Goblin Bushwhacker

Goblin Bushwhacker

Creature — Goblin Warrior

Kicker R (You may pay an additional R as you cast this spell..)

When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

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Goblin Bushwhacker Discussion

IzzetGod on None

1 day ago

I'd drop Mardu Skullhunter since he enters tapped. Foundry Street Denizen also isn't that good since you have very little ways to trigger him multiple times in a turn. So I'd drop him as well as Valley Dasher because although you wanna swing each turn, you don't want to swing into a big creature that'll just eat yours. Some more Aggressive creatures would be Bloodsoaked Champion, Goblin Bushwhacker, Legion Loyalist and Spike Jester. The black creatures will also work better with Mogis's Marauder by giving devotion.

Also swap Lightning Strike for Lightning Bolt's. They're better since they cost less. And instead of Crippling Blight, play Temur Battlerage.

For Lands, grab some Bloodfell Caves and maybe some Sulfurous Springs to help with getting color screwed.

Duckling on Free Goblins!!

2 days ago

NeonMatrix70

Hmm, with Goblin Guide is this playtesting against "itself" or against other decks? Because in my experience when I play Goblin Guide the damage it deals, generally attacking for at the very least two turns is undeniably worth even if they draw lands. In a run of a game it isn't uncommon to play any combination of either 2x Grenades, 1x grenade and 1x bolt, etc, so their life total where it's becoming lethal without even having to attack is fairly high. I generally prefer getting this early damage out because of the fact that it consistently provides the damage, and the potential land draw isn't something I mind at all. Also important to keep in mind about the guide is that it provides insight on what their deck is turn 1, it can soak up a destroy/deal damage spell, and when combined with their shock lands can really show up on the life total. I won't argue about it working for you or not, it's entirely up to you!

Sorry! I didn't realize you already mentioned that you wanted Cavern of Souls, but yes, definitely a great card in goblins deck. Also helps if you're into playing with groups of friends whom just built, or are building legacy decks. I've beaten Miracles, MUD, Stoneblade and Painter's Servant with majority of credit going to Cavern of Souls.

When I play Goblins, I find I'm using every last card to kill the opponent. I still think AEther Vial is fast, but I don't think it's worth it for putting out a goblin fighting force, because generally I find I don't have enough goblins in hand to make AEther Vial worth it whenever I first tested my deck with the Vials. Obviously, after extensive playtesting on your part you probably know if the Vials work for you or not, but do you think you need some cards to make up for the "loss" of cards in hand? Faithless Looting or Browbeat or something?

Krenko, Mob Boss is definitely the best drop off of Warren Instigator, yes, but what I find is very useful is the fact that since Warren Instigator gets killed almost every single time it's his turn to attack, Krenko, Mob Boss is still able to be played in the following turns, because it's not uncommon to have the 4 lands to play him. He is also just about an instantaneous win when paired with Goblin Chieftain, as I presume you can understand why.

What I use in my decks to make the opponents give a second thought to any possible board wipes and such is Tuktuk the Explorer as he is a giant threat when killed. He isn't a great card to cast from hand generally speaking, unless paired with a Goblin Grenade, but if you ever find that you're at a stalemate of board states against decks such as Elves or potential mirror matchups he is great at turning the tide. Also note, the 5/5 token TukTuk creates is actually a Goblin, therefore any buffs associated with goblins are his to take. Turn three Chieftain, Turn 4 TukTuk, goblin grenade, and attack for 6 isn't a bad combo.

Blood Moon is definitely a great card to have, especially with the eldrazi aggro which took 6/8 places in the last grand prix, it negates pretty well all their good lands that make their deck what it is. If you can't buy them all at once, definitely something to get over time.

Shared Animosity is definitely a fun card and when combined with Legion Loyalist is definitely a huge threat. It has won me more than one game, but at the same time I don't run any Goblin Bushwhacker so I don't know if that effect is enough or not.

Anyways, always fun looking at other goblin decks, and I wish you the best of luck! And as always, don't hesitate to comment back!

Barbarian_Sun_Pope on Red/Black Dash

5 days ago

Sweet deck (+1), haven't seen anyone make a complete dash deck yet, which makes this all the more impressive =). I would suggest Dolmen Gate and Goblin Bushwhacker (he seems like he would be a fan of dash) and his cousin Reckless Bushwhacker. Hellrider feels like it would work well in conjunction with Purphoros, God of the Forge.

Hope this helps.

Thalanza on Burning Tree Zoo (feat Surge)

1 week ago

In your description you wrote Goblin Bushwhacker and I think you meant Reckless Bushwhacker.

SirSgtCire on Goblin Blitz

1 week ago

from sideboard:

-1 Mardu Scout

+1 Goblin Bushwhacker

EV1LP4ND4 on Aggro Goblin

3 weeks ago

Yes those are good cards but the cards aren't worth the mana that is being payed Goblin Piledriver does Goblin Bushwhacker but only for him self but also creates a large creature for the other goblins attacking

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Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Zendikar Common

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