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: Add to your mana pool.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)
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Zoetic Cavern Discussion
2 weeks ago
Exept for Lumithread Field and Zoetic Cavern, which have morph abilities, you can't turn non-creature morph/manifest cards face up. It does work pretty much the way you said for those two though if you use their morph ability though.
4 weeks ago
dont use 21 Wastes use a few because ghost quarter and so on, these are better options yes tron is just a waste with only upside. Ash Barrens, Blasted Landscape, Blinkmoth Nexus, Buried Ruin, Darksteel Citadel, Zoetic Cavern, Wasteland, Urza's Tower, Urza's Mine, Urza's Power Plant Rogue's Passage, Mutavault, Mishra's Factory, Geier Reach Sanitarium, Ghost Quarter, Homeward Path, Inkmoth Nexus, Tectonic Edge, Shrine of the Forsaken Gods, Sea Gate Wreckage, Reliquary Tower, Nephalia Academy, Mystifying Maze, Ghost Town, Dust Bowl, Drownyard Temple, Deserted Temple, Arcane Lighthouse, there are more, all of these are strictly better Wastes make sure to have few in your deck, weird stuff happens it's a multiplayer format.
1 month ago
Oran-Rief, the Vastwood give counters
Other good cards: Burnished Hart, Gyre Sage, Hornet Queen, Inspiring Call, Progenitor Mimic, Eldritch Evolution, Green Sun's Zenith, Nykthos, Shrine to Nyx, Verdant Confluence, Rishkar's Expertise, Asceticism and more.
1 month ago
I love Jalira's possibilities, but I feel like there are a few areas where you can make some cheap and easy tweaks to improve the deck.
You have a few creatures here that I wouldn't be thrilled to polymorph into.
You have a lot of creatures that create tokens, like Drowner of Hope, Incubator Drone, Master of Waves, and Wall of Kelp. I would consider taking all of these out and adding Zoetic Cavern, and leaving those empty spaces to add some draw/lands, which I think you are lacking. I realize that Jalira wants stuff to stay in the library rather than in your hand, but you'll be able to pay the mana costs on these cards later in the game just fine.
Recurring Insight and Flow of Ideas are my favorites for big draw cards that won't break the bank. If either of these resolve, it can win you the game in the long run. I'd put in some islands in lieu of your deck-thinning non-basic lands (like your panoramas and Wilds/Expanse) for Flow of Ideas, since these lands are slowing down your game and eating into your Caged Sun and Scourge of Fleets profits. Blue has tons of draw options, and it doesn't need deck thinning, even in a polymorph build.
You also have a few creatures that are just uninspiring in general, like Morphling and Broodbirth Viper, which is blocked by everything. I would swap these with some fun ones, like Patron of the Moon, Tidespout Tyrant, or Azami, Lady of Scrolls. Or, if you've got some extra dough, Venser, Shaper Savant or Teferi, Mage of Zhalfir.
I would also think about swapping some of your instants. There is no reason to run Spell Rupture before Counterspell, and you don't have enough artifacts to play Thirst for Knowledge before you play Compulsive Research.
If you like these suggestions, I can make more. All in all, this looks like a fun deck to play, and I like where you're going with it.
3 months ago
3 months ago
Sometimes you have to wait on a blue source of mana or a creature to sacrifice. However your lands can control your opponent mana or ramp you up quickly.
I like a Ugin, the Spirit Dragon in the sideboard.
3 months ago
Cards I think should be cut (mostly because they are weak or overcosted or irrelevant to your game plan): Akoum Hellkite, Desecration Demon, Imperial Hellkite (morph is not reduced by Rakdos' ability), Sire Of Insanity, Skithiryx, the Blight Dragon, Conqueror's Flail, Elbrus, the Binding Blade Flip, Piranha Marsh, Zoetic Cavern, Palace Siege, Quest for Pure Flame, Ob Nixilis of the Black Oath, Tainted Strike, Lightning Bolt
6 months ago
Cool deck! Not much of a mono-blue player myself, but I like the idea of building a toolbox around your general. The most egregious omission I can spot is the lack of Myr Battlesphere, seems like the perfect addition to a deck that wants to be all about myr. I also don't really understand the addition of Springjack Pasture, Zoetic Cavern and Gods' Eye, Gate to the Reikai, as none of them provide artifact creatures for you to sacrifice to Arcum. I also feel that Gargoyle Castle won't end up pulling its own weight. Could maybe add a few more artifact creature token producers like Whirler Rogue, and maybe Chief Engineer. If you really want to take it a little further, Eldrazi Monument is always an option, maybe replace Darksteel Forge with it.Love the addition of Lich's Mirror, can only imagine the look on someone's face as they attack you for lethal, only to have you hit the ultimate "reset button." Also impressed with the death triggers theme you've managed to put together. Never would have seen it coming in mono-blue. As a Golgari devotee, I salute you!