|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Creature — Giant Wizard
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
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Galecaster Colossus Discussion
2 weeks ago
No. Galecaster Colossus has an activated ability which requires paying an activation cost, rather than a triggered ability. When you pay the activation cost for one (by tapping a wizard) you are only making the payment for one of the colossi, not both. Having two out is redundant.
2 weeks ago
So, I have two Galecaster Colossus on the battlefield, and their ability is "Tap an untapped Wizard you control:Return target nonland permanent you don't control to its owner's hand." So if I have two Colossus on the battlefield and I tap a Wizard, does that mean that I can return to the owner's hand two permanents with just one tapped Wizard?
1 month ago
KayneMarco Thanks for the upvote and suggestions.
My friends were all using Kumena, Tyrant of Orazca as the Merfolk Commander but I wanted to do something more novel. Derevi fits into the tap/untap theme nicely. The deck has a Wizard subtheme too.
I've considered the cards you recommended when I was building the deck. Supreme Inquisitor and Lullmage Mentor require 4 other wizards and 6 other merfolks respectively to "turn on" their tap ability. In the games I've played using this deck, it is extremely difficult to reach that threshold, given how common board wipes are in EDH.
Feel free to try them out and let me know how it goes for you though.
On the topic of Derevi, she helms another of my novel deck, which should be getting popular these days, thanks to the Bant Enchantment deck in Commander 2018. Attaching the deck list below to give you more ideas on how you can build Derevi.
Commander / EDH
SCORE: 1 | 15 VIEWS
1 month ago
Just picked up the derevi pre con and was thinking of going with a tap/untap matters theme for it as a way of giving it my own flair. Never thought of going merfolk tribal. +1 from me. I like it. Here are a few more tap creatures I didn’t see in the deck in case you haven’t seen these. Supreme Inquisitor, Galecaster Colossus and Lullmage Mentor. The mentor is even a merfolk. Any to all of these critters would really add to your deck I think.
2 months ago
I like the way you 'tactically' pilot Derevi as I've seen it on Muddstah's channel and I admire it even more with your no stax & no infinite combos rule for your deck. The artwork of Derevi perfectly shows drama of your games: 'always under fire' :)
Have you ever tested Surgespanner? I think the wizard fits your playstyle and works great with Derevi, Empyrial Tactician. Apart from Derevi, Azami, Lady of Scrolls or Galecaster Colossus are enablers for Surgespanner and they are already in your decklist.
I think I don't have to mention synergy with your no. 1 star: Seedborn Muse
1 question: Why Willbreaker was removed from you decklist? Is the card too slow or your playgroup doesn't like it in Derevi deck? :)
2 months ago
This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. I want to focus it on wizards mill where my wizards can help me use my graveyard getting back my instants and sorceries that help mill and draw using Sphinx's Tutelge. Other creatures can be added like Consecrated Sphinx but i'd like for creatures to be mostly wizard. Any help is appreciated.
Commander: Inalla, Archmage Ritualist
2 months ago
Dark Ritual says "add 5 black mana" with Kess out on the field.
You are missing draw. Preordain, Brainstorm, Ponder, Serum Visions are all cheap ways to draw cards and keep cards in your hands. I feel you constantly sit with no cards in hand which isn't good with a spell based commander.
Kess, Dissident Mage is a commander that needs spells. I have 32 spells in my deck and I feel I need more. 23 spells is not enough. You're almost better off running Marchesa, the Black Rose as your commander in this deck.
Counter-spells is needed also. I honestly don't know how you could run a spell based deck in blue, without running a couple counter-spells. Counterspell, Dispel, Negate, Counterflux, Mana Leak are all some you should consider.
4 months ago
jessniem I generally find that Yisan isn't too worried about to begin with, once you opponent/s see you get 3 uses in 1 turn he might be removed, but at least you can use him in response. I usually try and get Sylvan Safekeeper out before dropping him, when your opponent/s know you can easily protect him from spot removal they'll likely not bother trying as it's waste of their spell.
I usually go up the same chain of creatures;
1 - Serra Ascendant
2 - Harbinger of the Tides to bounce something
3 - Reflector Mage to bounce something
5 - Seedborn Muse no explanation needed
6 - Prime Speaker Zegana to refuel hand