Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
|Have (2)||metalmagic , Forkbeard|
Combos Browse all
|Commander / EDH||Legal|
Elvish Champion occurrence in decks from the last year
Latest Decks as Commander
Elvish Champion Discussion
1 month ago
There are a few cards making very little sense to me:
Primal Amulet - Right now you're running 4 instants & sorceries.
Library of Leng - Are you drawing that much? Is your meta that full of discard? Reliquary Tower would be a better fit unless your meta is really heavy on discard.
Grinding Station - You're playing few artifacts. I think I counted 13. Might be wrong though. Still, most of those artifacts are stuff you don't want to sac.
Tower Above + Bequeathal - Your commander gives shroud to most of your creatures. You don't want to target them 99.9% of the time. Considering your commander and the fact that people will try to get rid of it asap I might go with Myth Unbound.
Most of the lands coming into play tapped. Most of them are subpar.
Adaptive Automaton - Elves have more than enough lords. No need for a non-green creature.
Allosaurus Rider - Although I'm not against this card per se, I think you'll need to play more stuff to make it work. Blighted Woodland and Myriad Landscape + Kodama's Reach and whichever other mana ramp you can add to the deck.
Beast of Burden - There are elves that do this. Heedless One, Jagged-Scar Archers and Drove of Elves (which you're playing) are elves and they get shroud from the commander. The 1st has trample, the 2nd kills fliers and the 3rd has hexproof which is good when your commander is out.
Bloom Tender - This card belongs in multicolored decks. Preferably 3 or more colors. You have several elves that tap for G, costing 1 cmc. At 2 cmc you'll prefer Priest of Titania.
Fangren Marauder - High CMC, triggers on artifacts destroyed only and does something that comes natural to elves: lifegain. Wellwisher is way better.
Llanowar Mentor - You're not playing madness, I don't see anything to abuse cards from your grave... Freyalise, Llanowar's Fury is way better.
Mishra's Self-Replicator - Feeds Grinding Station, I know. Still, not that good, I believe.
Shaman of Spring - Masked Admirers does the same, has the same cmc and is repeatable.
Silhana Wayfinder - I'd prefer Wood Elves.
Spire Tracer - Meh.
Weatherseed Elf - Might work if you find a way of turning your non-green opponents lands into forests. My fav way is Deepwood Elder.
Some cards you might consider:
Lys Alana Huntmaster - Token generation. Self explanatory, I believe.
Marwyn, the Nurturer - Mana acceleration.
Wolf-Skull Shaman - Card advantage. Works quite well with Sylvan Library.
1 month ago
but you're not actually reaching 50 mana. show me the "exact" line of play that nets you 50 mana. because the line of play you mentioned doesn't even come close, despite sounding like a best case scenario. even if you played a land drop on turn 4, you'd have 4 devotion, meaning your lands could tap for 5 mana (since you need 2 of them to activate nykthos) then you'd have 4 from archdruid, and 3 from heritage druid. so thats 12 mana. where does the other 38 come from?
i don't think Elvish Champion has ever been $20. i actually just looked at the cards price history for a couple different versions of it, and it basically topped at $10.
the shaman is actually not comparable to nykthos for the reasons you stated. a swamp might not get you a turn 1 dork, but thats a poor argument grasping at straws. you'd have fetch lands and dual lands like Verdant Catacombs and Overgrown Tomb, and possibly Llanowar Wastes or the GB pathway (darkbore pathway) from kaldheim. you wouldn't just have forests and swamps. plus it can still come down turn 2. if the cost of the dual lands is too much, then it makes sense to not include shaman. but saying "a swamp doesn't get me a turn 1 dork" isn't quite a valid reason in my opinion. you'd likely only have a single basic swamp in the deck anyway, simply in case someone casts Path to Exile or Assassin's Trophy.
Beast Whisperer and Primal Surge should be cut. there are better creatures to spend 4 mana on, and you'll probably just have an empty hand by the time you draw him if elves did their job to begin with. by the time you have the board presence required to pump out 10 mana for surge, you have the board presence to likely just attack and win. it's a "win more" card in elves.
1 month ago
i'm not sure why you wouldn't ever add black, when Shaman of the Pack is so good. and Elvish Champion is pretty cheap. she's like $3 right now. so $12 for basically a win against any green deck. she saved my bacon once when my Tron opponent had 3 Wurmcoil Engine out. i know how elves work and know they can make a decent amount of mana, but i really dont think you're getting "50" mana. the board presence that would require would be enough for you to win before you even got to that point.
Elvish Promenade isn't necessary, as by the time you have 4 mana thats really all you need. you could be using that mana on Collected Company. Fauna Shaman is too slow of a tutor when you could just replace it with another lord. you'd really only need it if you were planning on using specific creatures for some sort of combo, like using Yavimaya Dryad to give the opponent a forest while you have Elvish Champion out.
i actually think Nykthos, Shrine to Nyx is a bad card here. it doesn't give you a turn 1 mana dork, and doesn't break even on mana until turn 3 at the earliest.
1 month ago
I agree with some of the cuts you already did that were suggested by abby315 and Keqing420. I also think you don't need Elvish Champion instead of Ezuri, Renegade Leader. I believe Ezuri is more reliably going to finish games over the champion. Beast Whisperer is part of the deck's card advantage and card playing engine so should stay in the deck without a big overhaul of the deck. Besides being a replacement for Glimpse of Nature in the deck since glimpse isnt Modern legal.
Some more cuts I feel could happen are; Deleting Elvish Promenade. Both Collected Company or Chord of Calling would be better in this deck than the promenade. I understand that the copies of Primal Surge fulfills what either of those might provide for this deck. But they are both way better than the promenade because they can get you your combo pieces. I would consider replacing it maybe with Turntimber Symbiosis Flip if you don't want to play either CoCo or Chord. Partly due to the fact it still puts brakes on your Surges and can serve as a land in a pinch. (Way not needed, I know). It gets more utility elves out like Coco and Chord so would make your gameplay more consistent. Or maybe Lead the Stampede instead?
I also agree that I would also cut the Fauna Shaman until you can get Craterhoof Behemoth. Without the behemoth, you just dont need anything else that badly to tutor up you won't be able to find with surge or your draw engine.
Also, I don't see any value from the copies of Elvish Clancaller. Your deck is more combo and going wide than needing anthem effects. It's activated ability costs way too much for just getting another clancaller. I would cut all 4 and see if your decks suffers at all. Or leave the fauna shamans and promenades and just cut those. Or replace them with copies of Elvish Champion even.
You also dont need anything in your maybe board except maybe Imperious Perfect. Though I would treat that as a slightly better card than the clancallers and wouldnt put them in the deck either. Helix Pinnacle is just picking a different win condition than the Ezuri/possible behemoth route. Metallic Mimic actually provides nothing the deck needs at all.
1 month ago
how are you getting "50" mana? what is the exact line of play that nets you 50 mana by turn 4? the sorceries should be cut for 4 Collected Company and 4 Chord of Calling. the sorceries you have now are just bad imo.
1 month ago
I love tribal decks and you seem to have a solid base for your elves here but there are a few recommendations I have that may prove helpful.
Your commander will be a VERY high target so I would run some protective measures to keep him around like Yavimaya Hollow and Asceticism as it adds some regeneration protection to your commander although some of the options are pricey.
Removal is always useful and a good option is Song of the Dryads being a cheaper option then Desert Twister that as a plus empowers Elvish Champion, forestwalk... no one ever seems to notice that or care about it until your elves get +6/+6.
I personally love Nissa Revane and Nissa's Chosen for the life gain effects and blocker alone, the ultimate is just a bonus. Another fun choice is Immaculate Magistrate, this card is great for making players hesitant to block or attack you and will often eat a removal spell that would have been better aimed at your commander. Funny uses include politicking with this card since the target does not have to be YOUR creatures, you have not lived untill you have seen a 10/11 Birds of Paradise terrorizing the enemy.
Bring doom to your foes by empowering your commander or unblocked attackers with elves like Wirewood Channeler, or any others that can add more then three mana, paired with Umbral Mantle or Sword of the Paruns. One thing worth mentioning is that Umbral Mantle is almost a backup commander empowering mana producers before the attack, most people unfamiliar with the card wont see this coming.
3 months ago
Hey there! Elves are indeed a super fun creature type, I've whipped up a few decks for them in the past, thus I may have some suggestions that may be of use for you! First off, Twilight Mire would make a great addition to this deck, and I can say from experience that they help you quite a bit. There is also Blooming Marsh, which may not be your thing, but works very well for me in some of my decks. Strip Mine/Wasteland can definitely up the power-level of your deck, as almost nothing works better than destroying your opponent's lands, especially since the ability is hard to stop. Ancient Tomb is also an amazing card, and based on the card costs in your deck, I think you could use this quite a lot to your advantage in the deck, especially because you're gaining life. Last but not least, I would possibly recommend Mana Confluence, City of Brass, and Reflecting Pool, if you think your mana base needs it, though I think it looks pretty fine without it. You may also want to replace all your basics with Snow-Covered Swamps and Snow-Covered Forest, as they are cheap, and function the exact same as basics, meaning they are still considered basic lands, etc, except they can be very good if you are facing a snow deck. While this isn't likely, it is always something to consider. Speaking of the mana base, there are some notable cards missing here, and I would consider the following for ramp: Birds of Paradise, Sylvan Caryatid, Nature's Lore/Three Visits, Selvala, Heart of the Wilds, Exploration, Burgeoning, Explore, Emerald Medallion, Sol Ring, and of course Arcane Signet. I understand a couple of your elves can ramp, but its good to at least have 7-10 ramp spells in the deck, and some of the above might be very helpful in that regard. Now enough about the manabase, how about we look into your elves! Here are a list of a bunch of elves you way want to consider: Abomination of Llanowar, Ezuri, Renegade Leader, Marwyn, the Nurturer, Dwynen, Gilt-Leaf Daen, Fauna Shaman, Allosaurus Shepherd, Shaman of the Pack, Elvish Champion, Heritage Druid, Yeva, Nature's Herald, Joraga Treespeaker, Wirewood Symbiote, and many more! You also may want to consider some tribal cards, like Coat of Arms, Vanquisher's Banner, Door of Destinies, Herald's Horn, Urza's Incubator, etc. Last but not least, you may want to include Umbral Mantle, Sword of the Paruns, and Staff of Domination, because if you have Elvish Archdruid, Priest of Titania, or something that gives 3+ mana, you can get INFINITE mana with these cards, making them quite good! Anyways, these card suggestions may not be your sort of thing, or they may give you something to think about, but either way feel free to check out some of my decks, like Double Trouble EDH ⫸PRIMER⫷, and give them some support if this helped! Now I hope this helps, good luck on your deck, and have a wonderful day! Happy tapping!
5 months ago
trocroi i think Elvish Champion is better than Dwynen's Elite if you're not running Shaman of the Pack. plus over half of the top decks right now run green. i remember a game against tron where i was staring down 3 Wurmcoil Engine, and drew Elvish Champion for the win.