Hurricane

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

NV_1980 on Emmara, Soul of the Accord: Weenie Whompin WIP

5 months ago

Hi there! Considering the fact that 'flying' stuff can bother this deck, you could try including the following:

  • Hornet Queen: creates five fliers with deathtouch for CMC7. Not cheap but puts a stop to most things with flying trying to attack you (unless they happen to have first strike and/or indestructible as well).
  • Hurricane: it might cost some life, but it's a nice goodbye to all flyers!
  • Vrestin, Menoptra Leader: creates a bunch of flying tokens that can be boosted easily by Vrestin herself and by many of the other boosters in your deck.

In terms of impact (and here I'm thinking mostly explosion of tokens), I'm very fond of:

  • Cadira, Caller of the Small: this gal turns token generation pretty ridiculous pretty fast if you can find a way to have her attack opponents with impunity. For every token (which includes the rabbits she already generated), you'll create a new rabbit. Pretty sick.
  • Mycoloth: sacrifice a few tokens when this beast of a thing enters the battlefield and then watch your token numbers explode.
  • Second Harvest: pretty scary when you already have a token army.

Other amazing cards in a Selesnya token deck:

  • Idol of Oblivion: so good for additional card-advantage in a token deck.
  • Mirri, Weatherlight Duelistfoil: makes attacking and defending a lot more fun when you can go wide while simultaneously ensuring your opponents can't.

Lastly, you mentioned being mana-screwed (sometimes?). Perhaps just a few additional ramp sorceries can help you out with this. Cultivate and Kodama's Reach are popular ones. If you want to invest a bit more, cards like Nature's Lore and Three Visits are awesome too.

Good luck with this brew!

Squee_Spirit_Guide on Florida Elves

6 months ago

"Some elves are clumsy oafs who enjoy beer," I love it already! I see the life gain in there, is the plan to get ahead on life before playing Hurricane or is it as much a draw-con as a win-con?

Either way, cheers to the ordinary elf!

DreadKhan on Squirrely Wrath!

1 year ago

I saw your update and wonder if you've thought about using some of Green's anti-air effects? Off the top of my head I can remember Squallmonger, Katabatic Winds, and Silklash Spider? There is also Sandwurm Convergence and good old Hurricane that could be helpful? The idea would be to replace removal. Red has Gravity Sphere and Chaosphere, neither is super budget because Red isn't as good at this.

Hope one of these helps, it's very annoying when you get a run of bad luck!

NV_1980 on Fat Bottom Felothar

1 year ago

It's good to see a resurgence of this strat, and this deck plays into it nicely! Some ideas:

  1. Ikra Shidiqi, the Usurper *f-etch*: a bit like lifelink on combat damage for all your creatures based on toughness; pretty darn powerful in this deck.
  2. Oketra the True: with an ability to damage based on toughness, this god suddenly becomes quite the behemoth.
  3. Sidar Kondo of Jamuraa: makes it more difficult to stop many of your attackers during combat.
  4. Silklash Spider: a potent combatant when she's allowed to deal damage through toughness, as well as having a built-in, slightly less powerful, reusable Hurricane.
  5. Skinshifter: great for being multi-functional and can become a 0/8 monstrosity in a flash.

Good luck with this brew!

hyalopterouslemur on Green Fireball | Omnath, Locus of Mana [PRIMER]

1 year ago

Ah, classic Elfball. You might want some lifegain so that you survive your Hurricane tho. Maybe give a creature lifelink somehow?

Oh, and Squallmonger loves Snake Umbra or Keen Sense.

seshiro_of_the_orochi on Which commander for a Simic …

2 years ago

I recently heard of a way to play Eutropia with spells such as Broken Wings and Hurricane to basically play Simic Doom Blade tribal. Sounds like a cheap way.

capwner on Your Sass Is Grass! (Sasaya Combo) *Primer*

2 years ago

Profet93 thanks for the comment and the +!! Yes I had seen Rude Awakening, it definitely does the stuff the deck is trying to do. However I think we only need one untapper 'spell' and I think Early Harvest is a little bit better. Definitely think the card could have a place in a more creature oriented build with Overwhelming Stampede type effects. I agree a little more redundancy on wincons could be good, my first choice would probably be Hurricane.

Beast Within is one of my all time favorite cards, love this freaking card. I also like Song of the Dryads for spot removal. These are in some of my other green decks for sure. This list is so tight that again I think we need to run the absolute best removal cards possible in the available slots, which IMO is Oblivion Stone, Perilous Vault, and Bane of Progress. And maaaaaaaybe World Breaker because the cast trigger gets around some stuff like Humility, but our artifact wipe kills that too. I also had Reclamation Sage for a while. I think removal on a creature is always better here because then we can toolbox for it.

Castle Garenbrig is an interesting one I hadn't really thought of. Kind of a backup plan if we're not able to get Sasaya online? I had Nyxbloom Ancient in the deck to serve a similar purpose but ended up cutting it because it died so easily and we were usually just dead anyways. Garenbrig is more resilient but less powerful. My initial thought is that it wouldn't be useful outside of some really niche situations so maybe would not be worth cutting another basic.

Thanks for checking out the deck and for the suggestions!! Definitely hit me with more if you think of any, or if you have any specific decks you think I should check out. I'm just getting back on tappedout after a pretty long hiatus so the amount of cool decks is kind of overwhelming. I always like seeing underrepresented commanders that can do something unique / have unique building criteria, especially mono colored, so please feel free to send me any lists like this or post them here :)

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