|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Commander Anthology (CM1)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Future Sight (FUT)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
: Add to your mana pool.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)
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Zoetic Cavern Discussion
4 weeks ago
I have some land suggestions if you're interested.
1 month ago
In regards to Extraplanar Lens, it's amazing. I'd replace like 20-30 of these situational lands with Wastes, put it, Endless Atlas, Solemn Simulacrum, Wayfarer's Bauble, and Isolated Watchtower in. It will help your curve and consistency sooo much.
Every time you play a land, I would ask just yourself how often you actually use its perk. If you can't see yourself ever searching for it with Expedition Map, then it's a good sign that it doesn't have enough utility to be in the deck.
How often are 3 urza lands in at the same time? How often do you spend 7 to activate Urza's Factory instead of playing eldrazi spells? How often do you get a spirit from Gods' Eye, Gate to the Reikai and is a 1/1 really that good? How often do you have an empty hand for Sea Gate Wreckage? How often do you morph Zoetic Cavern? How often does Scorched Ruins get targeted for land destruction?
4 months ago
Zoetic Cavern fits the theme pretty well. You can respond to it would-be dying, turn it into a land. Lands don't die
4 months ago
This is sweet! I was thinking of making something similar, but hadn't quite got it working.
5 months ago
A "Creature" is something on the battlefield, usually a creature card or a token, but it could be other things like a Vehicle that's been crewed, turning it into a creature.
A "Creature Spell" is a spell on the stack, usually a creature card, but it could be something like a Zoetic Cavern cast with morph.
A "Creature Card" is exclusively a card that says creature in the type line and is in a zone other than the battlefield or stack (yes, I know I just called things on the battlefield or stack creature cards, but the game doesn't do that).
The game is very particular about this terminology, if it says to put all creatures on the bottom of their owners' libraries, it will only move things from the battlefield. If it says to exile a creature spell, it will only effect one on the stack. If it says to exile a creature card from a graveyard, it will only hit one it a graveyard (though it does make a point of saying the zone in that case).
5 months ago
Zoetic Cavern - replaced with better land option
Trepanation Blade - doesn't really belong b/c it's not a mil deck
Syphon Flesh - replaced with better wipe option/ not a token deck
Stranglehold - good card, really just inspires a lot of hate in my playgroup (searching for lands
Stoneforge Masterwork - moving away from Counters/ doesn't help kaalia
Scale Blessing - moving away from counters
Righteous Cause - good card, but not a lifegain deck(will probably find its way to my Oloro deck
Prismatic Lens - deck is overflowing with mana ramp and this one doesn't help as much as the others
Master Warcraft - fun card, can't seem to use it efficiently, might add it back in
Lightkeeper of Emeria - Good early blocker, swapped for a fatty, might add it back in
Gleam of Authority - Moving away from counters
Contagion Clasp - moving away from counters
Cathars' Crusade - moving away from counters
Bomb Squad - moving away from counters/swap for fatty
Reya Dawnbringer - recursion
Hall of the Bandit Lord - Haste option
Karmic Guide - recursion
Swiftfoot Boots - haste option/protect Kaalia
Gisela, Blade of Goldnight - more effective aggro
Tainted Field - land upgrade
Merciless Eviction - wipe upgrade
Steel Hellkite - fatty/wipe
Harvester of Souls - card draw
Hallowed Burial - wipe upgrade
Bogardan Hellkite - a lot of options with this fatty(spot removal, aggro, clear small tokens)
Kokusho, the Evening Star - aggro upgrade
Austere Command - wipe upgrade
Rune-Scarred Demon - tutor option
5 months ago
I would cut in creatures, to get consistency in your polymorphing. You don't need more than 20 creatures (in my opinion). Replace the ones that creates token to get enchantment, lands or artifact that do the same.
Control Magic, Domineering Will are amazing, stealing stuff and giving you sac targets. Some lands like Cradle of the Accursed, Dread Statuary, Mishra's Factory, Zoetic Cavern and more could also be interresting sac target.