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As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
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Arcane Adaptation Discussion
23 hours ago
Conspiracy and Xenograft are other abilities like Arcane Adaptation that could turn all your creatures into Ninjas, I'm not sure how many copies of that type of ability you want, but either way that's a cool answer to there not being too many ninjas, I might run with that idea as well once I build Yuriko, +1
1 day ago
Arcane Adaptation to make it that some of your creatures synergize more with some others?
2 days ago
6 days ago
Is it me or there's actually no reliable and (more importantly) easy way to go infinite mana? Sure Necrotic Ooze shenanigans, and there's a bunch of crazy mana enabler don't get me wrong, but with all the tutor you have you can easily integrate easy and cheap combo in your deck (Basalt Monolith + Rings of Brighthearth to name a few) as plan B. A cute Swords to Plowshares and you're down for some turns in other cases. You should diversifies your combos.
I suggest Umbral Mantle; on ANY of your heavy mana producer is an infinite combo (works with Priest of Titania, Arbor Elf, or even Necrotic Ooze in some extend). That's mostly if you stay with the enchanted land plan (which I wouldn't do but we're all different player, do what you like).
If money isn't your problem (I don't think it is), you should also consider Doubling Season, or even Parallel Lives, or moreover Primal Vigor if you don't mind helping others. They are just crazy unabler for token decks. Any of these with Ashnod's Altar (I'll talk about that card in a minute) is infinite mana with your commander in play; don't need Necrotic Ooze, don't need Devoted Druid, just an easy infinite combo that wins the game.
But the important part; play some sac outlet. Relaying on others board wipes is just dangerous (relaying on others at all is). I know the deck has A LOT of tutors and way to get your combo out; Protean Hulk and Razaketh, the Foulblooded are crazy tutor target/combo unabler, but a Path to Exile can kill the deck if you can't protect them .Spawning Pit, Viscera Seer, Ashnod's Altar will work (the 2 last ones are my favorite). Protects your saprolings against mass-bounce/exile/flicker which would make them disappear without killing them (Evacuation and Cyclonic Rift will kill your combo). You can also kill your board in response to a Decree of Pain or even a Living Death for max value. I can't say it too much, you NEED sac outlet for your combo, it's necessary.
And just because I love this card: Conspiracy. It changes the creature type of all your board to saproling (in your case); gives a lot of reach to your deck. But it might be underwhelming. Arcane Adaptation is all around way better, but ya know... blue.
There's some card that just wouldn't make the cut if I was you. Dark Confidant, Reassembling Skeleton, Bloodghast and Abrupt Decay are just underwhelming in commander IMO. Cabal Therapy and Collective Brutality (unless you intend to target yourself as a way to discard prematurely for a surprise win) are just REALLY underwhelming. Target discard in commander is no legacy.
All the cards I proposed don't go out there way off of your play style, so I hope you take it greatly :D
1 week ago
Wow you completely changed your deck! So much for the defender theme ;)
I think you have to watch out with cards that draw a lot of hate without gaining you that much. Cards like Blind Obedience paint a huge target.
Avatar of Slaughter can backfire, but the Propaganda effects might keep you alive. Seedborn Muse can help you negate the negative part for yourself. In your deck I would run it instead of Freed from the Real
If you're looking for a nice surprise swing. You could add Arcane Adaptation, Mirror Entity and Shields of Velis Vel. This way your deck can become a tribal deck out of nowhere. If you combine it with Triumph of the Hordes things can be over pretty quickly.
Rogue's Passage is a great card to sneak in damage with Karona or safe Karona when she is in control of an opponent and is about to be killed in combat. I also would take out some black source and add more white.
1 week ago
I have one, major peice of advice- if you are abusing weird tribal synergies, hexproof and shroud are amazing, and haste is even better.
To that end, you can also look at miracle effects and Counterbalance as a back up plan, letting you have multiple payoffs for stacking your deck.
Sage of Epityr to set up a bunch of turns with a Devastation Tide and a Wanderwine Prophets followup is terrifying in this list. Just make sure you plan a bunch of good lines for turns 1-4, and have somtething you want to be doing and a workable backup on each of them, and the rest of the deck will fill itself in.
Also, keep in mind that you can only name one creature type with Arcane Adaptation. Your Turntimber only ends the game if you name ally, while your slivers want you to name sliver. You'll want to plan around this- even if its only to drop a well timed Shields of Velis Vel.