Criminal Past

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Criminal Past

Legendary Enchantment — Background

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

jarncards on Sleeping Elves Kill

3 months ago

Collected Company is one of the better cards in a deck like this.

If you run Green Sun's Zenith, I think you should run Dryad Arbor 100% of the time. Having the option to 1 mana ramp tutor as needed is the best in the game, even if it's fragile.

If you want to do the whole tap ten elves thing Benefactor's Draught, Vitalize, and Mobilize are useful. And as long as you're using mana dorks, they are good throughout the game. Birchlore Rangers is also a good mana dork for getting either color as needed if it matters. Like some of the others you have it can use creatures with summoning sickness.

Add Regal Force, you'll have the mana, and it draws infinity. Toski, Bearer of Secrets is also amazing at this.

Consider Patriarch's Bidding for when your ridiculous board state earns the response it will deserve. Also Gerrard's Hourglass Pendant

I cant build a green/black deck without Gaze of Granite and Pernicious Deed. They are great

Timberwatch Elf for the commander, or maybe Gempalm Strider might be better than Overrun. Trample isnt so important with so many creatures that will likely outnumber blockers, and the extra card from cycling and utility of another creature is worth considering. Ezuri, Renegade Leader is already in your deck and he's definitely the best option though. Beastmaster Ascension also works like a really inexpensive overun and turns on really easily.

Some of the green and black backgrounds area awesome Criminal Past, Cultist of the Absolute, Haunted One and Raised by Giants will stick around for the next cast even after your commander gets removed.

Consider Constant Mists or even instead of Fog, however I really don't think you need any of the fog effects. Honestly, you might actually need to worry about other people's fogs instead. Questing Beast is the only card that is capable of piercing though a Teferi's Protection or The One Ring in these colors. THrow in a Natural Order and you can get that, or a Craterhoof Behemoth when it matters most

Viridian Zealot, Reclamation Sage, Nullmage Shepherd, and Elvish Lyrist are useful for removal. You already have Glissa, but I dont think she's enough.

Elvish Champion might be your best lord. Pair it with Yavimaya, Cradle of Growth. Also definitely want to add Shizo, Death's Storehouse. Having lathril connect is important.

If you keep the tyvar planeswalkers, Harald Unites the Elves does a lot.

Kithkin Mourncaller might draw cards to use with your excessive mana. Leaf-Crowned Visionary, Skemfar Avenger, Miara, Thorn of the Glade do too, at a cost.

consider Crop Rotation. It can get nythkos, yavimaya.

Looking at your list you have almost nothing that turns on lathril in combat. look at Alpha Authority, Familiar Ground, Alpha Status, Gift of Doom, Rancor, Spider Umbra, Alpha Authority, Canopy Cover, Vorrac Battlehorns. Fallen Ideal is possibly my favorite with the die/sacrifce synergies you already have. Im not a fan of token doublers. I think youd be better off powering up lathril to make more tokens in the first place.

I would dump any ramp card that costs more than 3

Coward_Token on So Baeloth

1 year ago

Criminal Past also naturally leads you to Tombstone Stairwell, an already innately funny card that becomes super-charged with Baeloth; if you can just buff him to at least 3 power, those tokens are going to slam into each other turn after turn, netting you Treasures which you can use to pay for the cumulative upkeep while your opponents continually take incidental damage.

Oh yeah and it's obvious since it can form a backup commander for the precon with Baeloth, but Clan Crafter is probably the best choice if you want to go izzet. Making all Treasures into Clues which also pump him isn't too bad.

(Tavern Brawler sadly only lasts until EOT, so you don't get to use the bonus to goad things into attacking for mono-red.)

KBK7101 on So what are the Background …

1 year ago

I haven't done too much research into pairings, but I do think a few had some potential (for me, at least) :

Folk Hero, Clan Crafter, Vhal, Candlekeep Researcher, Criminal Past, Dragon Cultist and Cloakwood Hermit all seem pretty cool, too.

I will admit, I do like CLB's background partner system a lot more than the dungeon mechanic that AFR gave us. It feels much more "DnD" to me. (as someone who's never played DnD)

Snake_Oil on So Baeloth

1 year ago

You could go Rakdos and go with Criminal Past as the background, focus on sacc effects or go full arena/circus thematic with Rakdos characters like Juri, Master of the Revue.

itachi5464 on Brown and Sticky

1 year ago

Maybe more ramp Jeweled Lotus, Kodama's Reach? Haste and hexproof for your commander Swiftfoot Boots, Lightning Greaves? Crawling Infestation and Criminal Past also seem very good for this deck.

Hi_diddly_ho_neighbor on Commander Legends: Battle for Baldur's …

1 year ago

Gleeock - yeah Baeloth seems just goofy. I think it's best pairings are with Agent of the Shadow Thieves or Criminal Past. Raised by Giants is a huge power boost, but to set it all up costs 10 mana which is a bit expensive.

So I just read Burakos, Party Leader. Since they count as four party types, they automatically dome the defending player for 4 damage and make 4 treasures correct? Seems pretty good when paired with Sword Coast Sailor.