Shockmaw Dragon

Creature — Dragon


Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.

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Shockmaw Dragon Discussion

Dralnah on Wildborn Raging Landfall (Actual)

3 weeks ago

Looks like your deck is going in the right direction, but needs a little focusing. With the amount of ramp you can potentially pack, you could take advantage of some beefier creatures than the ones you're using now. Take Shockmaw Dragon for instance: if you're going for something beefy to work as a threat, Siege Dragon does a better job of threatening the board and deals more damage (albeit to non-flying creatures only). Sol Ring and Darksteel Ingot are good cards for decks that need the help with their mana pool, but as it is I don't see you needing a lot of artifact ramp when you can just slam lands for days with your commander. Stock up on some more land ramp cards instead. As for wincons, Genesis Wave is always an option, especially with Fires of Yavimaya or its cousin, Fervor. Primordial Hydra, Mana-Charged Dragon, Fireball and Helix Pinnacle are also viable wincons in a deck like this. Good luck!

Catalog9000 on Noncombat Damage + Deathtouch: Lengthy ...

2 months ago

I already know the answer to this, but I told a friend I would ask on his behalf. Deathtouch does not just apply to combat damage, correct?

Example: I have out a Shockmaw Dragon whom I have enchanted with Aspect of Gorgon. I attack and he goes unblocked, dealing combat damage to my opponent. Because of this, his triggered ability is triggered and he deals 1 damage to each creature that opponent controls. Since he has Deathtouch, all non-Indestructible creatures die as a result. Hexproof does not apply here since he is not targeting.

Similarly, I have a Pathway Arrows equipped onto a Typhoid Rats. I can pay (2) and tap Typhoid Rats to deal 1 damage to target creature of my choice. Because Pathway Arrows specifies that it is the creature dealing the damage, (unlike Vial of Dragonfire, for example), the Deathtouch applies and I kill my target (Again, assuming non-Indestructible and in this case non-Hexproof).

As for the rules, correct me if I am wrong, but the rule in question is Deathtouch: 702.2B which states:

A creature with toughness greater than 0 thats been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

And while the preceding 702.2C specifies combat damage:

Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creatures toughness. See rules 510.1cd.

702.2C is referring to scenarios involving combat damage, while 702.2B is referring to scenarios of any damage. Combat damage is merely a subset of all damage (Which is why 702.2B mentions all damage, followed by 702.2C mentioning specific combat damage).

This is further expanded upon by Rulings #6; If a creature is dealt damage by a source with deathtouch, it'll be destroyed as a state-based action..

This is all correct, right? I've asked multiple forums (Judge's Corner, Tappedout, Ask a Judge, Reddit, & LGS owners who oversee games) and all come to the same conclusion. However, my friend vehemently disputes this.

So, who's correct? Me and literally everybody I've asked, or him?

Keos027 on Dragon's Onslaught

9 months ago

You are probably making a budget deck. But in case you have a few bucks to spare, with that many artifact, Hellkite Tyrant could be an interesting options. Plus it is quite likely that your opponents will run a few (it's Commander format afterall). And I would replace Shockmaw Dragon by Thundermaw Hellkite.

Mj3913 on Wildborn Raging Landfall (X Out Maybe's/Help Main)

1 year ago

Acquired a Atarka, World Render and an Undergrowth Champion. Took out Skysnare Spider and Ondu Champion.

On the note of replacements, I have currently Shockmaw Dragon in main. I am wondering if Akoum Hellkite should replace it. They both share Power, Toughness, CMC, and Flying. Shockmaw can sweep 1/1 tokens if it connects, Akoum has Landfall to poke something/someone for 1 or 2 depending on the land. Both seem situational but is one better than the other. There is likely a better card all together than the both of them, but this is what I got right now.

Harbynger on R/G Dragon Ramp

1 year ago

I haven't built this one, as I would have to spend $60ish for what I don't have on hand. I haven't dropped the money on it because I'm not sure it will be competitive enough to be worth the money. The only utility come from Draconic Roar and Dragon Tempest. Shockmaw Dragon can also add some utility, but I'm starting to think it's not enough utility for a spot in the deck. There are also several cards dropping out of here that I'm not sure what I would replace them with, so this was an interesting deck idea that I don't think will ever happen for me.

Harbynger on I Warned You! Now Deal With The Dragons!

1 year ago

Dragonmaster Outcast, Avaricious Dragon, Whisperer of the Wilds, Savage Ventmaw and Shockmaw Dragon would all be good cards. I have been playing around with a R/G Dragon deck (below), but it's not quite there yet. The Ultimate Price needs to have a sideboard option, due to a lot of colorless/devoid decks out there right now. Reave Soul will work on smaller creatures, or Kolaghan's Command could be a good card here.

R/G Dragon Ramp

Standard* Harbynger


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