Goblin King

Goblin King

Creature — Goblin

Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

Browse Alters View at Gatherer

Trade

Have (2) Forkbeard , Azdranax
Want (1) peace82

Printings View all

Set Rarity
Secret Lair (SLD) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Anthologies (ATH) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Leviathan Legal
Commander / EDH Legal
1v1 Commander Legal
Block Constructed Legal
Modern Legal
Oldschool 93/94 Legal
2019-10-04 Legal
Custom Legal
Oathbreaker Legal
Casual Legal
Limited Legal
Highlander Legal
Canadian Highlander Legal
Tiny Leaders Legal
Vintage Legal
Duel Commander Legal
Legacy Legal

Latest Decks as Commander

Goblin King Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 hours ago

paytongamer: In the last several revisions of the deck since I've added Goblin War Drums the Menace hasn't really been impactful because I am winning through something else that uses the Goblins as fuel. Along the same lines I barely get to use Goblin King's evasion, but he has a higher impact potential. It's rare that the damage being dealt by an unblocked Goblin is actually killing someone, it's more likely the Impact Tremors, Raid Bombardment, or Repercussion is doing it.

This is even more the case now with the recent additions of Skirk Fire Marshal, Valakut Exploration, and Massive Raid. I think if the deck focused more on Krenko, big mana with Goblin Warrens, and prioritized combat step damage, then Goblin War Drums becomes much more impactful. That has definitely been this deck at multiple times since I first built it, which just goes to show how flexible Ib is that you can tailor the deck to focus on so many different styles of play.

DBCooper: Shenanigans is good, especially because it can be tutored like any Goblin creature can, and can be freecast off of everything except Muxus, but I think the larger the table gets the less effective Shenanigans is. The same deck I was describing to paytongamer would do well with Shenanigans, a deck that just makes an obscene amount of tokens so it doesn't really matter than you are only hitting one player at a time because you have 250 Goblins to feed into it.

Ninjew42 on RB Gobbos V3

4 months ago

Coat of Arms would be cool for this. Goblin King is another good card.

Valengeta on Rakdos 8-Whack

5 months ago

Goblin King + Blood Moon combo? Modern is teeming with non-basic lands

Also suggest Aether Vial if you want to invest some more into the deck

Heliogabale on Grenzo goblin deck

9 months ago

Welcome to Commander!

First, your goblin deck is illegal; you cannot play Alesha, Who Smiles at Death in Rakdos because she has white in her color identity.

Second, your mana base could use an upgrade. Command Tower , Blood Crypt , Dragonskull Summit , Tainted Peak , Auntie's Hovel , Castle Embereth , Foreboding Ruins , Graven Cairns , Luxury Suite , Myriad Landscape , Smoldering Marsh , and Valakut, the Molten Pinnacle are all worth looking into for this color combination.

Then, you are missing several Goblin staples, like Goblin Recruiter , Goblin King , Kiki-Jiki, Mirror Breaker .

Finally, Coat of Arms can quickly turn against you. Better use Door of Destinies , Vanquisher's Banner , Icon of Ancestry and Herald's Horn . And Kindred Charge .

Hope this helps, happy building!

stensiagamekeeper on Enduring Goblins

1 year ago

@Tito_Tacito Yeah Goblin King is gas. Only reason he wasn't there is I haven't gone back to update the list in a while.

Idk about warchief. We need the lords to play through Plague Engineer and with the combo package taking up slots there isn't much room for enablers. My rational is we have reasonably fast draws without it while the other half gives us the option of grinding. Giving the grindy half a little extra speed doesn't seem all that important to me but then again what do I know.

Tito_Tacito on Enduring Goblins

1 year ago

I like your sideboard ideas for dealing with the various colors you might encounter. I'm working on modernizing an older goblin deck myself and I'm going to borrow a few of your combos ideas for sure!

Is there a reason you don't have any Goblin King s even in the sideboard for Mountainwalk?

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