Creature — Goblin Warrior
Kicker R (You may pay an additional R as you cast this spell..)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Price & Acquistion Set Price Alerts
Goblin Bushwhacker Discussion
3 hours ago
A few more Krenko-friendly treats to consider: Goblin Bushwhacker, Goblin General, Hellrider, Marton Stromgald, Moggcatcher, Purphoros, God of the Forge, Massive Raid, Magewright's Stone, Gratuitous Violence, In the Web of War, Goblin War Cry, Goblin War Strike, Mob Justice, Roar of the Crowd & Seize the Day.
That's a lot to digest! In the meantime, have an upvote.
4 hours ago
You'll definitely want the curve to be lower if you want to compete with fast combo decks like Jeskai Ascendancy and mid range decks like Junk or Collected Company + Melira, Sylvok Outcast. I'd suggest to remove some combination of Krenko, Mob Bosses, Goblin Rabblemasters, Hellriders, Shared Animosity and Goblin King/Chieftans. They're all valid cards, but you don't need thirteen 3/4 CMC bombs. I'd suggest to take out at least four of these win cons and replace them with Goblin Bushwhackers. They are absolutely brutal if you have a few creatures out already and you kick them, and they are very cheap. Also, Goblin Guide is a definite four-of. A lot of other goblin players that I've talked to dislike the goblin token cards like Hordeling Outburst and Dragon Fodder. They're just a little bit too slow since they can't have an impact until at LEAST turn 3.
I don't mean to say my way is the only way, but here's a few of my favorite cards that I would use instead of your 3/4 drops. Take them or leave them, this is just food for thought: Goblin Bushwhacker, Spike Jester, Signal Pest, and Tattermunge Maniac.
1 day ago
TheDuggernaugh; Ranger of Eos is better off in other decks; the only 1 cmc drop here is not justified to play with ranger of Eos. Also, he doesn't give any trigger boost to the allies.
Goblin Bushwhacker is also redundant for the same reason. He may be a psuedo-Akoum Battlesinger, but I rather have another Akoum Battlesinger or ally. Note that all allies trigger each other.. so I other non-allies in the deck are near redundant.
I would agree that Collected Company is probably better than Join the Ranks. But, effectively, they do the same thing in the same deck; one being having actual non-token creatures and another just tokens to give the ETB trigger.
2 days ago
4x Lightning Bolt - $7
4x Goblin Bushwhacker - $1
4x Mogg Fanatic - $1
4x Mogg War Marshal - $2
2x Goblin Chieftain - $2.50
4x Goblin Grenade - $1
Total - $14.50
2 days ago
Collected Company is probably better than Join the Ranks. Ranger of Eos and Goblin Bushwhacker are also good options. Ranger fetches almost any 2 creatures and bushwhacker can be a huge swing and is another psuedo-Akoum Battlesinger that gives haste to all your creatures.
1 week ago
I know this is a lot of random things but I thought I would post my top priorities in one place to see if people look. I am building 3 decks currently: a Naya Enchantment EDH, a tribal Dragon EDH, and a Goblin Modern deck. I am also helping someone put together an Orzhov EDH deck. If possible, I'd like to get cards for multiple decks at once, but would settle for otherwise if the cards are right. I know there are a lot of cards, but I just wanted to keep options open as well. Some of the cards listed are only wanted from certain sets (will be marked with ~), but most others are flexible.
Teysa, Orzhov Scion
Teysa, Envoy of Ghosts
Guul Draz Assassin
Grave Pact (Would prefer 8th edition)
~ Sorin, Lord of Innistrad
~ Avatar of Woe
Shizo, Death's Storehouse
Caves of Koilos
Temple of Silence
Vault of the Archangel
and other Orzhov/b/w lands
There are others but this is where I would like to start
1 week ago
I've been busy the past few days, so I've only been able to playtest three matches.
The first one, against goblins, was a wreck till I managed to find Ghostly Prison. I wasn't sure about keeping the two in the sideboard, but after that performance, I think it'll stay. Game two, he was too fast with two Goblin Guides, a Goblin Bushwhacker, Goblin Chieftain, and Goblin Rabblemaster turn four. Game three was just like game one.
The next match was Slippery Bogle. After a really oppressive board state with two Ghostly Prisons, Isochron Scepter with Silence imprinted, and Ensnaring Bridge, he managed to snatch the win because I didn't dig up a planeswalker before he found his artifact destruction. I went 0-2 with not much interesting going on im the other game.
3 weeks ago
shadow63 thanks for the input! I think you were referring to Mardu Scout, who is really good, but I think that Goblin Bushwhacker currently works better in this deck, considering it gives all of your creatures haste and +1/0 until end of turn when it's kicked. I'm so on the fence about adding burn in right now...I just don't really know which one would be the most comprehensive. I'll have to do more research. I think the main thing is to get rid of Searing Spear.
|Power / Toughness||1/1|
|Avg. draft pick||4.63|
|Avg. cube pick||7.36|
|Commander / EDH||Legal|
Printings View all