|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|Seventh Edition (7ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Creature — Goblin
Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Goblin King Discussion
1 month ago
Daveslab2022 Drogskol Captain Goblin King Goblin Chieftain Knight Exemplar Death Baron Field Marshal Elvish Champion Rageblood Shaman Stromkirk Captain Merrow Reejerey Scion of Oona Pheres-Band Warchief Midnight Entourage Timber Protector .
Also you forgot Master of the Pearl Trident .
Let us now conclude that there is overwhelming evidence says this card should cost 3.
2 months ago
Are you looking to have fun, win, or a bit o' both? A good card for goblins, because you can cast so many is Impact Tremors . In a 1v1 game the pinging will benefit you greatly. I would also try to up your Krenko, Mob Boss to at least a 3-of. That card is insane! If wanted to, you could up Goblin King to 4, and throw in some Blood Moon 's, or (much cheaper) Alpine Moon . That would help you hit the damage home. Mogg War Marshal is pretty good because you get that chump blocker that will be sac'ed anyway (usually that is), and gives you some tokens. If you want to add more 4-drops (kinda not recommended, but whatever) Goblin Trashmaster is a pretty good buffer and removal for pesky artifacts. Goblin Chieftain buffs and lets you swing wide. Goblin Wardriver is good too. I hope I helped! Good luck!
4 months ago
4 months ago
Hello dude, I have a Krenko list with a primer [cEDH] Krenko Combo [Primer] that you might be able to pull some ideas from.
There are three ways to build Krenko, each more scary than the last. First is a straight tribal build where you stick all your favourite gobbos. The second is a more focussed build where you want cards that synergise. The third is a combo build with control elements. I have been playing Krenko for a few years and my deck evolved over time through these three builds.
You look like your somewhere around 2. I would definitely put in Goblin King , Blood Moon and Goblin Sharpshooter . To fit these in, I would pull Goblin Assassin , Goblin Diplomats and Voracious Dragon .
4 months ago
Metallic Mimic is a bit over budget for a single card, but not too different from Goblin King . And yes i can see Adaptive Automaton and Obelisk of Urd on the deck, and i can see them entering in place of cards like Squee, the Immortal , Furnace of Rath or Raid Bombardment .
I typically focus less on lord effects on the deck but its true that they might help on giving bigger damage and surviving weak board clears.
Thanks for the feedback, I will add some changes to the deck.
6 months ago
DigitalEmerald Hell Yeah, Didn't even realize, Trample and First Strike with blocking restrictions for TukTuk would just be plain mean. Goblin Goon could also be a substitue for your Goblin King, not to mention with 4 Goblin Chieftain you get a lot of +1/+1 across the board. You could REALLY capitalize on that trample damage with a few heavy hitters. The Goon might even find his way back in to my deck once I get some more Legion Loyalist
6 months ago
Invert / Invent isn't legal in this deck because Krenko doesn't have blue in his color identity. It would be nice though!
You may also want to consider the following cards:
7 months ago
Cool looking deck. If I could make a couple of suggestions that would keep the deck in budget and on flavor, I think you'll have a much stronger deck. First, I'd like to recommend lowering your mana costs down to just 1s and 2s. This way you'll be faster out the gate, hopefully killing your op on turn 3 or 4. Stuff like Goblin Bushwhacker and/or Reckless Bushwhacker are both very powerful in decks that make a bunch of little creatures. You can also include some goblin synergies in here, like Goblin King or Goblin Piledriver. A big include that I definitely recommend is Goblin Grenade. Some good 2 drops are Mogg War Marshal and Goblin Instigator. So with this in mind, I would cut all the spells above 2 mana, including the x spells, and add more powerful 1 and 2 drops.
Goblin King occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%