Creature — Zombie Giant
When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Printings View all
|Mystery Booster (MYS1)||Common|
|Modern Masters 2017 Edition (MM3)||Common|
Combos Browse all
|Commander / EDH||Legal|
Grixis Slavedriver Discussion
1 week ago
if this deck is for casual then i'd say its pretty alright for a fun break from the norm. Only 10 cards short of a commander deck too if you want to go that route. But if you're looking for more competitiveness, I'd say to do the following:
The first thing we need to do before anything, is to figure out the strategy we're going for. Obviously a token based liliana deck is way out of reasonable budgets. The blue you added does give me an idea for a control based zombie deck.
So the first thing to do is remove the cards above 60 that we wouldn't need, along with cards that will don't either assist or protect our strategies. I would start by removing the following: 2 - Advanced Stitchwing. 2 - Certain Death. 1 - Collective Brutality. 1 - Corrupt. 1 - Corrupted Roots. 2 - Disentomb. 1 - Doom Blade. 1 - Essence Harvest. 1 - Gnawing Zombie. 1 - Grixis Slavedriver. 1 - Grixis Grimblade. 1 - Hunted Ghoul. 1 - Haunted Dead. 3 - Ingenious Skaab. 4 - Laboratory Brute. 1 - Lamplighter of Selhoff. 1 - Maalfeld Twins. 2 - Macabre Waltz. 2 - Midnight Recovery. 1 - Mistvein Borderpost. 1 - Moan of the Unhallowed. 2 - Paranoid Delusions. 1 - Polluted Dead. 2 - Psychic Strike. 1 - Recover. 1 - Rise from the Grave. 1 - Scrapskin Drake. 1 - Shambling Attendants. 1 - Sibsig Host. 1 - Sibsig Muckdraggers. 1 - Sidisi's Pet. 1 - Sip of Hemlock. 1 - Skinrender. 1 - Spineless Thug. 1 - Stitched Mangler. 2 - Thraben Foulbloods. 1 - Strange Augmentation. 1 - Undead Executioner. 1 - Zombie Outlander. 15 - Swamp. 10 - Island.
It IS Quite a lot, but it's because we need to make room for the cards that'll make the bulk of our strategy, not to mention there are cheaper, better alternatives to most of these cards (lands were removed because the mana base will be changed later). With these cards taken out, that leaves us with the following: 3 - Cemetery Recruitment. 1 - Ghastly Conscription. 1 - Sign in Blood. 1 - Graf Harvest. 1 - Rooftop Storm. 2 - Gavony Unhallowed. 1 - Jhessian Zombies. 1 - Vedalken Ghoul.
these are pretty linearly focused for an effective strategy. to fluff out the rest of the cards for the deck, I'd recommend:
+1 - Cemetery Recruitment. +3 - Sign in Blood. +4 - Mana Leak. +3 - Duress. +3 - Vedalken Ghoul. +3 - Jhessian Zombies. +1 - Rooftop Storm. +4 - Go for the Throat. +4 - Rotting Rats. +3 - Claim / Fame.
4 months ago
At first I was just thinking about I could I do to not just use Unearth straight, as you said. However, I slowly started to think about Ephemerate and it seems like a great ideia! I wouldn't even change the core ideia of the deck.
Right now, I'm thinking about losing some of the raw power by cutting things like Hell's Thunder and Sedraxis Specter and maybe go the more controlling side, with things like Rotting Rats for hand control, Extractor Demon as maybe a one or two of since unearth kinda combos with his ability to mill which could allow me to fuel my graveyard, First-Sphere Gargantua for repeatable card draw, Grixis Slavedriver for token generation and, of course, Anathemancer , altough the later I think is more suitable for the sideboard.
Throughout the day I'll be thinking about how to make a Mardu overhaul to this deck.
Thanks for the awesome tips, Funkydiscogod!
11 months ago
Great deck! I too have been quite interested in the potential of First-Sphere Gargantua . I quite like your inclusion of Kaya's Ghostform . It's quite brilliant in conjunction with Gargantua. May I suggest you consider Grixis Slavedriver ? I've found that he often works as copies 5-8 of Gargantua, e.g. a large threat with unearth that brings value even if immediately answered.
2 years ago
You can replace Quest for the Gravelord with Rooftop Storm for starters. It may be only one mana, but its effects are not very good since a single flicker effect will erase the 5/5 token. Cemetery Reaper should replace Ghoulcaller's Accomplice since Reaper's ability is instant speed, so you can respond to a reanimation target from an opponent's grave. The Scarab God is the exact same CMC as Possessed Skaab, and has it's own natural recursion. Grave Titan should replace Grixis Slavedriver when you get the opportunity as the titan makes twice as many zombies for simply entering the battlefield, and attacking.
4 years ago
I would definitely have a play set of Crypt of Agadeem, and Extractor Demon and consider at 3 to full set of Viscera Dragger. Not to mention at least 3 copies of Grixis Slavedriver, a play-set (at least three) of Gravecrawler and full set of Golgari Grave-Troll, seeing that they are no longer banned. Optionally splash in Haakon, Stromgald Scourge, Nameless Inversion to cast from the graveyard for creature removal by using Haakon's ability. Also up to two Jarad, Golgari Lich Lord and big baddies that you can scavenge, hell even add 3 to 4 Nighthowler... But your mandatory for Unearth Dredge is always going to be Crypt of Agadeem, due to graveyard being filled with critts, Extractor Demon for the milling when your unearths leave play, I would do Demon as last priority to the grave... Viscera Dragger is a no brainer, due to the fact you get a new card and a black mana for your Crypt... Grave-troll is a no brainer, and optional but would give you a good combo would be Crypts and Slavedriver and Graverobber, you make alot of tokens soon with Slavedriver.