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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Ouphe
Activated abilities of artifacts can't be activated.
4 weeks ago
Additionally, you specifically ask for "controlling enchantments". I myself run a Sythis, Harvest's Hand deck that is based on shutting the entire board down, so you can check my deck for inspiration. I run stuff like Suppression Field, Stony Silence, Root Maze, Ground Seal, and other cards like Kataki, War's Wage, Null Rod, Collector Ouphe, and Linvala, Keeper of Silence. My deck wins through locking my opponents by preventing them from being able to play/use lands with Elesh Norn, Grand Cenobite and Living Plane.
If you need any other help, feel free to ask.
1 month ago
Hi Swift2210, I've just arrived after reading through the seven pages on Azusa at MTGSalvation. This seems to be a great list to me, I play with Null Rod and Collector Ouphe alongside Karn, the Great Creator. Everything else looks 90% similar... How has this list been performing in the local meta? Thanks a lot Swift
1 month ago
Twizzlywizzle I'm looking over your list. It's rock solid and I'm impressed how you've outfitted it for cEDH. I have a few suggestions that you may consider testing.
Green Sun's Zenith will grab your best mana dork or the one you can afford with the mana available. It's another spell for those triggers, it opens the possibility of a creature toolbox (Collector Ouphe is fairly asymmetrical in your deck), and it could be used as a infinitely re-shuffling last-card-in-deck (if that situation were to arise, not sure how).
Life / Death is really, really good. It's all about the Life half, Death is just gravy. For 1 mana, you can usually triple the number of mana dorks you have on the field, unlocking stupidly good Jeskai Ascendancy and cantriping lines. With the quantity of mana dorks in your deck already, I can see why you might pass on the less mana efficient and versatile "lands become creatures" cards, but I would highly recommend at least testing Life / Death.
Mutavault: It's a free mana dork for the cost of a colorless producing land. Yes, we're playing 5c, but is Tarnished Citadel really worth it? (Of all the cards in cEDH -- which I don't play -- this is the one that irritates me the most.)
And Mutavault is an Ally for... Harabaz Druid. This card is so good pre-Tazri and Zada!
Lastly, Narset's Reversal. This does cheeky stuff in returning your cantrip to hand with the Zada triggers on the stack, doubling the cantrip's potential. More importantly, it's a rock solid cEDH card as a counterspell and/or the best spell on the stack!
I hope some of this helps. Truth be told, I haven't tested this deck much in the wild. But in theory, this advice is sound.
1 month ago
FormOverFunction Thanks again for the suggestions! I took a look at your profile and deck lists! I really like them a lot, as well as your vibe. It is very much akin to mine, heavy theme, but still trying to be functioning, some cool stuff!
I did the search and found a few, what do you think about these, do you think they'd accomplish or not powerful enough?
Any of these do the trick?
2 months ago
2 months ago
I've been out of modern for a very long time, so I'm not as keen on some of the current strats out there. That said, I've been very interested in doing one of the modern tournaments at my LGS. My thought was turn an old favorite standard deck of mine that was hugely successful back in the day, and tune it for modern.
That deck is this one: Gruul's Closet - A Primer ... it's not as fast as yours, as it's more mid-rangey, and obviously adds red.
But I'm really interested in your deck, as it's right up my alley and feels like a deck I would build myself!
Can you tell me what the fetch lands are for? Is it just to thin your deck of land in hopes of drawing more creatures in the mid-game?
Another question I have is what would you suggest as the best substitutes for cards in the sideboard that are more than $6? The Collector Ouphe, Endurance, and Veil of Summer represent about $200 that I would not be able to justify to run the deck. I'm sure I could find some subs myself, but in your experience if those cards did not exist and cost was an issue, what would you run to support your deck?
Thank you for your time.
3 months ago
Is Obosh, the Preypiercer worth it/viable in Drop focused Zoo Decks?
Been looking through my old decks and found the core to my zoo deck and was looking to see how I could make it more Up-to-Date now that things like Ragavan, Nimble Pilferer and Collector Ouphe exist now.
Obosh, the Preypiercer caught my attention for seemingly HUGE payoff but im wondering if it is actually castable in Zoo... I dont have a whole lot of expirience with running or even interacting with companions... but paying to get it into hand then paying the nesessary doenst seem reachable. I know things like Utopia Sprawl and Arbor Elf can help but I have concerns that it would hurt more than help the hyper=agressive strategy.
Does anyone have any thoughts on this matter?
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3 months ago
Yo yo @ProminenceToBlack
The strategy you are referring to: flickering Derevi, Empyrial Tactician with Emiel the Blessed to untap Circle of Dreams Druid or Gaea's Cradle and generate infinite mana for Finale of Devastation...
It Is a very valid wincon that you can push fairly early or later on in the game as it's fairly easy to set up and can go off under most of our Stax or when a lot of resources from the table have already been expended to deal with you...
Now Devoted Druid and Swift Reconfiguration may seem interesting due to it being unaffected by summoning sickness. It does however not interact well with all our artifact hate like Collector Ouphe... While sure it works the same paired with a Finale of Devastation, I feel like it clutters the deck more with cards that aren't great on their own... Same could be said of Emiel though... Although the Unicorn can protect our stuff from time to time... But I'm pretty sure it could work given the fact we can tutor for both pieces fairly fast and easily.
Hokori, winter orb, static orb or stasis locks are The way ^^... <3