Early Harvest

Early Harvest


Target player untaps all basic lands he or she controls.

Latest Decks as Commander

Early Harvest Discussion

minorokt on Multani, Yavimaya's Avatar - Stompy Landfall

1 month ago

Hi, nice deck! I also have similar deck like yours and although my budget is not as high, you might want to try the following:

Woodland Bellower - this acts as a second copy of any non legendary creature you have that cost 3 or less.

Nantuko Cultivator - although less needed with your deck, you might wanna try another way to dump lands to in the graveyard while digging for more answers and bombs. You have way to bring them to play from the graveyard anyway.

Early Harvest - very cheap way to boost your mana base for that clutch turn

Hope these help

iplayBANJO on The Gitrog Monster

2 months ago

OK. So this might get a little weird. Gitrog is maybe one of the funniest competitive combo decks in Commander. A very unique kind of combo that lets you draw your entire deck (multiple times) and do basically anything you want to win. It's very odd, and can be done for pretty cheap as far as I've seen. The things that are really necessary are The Gitrog Monster and Dakmor Salvage .

The way it works is that you discard Dakmor Salvage from your hand to trigger Gitrog's last line of text to draw a card. Then you use the Dredge ability on Dakmor Salvage to get it back into your hand by milling two cards from your library into your graveyard. Then you discard Dakmor Salvage from your hand again, and again... And again...

When you mill a land into your graveyard with dredge, you'll draw an additional card. So it's net positive in that you'll end up with more cards in hand then you started with. But wait, you ask, how do I not mill myself out of the game? I'm glad you asked. You shuffle your graveyard back into your library! The most efficient way to do this is with Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre , but I've also seen it done on a budget with Elixir of Immortality .

Now how do I turn this into a win, you wonder? You make mana during the loops described above and do whatever the f**k you want! Most rituals you have available to you, like Dark Ritual Cabal Ritual and Songs of the Damned , create black mana. But there are ways to create green mana. One simple one is Early Harvest . Those will give you infinite mana during the loop, which already puts all of your cards into your hand. Then you can win with simple stuff like Exsanguinate or Torment of Hailfire . Just make sure to pay attention to the grumblings of the other players at the table. If you can't hear them it probably means everyone picked up their cards and left. Congratulations! You've now won the game!

(I'll give your list a real look later, but I felt that I had to share all of the above information first.)

kpres on Favorite Tabletop Deck? Need Inspiration

5 months ago

I have a few non-traditional decks on my profile. The one I have the most fun is this one:

Rosheen Spellslinger, "X Tribal" Math EDH.

I was playing in a metagame where graveyard hate and board wipes were to be expected. I couldn't have a huge army of creatures because they would get wiped out. Artifact removal was rampant as well. Vandalblasts for days. But the one thing that seemed to be taboo was land destruction. Nobody was doing it, so I created a deck that ramps out all of your lands. After ramping lands, you drop a few enchantments that double your mana, untap everything with Early Harvest, and blast a big X spell. This was before "X" meant hydra tribal. I've played this against all sorts of decks and it wins out of nowhere. Your deck looks like it's going really slowly, and then boom!

An actual 60 card deck I built uses Mass Polymorph as the win condition. You create 4 or 5 tokens, and then mass polymorph into Hagra Diabolist and Clones. Let's say 4 Diabolists enter the battlefield at the same time. Each one triggers 4 times and the life drain is 4 for each trigger. 4 diabolists x 4 triggers each x 4 life = 64. I don't have the deck list on my profile, but it's basically esper control until you can cast your 6 mana spell. None of these combo pieces are particularly expensive, either.

Maybe these ideas are too comboey? Haha, I guess that's all I'm interested in LOL. What archetype are you looking for? Aggro?

kpres on Tide Pod Breakfast

5 months ago

Muldrotha Combos

Doom Whisperer and Second Chance --> Unlimited extra turns and a way to get below 5 life while finding what you need.

Time Sieve and Myr Battlesphere --> Unlimited extra turns for every turn.

Magus of the Will is budget Yawgmoth's Will on a body that can be reanimated by Muldrotha. It lets you play instants and sorceries in your graveyard. Usually these will be big reanimation spells. Very effective with Splendid Reclamation and Early Harvest. You need to reanimate all lands in the graveyard and untap most of them in this way, but once you do you have access to a lot of mana and the ability to play the rest of the good stuff in the graveyard such as Rise of the Dark Realms. This leads to the big finisher:

Reanimate all creatures and bring back Prime Speaker Zegana, Sewer Nemesis, and Laboratory Maniac --> Draw cards equal to the number of cards in your graveyard. If that number is bigger than your library, you win. Add Disciple of Bolas to double the card draw.

Fleet Swallower is good for getting your graveyard going, and can be used as an attack against opponents' decks as well. Between this and Traumatize, these are the ways to get started.

wyzeman on Walk in the Vastwood

9 months ago

changing Early Harvest for Beanstalk Giant to get more consistency and an alternate late game threat

bushido_man96 on Lightning-Butt Strikes Back!

9 months ago

multimedia, do you think Early Harvest is worth keeping in?

Shintarou on Tatyova Control Combo

11 months ago

sweet list, here are some recommendations from my "storm" style build of tatyova.

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