|Commander / EDH||Legal|
Printings View all
|Aether Revolt (AER)||Rare|
Combos Browse all
Creature — Human Rogue
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
Price & Acquistion Set Price Alerts
|Have (29)||SpaghettiToastBook , Lucretian , mcstang1986 , HR19 , abby315 , Va1mar , bakeraj4 , Vasbear1 , mlouden03 , jhTheMan99 , golgarigirl , MathieuHarvey0555 , rikertchu , ZombieFood , Hootiequack , westdoorblowsnow , Lindough , YossarianLives , acbooster , Dr_Jay , joshw335 , frederiklw , philktoken8998 , Atavistic , thetechzombie , Archegos , KB2187 , ecurps , Borg0th|
Glint-Sleeve Siphoner Discussion
1 day ago
Seems odd. As that's your only energy source.
Max out Mantis and Reflector.
You want your Aether Vial on 3 anyway
jws on U/G Pummeler
1 day ago
Since you have access to Attune with Aether, Servant of the Conduit, and Aether Hub, the splash has very little downside. As for temur vs. sultai, I think it's more of a play style preference. Sultai tends to be more about getting value (Rogue Refiners and Glint-Sleeve Siphoners) while temur goes with a more threat heavy strategy (Chandra, Glorybringer etc.)
3 days ago
Thanks for the comment JLanceBaker112871. I'd like to see the Boros list.
Thanks for the comment and +1 EpicBox75. I basically stole the mana from a Mardu list and it wasn't ideal. I like adding Field of Ruin but I am starting with 2. I don't have a lot of ways to fix mana so I would hate to draw too many of them. I removed various numbers of the cards you suggested, except Sunwing. That card has been great against the haste creatures and it has a pretty good body on it as well. I also removed one Authority to get the full playset of Glint-Sleeve Siphoner. I'll probably stop at these changes for a bit to give me a chance to test it out. Gideon and Chandra would be great, but are expensive and I want to see if this deck has legs before I commit a large chunk of money to the deck. Let me know if you end up building it and how it plays. Thanks again!
3 days ago
With total of 4 artifacts on main I think that you should switch all Spire of Industry and add 4 Field of Ruin and take out 1-2 Rampaging Ferocidon and 1-2 Tocatli Honor Guard or 0-1 Kinjalli's Sunwing so you could run Aven Mindcensor because Mindcensor doesn't affect you so your opponent has only change to get that land + if opponent has Evolving Wilds he/she is going to have bad time
Also I think that you should switch some Authority of the Consuls to side because against control they are dead cards you could replace them with Glint-Sleeve Siphoner for card draw or Gideon of the Trials or if you have money Chandra, Torch of Defiance or switch 2 authors for 2 Kambal, Consul of Allocation because with his drain effect it may keep you against some aggro decks and against control decks it is real killer
Still I love your deck as it is and I may build it myself.
1 week ago
Hey, in Standard midrange is an option:
- Gifted Aetherborn
- Glint-Sleeve Siphoner
- Gonti, Lord of Luxury
- Liliana, Death's Majesty
- Noxious Gearhulk
- Vraska's Contempt
- Fatal Push
- Walk the Plank
- Bontu's Last Reckoning
- Essence Extraction
- Harsh Scrutiny
- Deadeye Tracker
- Arguel's Blood Fast
Mono-black is better with an aggro strategy, but if you don't like playing that way try midrange/control.
2 weeks ago
I had Voltaic Brawler and it didnt to really sit as well as I would have liked. Glint-Sleeve Siphoner I like, but at that point I might as well be pushing towards sultai energy. Not a fan honestly.. Plus, I'm not a fan of life loss lol. Lightning strike is solid, but thats why I have harnessed lightning and die young for removal. Maybe ill put it in so I can do some fast straight to the face stuff.
2 weeks ago
I feel that if you are playing aggro, you could consider Voltaic Brawler, It's a 2 drop thats very aggresive and has energy synergy, another card you could consider running is Lathnu Hellion, a 4/4 for 3 mana with haste, because your deck can get energy fast, you could pay the cost, and in the worst of cases, it's a "burn spell" that can be blocked. Lightning Strike is lightning bolt for 2 mana, as you probably know, Lightning Bolt is one of the best spells in red, Glint-Sleeve Siphoner is card draw and a creature that can attack for a bit of damage.
So those are my recommendations for jund energy.
Here I have the deck that I did for jund: Jund