Arcane Adaptation

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Arcane Adaptation

Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Arcane Adaptation Discussion

SynergyBuild on Does this Count as Annoying?

1 week ago

The main reason Zur is used with Persistent Petitioners is for Arcane Adaptation . It turns all of your field to advisors for easy wins. You only need ~10 Petitioners in the deck and can replace the other 18 you run with better creatures, unless you are really into the Thrumming Stone victory condition.

I would personally recommend Dovescape in the list, and Necropotence , just first thoughts.

Necro is better than Arena, and is just super strong, whereas Dovescape with a type changer like Arcane Adaptation and a petitioner with just a few casts wins games really easily.

Cuickbrownfox1 on Scion of the Ur-Dragon Aristocratic Shenanigans

1 week ago

I actually usually don't have problems with getting mana, the majority of my problems comes from having a lack of black mana. Having more ways to get either Arcane Adaptation or Conspiracy is always really helpful. I was considering running a dragon in this deck, just so that I could come out of nowhere and have something big, even without Arcane Adaptation or Conspiracy . I will definitely add Crux of Fate and Privileged Position although I don't know about Sterling Grove . As for Farseek and Nature's Lore they definitely seem a lot better than the signets. Thanks for the help!

xaarvaxus on Scion of the Ur-Dragon Aristocratic Shenanigans

1 week ago

Well, this is an ambitious game plan but let's see if anything below is something you think might help:

Zur the Enchanter could fetch the Arcane Adaptation and put it directly into play. It looks like the deck really relies on this or Conspiracy being on the board to function optimally so with that little redundancy of effect, more search is good.

Because those 2 enchantments are so important, I would add some ways to protect them from being removed from play: Privileged Position , Sterling Grove , Spellskite , Negate [or other counterspells of choice], heck, even a Standard Bearer would suck up things like Beast Within or Chaos Warp that targeted what was making every creature a dragon. The deck looks like it can limp by without them but why go through that?

If your creatures are all going to be dragons, your boardwipe of choice is probably Crux of Fate .

I play a couple of decks in this style and Fauna Shaman is a tool I rely on to pull together creature combos.

As for the mana base, well, 5 color is tough without true duals but green does give you Farseek and Nature's Lore which might be better plays than the signets as you could tailor what color combo you needed. Cavern of Souls is of course an upgrade but also expensive so probably out of reach. YMMV but I don't know how you are able to play with only 31 lands.

Natalbee on Undead Cats

2 weeks ago

Varina, Lich Queen low-key looks like a cat to me. Opens you up to Arcane Adaptation to make everything cats and Frost Lynx , Illusory Ambusher .

goodair on Looking at doing 5-color aristocrats

3 weeks ago

Reaper King with Arcane Adaptation and Conspiracy is pretty brutal if you wanna go down that path. Those 2 enchantments can go into the Atogatog build too if you want something more janky.
Other than that I agree with DAWT_PLAWT with going 3 colors or even going with the new Teysa Karlov . Just make sure you go at minimum black/white/x since those are the best aristocrat colors.

bushido_man96 on I wonder if Arcane-Related cards ...

3 weeks ago

Cryptolith Rite is a good mana fixer/ramp card, but you might need more ramp to go to. I'd also recommend running Zendikar Resurgent along with Mirrari's Wake. Aura Shards is a good card, too.

I'd cut Abrade and Vampiric Tutor . Abrade isn't that great, and there are better options you are already running. I think you could cut Vampiric Tutor as well. Yeah, its nice to tutor, but is there one thing you absolutely have to go get to make the deck work? I like tutors, but I don't know if its what you are looking to do here. You can cut both Arcane Adaptation and Conspiracy . You've only got a few creatures that aren't spirits already, and using two slots to make them not spirits isn't really worth it, and you've got Karmic Guide which could get them back into play if they die because they aren't buffed by your lords. You've got a decent amount of beef in your deck, so you might look at Door of Destinies and Coat of Arms . Are they just win-more cards? If you find you don't have trouble dealing damage and knocking out opponents, then you could probably scrap them, too, to make space. But play it out, and see for yourself. I know those are fun cards to cram into tribal decks, but they don't really need to go into every tribal deck. Sensei's Divining Top could probably go, too? I get that its a great EDH card, but you could probably live without it if you're needing to make room.

What I do see is a lack of card draw. You've got Rhystic Study and Beast Whisperer , which is good, but not much else. Cards like Shamanic Revelation and Rishkar's Expertise are good draw spells, and Rishkar's Expertise will let you likely drop a fatty you've just drawn. Black has great card draw options, like Greed and Phyrexian Arena to name a few. Kami of the Crescent Moon is good card draw and a spirit, which fits your theme nicely. There's also the aforementioned Zendikar Resurgent , which provides both card draw and mana ramp.

I hope I was able to help with a few cuts, at least.

Minathia on Yuriko edh

4 weeks ago

PartyJ on The Man,The Myth,The Mill | Persistent Petitioners

4 weeks ago

It's always a pleasure to see you pass by Daedalus19876. Card choices are becoming harder and harder and I already felt that the mana curve should ideally drop some more. Assembly Hall and Doubling Chant both share the burden of being too costly to cast. Where Pack Hunt does not have the impact other tutors can have and Nantuko Shrine and Arcane Adaptation do not help me get to victory faster. We have reached a point where it gets really hard to cut something for a card that actually means a mayor improvement to the deck strength. If I misjudged it, please point me on my flaws :p

Leyline of the Void however is one that could keep me away from a world of hurt. If only I knew which tree to cut... Maybeboard material for now, as there is always room for improvement! Thanks!

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Arcane Adaptation occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Blue: 0.03%

U/B (Dimir): 0.16%