Arcane Adaptation

Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

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Arcane Adaptation Discussion

avedium on Brass Pirates Deck help

1 day ago

Drakorya
Wow thanks a bunch! If I were to run some of the non-pirate creatures you mentioned like Thassa, God of the Sea, Wonder etc. I might have to run some things like Arcane Adaptation, if there are that many cards that can change my creatures' types. Teleportal has been on the aquire list for a long time, and I might just cave and order it online.

ERoss8
And a cheap one, at that. Keeping the monarch shouldn't be a huge problem if I can solve my evasion issue.

Steelspike
A fine combo! I'm not entirely sure if I can pull it off reliably though. Perhaps I could run Mastermind's Acquisition along with Diabolic Tutor and some other tutor cards to get my hands on the combo more effectively, but it would be tough.

Thanks for the suggestions all! I should have mentioned that I'm trying to keep the mana curve of the deck relatively low (peaking at 4), but honestly I might just cave and get some mana ramp.

Danno1011 on Esper Win Con Help

2 days ago

I like the contract idea. I wish I had known about Arcane Adaptation a while back. The CMC and I'm pretty sure the price is cheaper than Conspiracy. Thanks for the ideas Homelessguy.

Homelessguy on Esper Win Con Help

2 days ago

You could also run Liliana's Contract(( this is a card coming out in m19 but for some reason the link will take you to a deck)) but it basically says for three colorless and two black when it comes in a play lose 3 life draw three cards at the beginning of your upkeep if you control four or more demons with different names you win the game, with Arcane Adaptation naming demons!

yebvas on Dean's Redundant Redundancy

3 days ago

@TheRedGoat: I did have Arcane Adaptation in an earlier iteration of the deck but took it out. The problem is that this is a singleton format, and there's no guarantee I will hit the Adaptation all game, even with so much card draw. If I don't hit it, all of those non-wizards become much less valuable for me.

I am thinking about putting in a Tempest Djinn as another wincon. I have been able to win a couple games in my limited play-testing of the deck through sheer board control and chunking with my lowly wizards.

TheRedGoat on Dean's Redundant Redundancy

3 days ago

Any thoughts on Arcane Adaptation and running non-wizards with just flat good etb effects? It does look like you've got card draw and controls spells only right now. No big beater to really help you finish people off.

NV_1980 on Invisible Ninja’s In The Room

3 days ago

Hi High_Priest_of_Avacyn,

Thanks for commenting! I like both your suggestions; they make sense. Maybe it would be nice to replace Archetype of Finality with Sun Quan, and Underworld Connections with Arcane Adaptation. I'll see if I can make a trade and get these cards in my deck. Thanks again.

Regards,

NV_1980

Exxie97 on Zur's Rebellion ($20 Budget)

3 days ago

@Jerolekk
Right now this deck is tailored to consistently execute the Timestream Navigator combo. The Mercenaries are more cheap tutors in place of the more expensive rebel tutors. The idea is to use Arcane Adaptation to take advantage of the tutors you have in play. Then if you need to switch between the two, search for Flickerwisp to change Arcane Adaptation to what you need. I'm working on making this deck more flexible/reactive and less reliant on the Timestream Navigator combo, but for now the mercenaries are in the deck for consistency.

High_Priest_of_Avacyn on Invisible Ninja’s In The Room

3 days ago

The card Arcane Adaptation would allow Higure, the Still Wind to tutor for any creature card in the deck. Also Sun Quan, Lord of Wu would be a great asset in making your creatures near unblockable.

High_Priest_of_Avacyn

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