|Commander / EDH||Legal|
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(1)(Red), Sacrifice a creature: Destroy target nonbasic land.
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Shivan Harvest Discussion
1 month ago
If you'd like to add more insult to injury I'd use cards like Tainted AEther, Shivan Harvest, Vampiric Rites, and Erratic Portal as other ways to trigger the leave the battlefield effect before the enter the battlefield effect. Flameshadow Conjuring and Panharmonicon can also double those triggers as well.
1 month ago
Scathain I really didn't know about the Mask of Memory and Rogue's Gloves as I have a ton of value engines already, and the cards aren't stellar in and of themselves. That being said Tooth and Claw didn't seem like the bomb either, but I suppose it's better. As for Mask of Avacyn - I just really didn't like the equip cost, but you're right, it's good :DD
I've literally never played with land destruction, but I hear it's pretty good in voltron so Shivan Harvest looks perfect for the deck, but it's gonna take me some time to slot it in. Thanks a bunch!
1 month ago
I'd probably take out Mask of Memory and Rogue's Gloves, and put in Mask of Avacyn and Tooth and Claw instead, as I'm guessing people will usually be blocking your commander once you get a few equipments/auras on him. Depending on how evil you want to be, Shivan Harvest might also be worth considering.
4 months ago
Regarding Heartless Hidetsugu, yeah its a five mana card that can halve peoples life but it needs haste and i don't have any haste enablers. Also if you don't draw him early it gets worse.
I was wondering what do you think about Quest for Pure Flame?. Its cheap,easy to trigger, you loose the devotion, its a threat that people must deal with or you will deal a lot of damage in 1 turn and i like it more than Furnace of Rath.I know its a 1 turn only but doubling your damage for 1 turn can be really good imo.
4 months ago
Alright. For maximizing creatures... How do you feel about Shivan Harvest? Also, you said you want to speed up games, Heartless Hidetsugu may do that. He's quick, and you should be able to end games with him and Purphoros quickly.
7 months ago
So here are some of the cards that might help with your Meta.
First Choice: Altar of Dementia, Perilous Forays, Scapegoat, Last-Ditch Effort, Renounce, Plunge into Darkness, Goblin Bombardment
Seconds Choice: Phyrexian Altar, Ashnod's Altar
Third Choice: Shivan Harvest, Tooth and Claw, Undercity Informer, Disciple of Griselbrand
I didn't really list them in any order. Evaluate them and let me know what you think.
8 months ago
On my Locust Deck I set up 3 possible win conditions, depending on the deck you're facing of:
2- control/direct damage. We assume we cannot attack for some reason or we must just stop some threatening creature Opposition, Shivan Harvest, Goblin Bombardment, Kyren Negotiations, Psychosis Crawler, Throne of the God-Pharaoh, Impact Tremors, and our beloved Purphoros, God of the Forge. In most of the cases we draw to create locust that will be used as gun-powder
3- Win by MILL. Yes. Here we can use two very understimated cards which are Sphinx's Tutelage and Altar of the Brood. The Altar is sick in this deck because everytime you draw, every enemy will mill the same. Make a Wheel of 7? they also mill 7 [and you have the locust BTW]. Altar of the Brood and Fascination act the same. If you sac your locusts to an Ashnod's Altar, you can draw-kill someone with a Stroke of Genius or the like.What about killing one opponent with 10 locusts pumped by shared animosity and then sac to Altar of Dementia to insta-mill another opponent? LOL.
anyway, that's my deck built on a relative budjet plus the cards I already had
8 months ago
illumfolly: Thanks for commenting!
Mana Echoes - I had this card in a long time ago, but the deck isn't built to take advantage of it. The curve is really, really low, and the only X cost card I have is a sideboard of Rolling Earthquake. When I played Echoes before I would quite often make 200+ colorless mana the turn after it went down, but any turn after T3 I only have one or two cards in hand, and neither of them can take advantage of all that colorless mana.
Wildfire/Burning Sands/Keldon Arsonist - The problem with a deck like mine and effects that have a land sac effect means I can't do anything in response to it. Keldon Arsonist for example, if I spent the 1 colorless, and then sacc'd two lands to active his ability, I can't then sac them to Ib before they go to the graveyard because it's part of a cost and doesn't use the stack. With a cycled Decree of Annihilation or a Boom/Bust I can respond to the destroy trigger with an Ib sac, and still get Goblin tokens out of a symmetrical spell. To go with the land destruction suggestions though, I used to run Shivan Harvest and a Ruination, and realized that the land destruction got me a ton of hate that I often couldn't survive through, while Price of Glory/Price of Progress/Blood Moon/Magus of the Moon/Acidic Soil had a better ultimate effect, and I had a lot more control over the table hate too. I'm always on the lookout for more "land dysfunction" or control type of effects though! I sideboarded Mana Web just because I want another 1 or 2 stax effects that deal with land specifically.