if you want, countering the real thing. is a little bit different: Dawn Charm has a mode that stops a spell that targets you, Lapse of Certainty puts target spell on top of the enemy Library, & I plan to find a card that can compliment w/ this. Ideas? Mana Tithe is a Planarshifted Force Spike, which can be decent sometimes... Rebuff the Wicked is the same as Dawn Charm, but at a permanent instead. Is Illumination Good?
I hope this can help w/ the decisions on Monday; I'm thinking of Keeping Razia's Purification, & keep Rings of Brighthearth + Basalt Monolith + Sol Ring w/ Reito Lantern in hand. I hope this works as a combo that's good...
I'll be waiting until then, landofMordor. I dunno what high drop cards to cut...
3 months ago
Anytime! I also put Geode Golem since I run a few double strike effects (which means you can cast BOTH partners for free!) Although it does cost 5 mana which is usually when you'd cast your commanders anyway.