(1)(Red), Sacrifice a creature: Destroy target nonbasic land.
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|Commander / EDH||Legal|
Shivan Harvest Discussion
2 months ago
Nice list! You might like these: Tome of Legends, Phyrexian Altar, Shivan Harvest, Dark-Dweller Oracle, Panharmonicon, Aetherworks Marvel, Heirloom Blade, Locket of Yesterdays, Treasonous Ogre, Hissing Iguanar, Lightning Coils, Goblin Matron, Bottled Cloister, Neheb, the Eternal, Thornbite Staff, Coveted Jewel (for welder shenanigans)
3 months ago
I. Love. Goblin decks.
And this is a good one.
Next I would recommend Furious Assault. You're heavier on token production than creature spells, true, but the idea of any weenie deck is a-little-at-a-time, so since you're casting creatures pretty much every turn, it would help. Also synergies somewhat with Fires of Invention, and Torbran, Thane of Red Fell.
Lastly, you have a lot of mana ramp, but a somewhat low mana curve. I like the suggestion of Winter Orb mentioned earlier, but also I might include some amount of land destruction. Your opponents will need their land more than you do. Cheap spells like Raze and Tremble, permanents like Shivan Harvest, and bigger spells such as Tectonic Break, just to list a few examples. You might even be better served to use these in place of some of the mana ramp you're running, and could include Aether Vial to compensate.
Sorry for the novel. Looks pretty awesome already.
4 months ago
Very nice for a first deck and especially given the tight budget! You might like Nephalia Smuggler and Synod Sanctum since they let you keep the creatures you steal. Also if you find you need more sac outlets, Shivan Harvest , Carnage Altar , and Evolutionary Leap are decent.
4 months ago
Nice list! Shields of Velis Vel seems like it'd be fun in response to a boardwipe. You might like these too: Shivan Harvest , Dark-Dweller Oracle , Runed Stalactite , Amorphous Axe , Second Harvest , Parallel Evolution , Magewright's Stone , Thousand-Year Elixir , Hua Tuo, Honored Physician , Ghired, Conclave Exile , Rootborn Defenses , Song of the Worldsoul , Wake the Reflections , Bloodspore Thrinax
6 months ago
You might like these: Reyhan, Last of the Abzan , Kalonian Hydra , Kazarov, Sengir Pureblood , Deathbringer Thoctar , Sek'Kuar, Deathkeeper , Gutter Grime , Tooth and Claw , Hell's Caretaker , Whisper, Blood Liturgist , Ezuri's Predation , Sakura-Tribe Elder , Evolutionary Leap , Shivan Harvest , Fleshbag Marauder , Merciless Executioner
8 months ago
I always liked elves. I have a few suggestions:
Concerning your land-base: I think you should cut Command Tower and (maybe) Reliquary Tower . Since your commander is mono-colored, Command Tower is only ever going to produce ; however, it will never be a forest or a basic land. This means that you cannot untap it with Arbor Elf and it dies to Blood Moon , Back to Basics , Wasteland , Ruination , Magus of the Moon , Dwarven Miner , Dwarven Blastminer , Shivan Harvest ... I think just a regular Forest is significantly better, as you generally want to avoid undue risk. Reliquary Tower is a bit trickier, and it will depend on how the deck plays. However, as a general rule, if you have an excess of seven cards in hand, then you should have a developed board to support it and either win or get down to seven. I have long ago stopped including unlimited hand-size effects in my decks, and I've never needed one since; however, if your experience with this deck says otherwise, do please ignore me.
Gaea's Cradle is amazing, but also about the same price as a used liver. For that reason, you may have more luck running something like Growing Rites of Itlimoc Flip, which is essentially the same card (though slightly slower), and much more affordable. Pairing this with Deserted Temple results in instant fun.
Your general has an Overrun effect stapled onto him, so I'm assuming that's how you generally plan to win. However, my experience has always been that if your commander is your only win-condition, your opponents will learn that and keep him off the board more or less indefinitely. I suggest running one or two alternative but similar effects: Triumph of the Hordes and/or Craterhoof Behemoth . Triumph of the Hordes has the advantage of not actually needing a full board to be lethal -- in EDH, 10 points of poison still kills a player. Craterhoof Behemoth is around $30 nowadays, but it happens to be sorta an insanely good card -- especially if you tutor it out with Natural Order or similar effects.
One of the main weaknesses of 'go wide' creature decks is that they tend to be soft to mass-removal. The best way to counteract this is by keeping a full hand, meaning that card-advantage is at a premium. Slate of Ancestry is a great way to keep generating advantage from a full board, and if you hold up mana you can activate it in response to a Supreme Verdict or similar effect. Beast Whisperer is an elf I'm surprised to see you aren't running. Skyshroud Poacher , while not an elf himself, can grab you your duders without having to bother casting them -- if he and a few other cards are what you have left in hand after a wrath effect, he can help rebuild your board.
There are some meta-specific cards you might find helpful. Gaea's Herald , Carpet of Flowers and Choke are all good in a blue-heavy meta. Compost is another draw engine that frequently nets cards, as black is generally the second best EDH color (after blue). Veil of Summer is a good card born of M20.
Right. That's all I got... hopefully you find at least some of it helpful. Good luck!
9 months ago
I BUMP BECAUSE I NOW NEED TO OPPOSE LIERARY ORIGIN, BAKA YAROU!
After hell on earth to think of a name for my Yarok, the Desecrated , I got one:
("The Elegy of the Finale (Or "Demise") of the Genocide.")
All Lament of Bala Ged stanzas included.
But, I still have some ideas for the Half Equip-GoLion, & Half Saprocide deck that is in dire need of such Ideas I chose; then I'll leave it there. I actually more recently than not, some that works really well, to just suckage. I posted this ; I know I shouldn't be clingy at all, but here they are:
These are the best I can find, but what to keep? I'll leave it to you.
As for the decks mentioned still, I'll simplify them if that's what is demanded. Xantcha needs 13 cuts, Neheb needs Artifact draw, & cuts not just from an incompleat Maybeboard I treat as a Hotseat section, but from you. Kadena has a Hot seat at 100 for a chance to stay in the deck, only to replace w/ whatever means. Same for Pirate Tribal with Brass. Is it worth being as simple as it gets? I just find those words as too compacted, & not for the better; not like this at least. What would you recommend for any of this? I just made a Micro-sized things I want for each deck, & I only confused it more that I would through thorough detail. Any suggestions? I'm literally about to make a Follow-up of this forum post if this Phails.
1 year ago
Very Solid. There are some sub-optimal choices imo, but overall, nicely focused.
Shock is just not worth the slot in EDH. Leyline of Lightning is ok, but can be pretty mana intensive to keep using, especially in a land destruction deck, I don't see it being worth it. Guttersnipe is always nice, but with you creature wipes, you might kill it without a big payout. Keep an eye on how many X spells you have too, you might be shooting yourself in the foot, unless you add more artifact ramp, like a Fire Diamond and Ruby Medallion . Treasure Nabber can put everyone between a rock and a hard place if they are using artifact ramp. You'll also need some more card draw so that your single target removal keeps up with the board. Pyromancer's Goggles can help keep you up with 3 other players. If you fall behind, Acidic Soil and Price of Progress might be nice backups. Mana Web , War's Toll , Tectonic Instability might slow everyone down too.
Red has a huge weakness: Enchantments. You might want to add some enchantment hate, just in case. Even though they are costly Meteor Golem and Spine of Ish Sah are ok. Enchanter's Bane could fit in here real well.
I know you love your goblins, but I think Stuffy Doll is just better than Mogg Maniac . If you really want to anger people, mass land destruction is best: Ruination , Obliterate , Jokulhaups , Decree of Annihilation , and Impending Disaster are the most well known. Even an early game Tremble could be infuriating. If you your deck can get some tokens, or just fodder creatures Shivan Harvest might be fun. Mine Layer would cause a lot of frustration. So would Price of Glory , but it can hurt you too. I personally love Volcanic Offering because it can make someone mad at someone else. Bend or Break can divert some attention from you too.
You don't need to take any of these suggestions, but they might be nice ideas for a sub theme, or a different way to think about how the deck could be run. I am not looking forward to this monstrosity lol