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: Add to your mana pool.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)
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Zoetic Cavern Discussion
2 weeks ago
I love Jalira's possibilities, but I feel like there are a few areas where you can make some cheap and easy tweaks to improve the deck.
You have a few creatures here that I wouldn't be thrilled to polymorph into.
You have a lot of creatures that create tokens, like Drowner of Hope, Incubator Drone, Master of Waves, and Wall of Kelp. I would consider taking all of these out and adding Zoetic Cavern, and leaving those empty spaces to add some draw/lands, which I think you are lacking. I realize that Jalira wants stuff to stay in the library rather than in your hand, but you'll be able to pay the mana costs on these cards later in the game just fine.
Recurring Insight and Flow of Ideas are my favorites for big draw cards that won't break the bank. If either of these resolve, it can win you the game in the long run. I'd put in some islands in lieu of your deck-thinning non-basic lands (like your panoramas and Wilds/Expanse) for Flow of Ideas, since these lands are slowing down your game and eating into your Caged Sun and Scourge of Fleets profits. Blue has tons of draw options, and it doesn't need deck thinning, even in a polymorph build.
You also have a few creatures that are just uninspiring in general, like Morphling and Broodbirth Viper, which is blocked by everything. I would swap these with some fun ones, like Patron of the Moon, Tidespout Tyrant, or Azami, Lady of Scrolls. Or, if you've got some extra dough, Venser, Shaper Savant or Teferi, Mage of Zhalfir.
I would also think about swapping some of your instants. There is no reason to run Spell Rupture before Counterspell, and you don't have enough artifacts to play Thirst for Knowledge before you play Compulsive Research.
If you like these suggestions, I can make more. All in all, this looks like a fun deck to play, and I like where you're going with it.
2 months ago
2 months ago
Sometimes you have to wait on a blue source of mana or a creature to sacrifice. However your lands can control your opponent mana or ramp you up quickly.
I like a Ugin, the Spirit Dragon in the sideboard.
2 months ago
Cards I think should be cut (mostly because they are weak or overcosted or irrelevant to your game plan): Akoum Hellkite, Desecration Demon, Imperial Hellkite (morph is not reduced by Rakdos' ability), Sire Of Insanity, Skithiryx, the Blight Dragon, Conqueror's Flail, Elbrus, the Binding Blade Flip, Piranha Marsh, Zoetic Cavern, Palace Siege, Quest for Pure Flame, Ob Nixilis of the Black Oath, Tainted Strike, Lightning Bolt
5 months ago
Cool deck! Not much of a mono-blue player myself, but I like the idea of building a toolbox around your general. The most egregious omission I can spot is the lack of Myr Battlesphere, seems like the perfect addition to a deck that wants to be all about myr. I also don't really understand the addition of Springjack Pasture, Zoetic Cavern and Gods' Eye, Gate to the Reikai, as none of them provide artifact creatures for you to sacrifice to Arcum. I also feel that Gargoyle Castle won't end up pulling its own weight. Could maybe add a few more artifact creature token producers like Whirler Rogue, and maybe Chief Engineer. If you really want to take it a little further, Eldrazi Monument is always an option, maybe replace Darksteel Forge with it.Love the addition of Lich's Mirror, can only imagine the look on someone's face as they attack you for lethal, only to have you hit the ultimate "reset button." Also impressed with the death triggers theme you've managed to put together. Never would have seen it coming in mono-blue. As a Golgari devotee, I salute you!
6 months ago
Here are some cards I think you may find beneficial:
Cloudstone Curio basically allows the same benefits as Ancestral Statue, which can be a strong boon. Intruder Alarm can also be ridiculous with such a thing, and also lets you play out large creatures even earlier for quicker wins (you simply need to hold one back to untap and attack the following turn if you have no haste source).
Momir Vig, Simic Visionary, just looking at some of your cards' color choices, could be pretty exceptional here. I think it'd be a strong replacement over Mercurial Chemister, though if the price of Momir Vig is a concern, there are other draw cards you could utilize, such as Fathom Mage, Sage of Fables, Prime Speaker Zegana, and more (I'm actually a huge fan of Sage of Fables in Animar, since you can turn extra counters into more cards- even better with Vigor or Managorger Hydra in this deck). You lose the direct damage benefit, but your deck doesn't seem to have enough fuel to warrant tossing your creatures into the graveyard versus casting them (the best way to recur creatures I see is Genesis, and in that event, it still seems better to cast and swing your creatures than burn somebody with them).
Selvala, Heart of the Wilds should probably be in here. You'll make dumb amounts of mana with it, lol. You could probably safely swap it in Yavimaya Elder or Somberwald Sage's spot.
Fierce Empath would be absolutely amazing here. You have so many large creatures that it would let you find the one you need at almost any opportunity. Also, Void Winnower is one of the best new creatures out and will probably frustrate your opponents, allowing you to attack through some of their creatures and cut off some of your opponent's spells (they can't cast Day of Judgment or Wrath of God while its out, for example).
Phantasmal Image gives you yet another way to go infinite for mana, and doesn't require Deadeye Navigator (use Image to copy Palinchron, pay 4 to bring it back to hand, re-cast for 2, and net gain 1 mana each cycle of doing this).
Oh yeah, and a friend of mine absolutely adores Zoetic Cavern, and he plops it down as a morph creature for free all the time just to get the additional counter on Animar, lol.
Lastly, Birds of Paradise would be a really good call (it's getting reprinted soon so its price should fall)- Birds enables a turn 2 Animar, which is a pretty good deal. It would be stronger than Caryatid, because the hexproof doesn't typically matter in Commander, because no one is going to spend their Swords to Plowshares or Beast Within on your mana dork when Animar, Ancestal Statue, etc., is coming out later, lol.
Suggested cuts to fit some of the above in:
Beguiler of Wills (relatively easy to shut off; Animar as a deck is typically weak to sweepers and Beguiler is made even worse by this fact).
Stormbreath Dragon- while he's not bad, you could do better in Commander. 5 for a 4/4 flying, haste, pro white is just okay, and his monstrosity ability costs a lot, which Animar doesn't help with at all. Cloudstone Curio, Hardened Scales, Void Winnower, etc., could just do so much more for you in that slot.
7 months ago
Possibility Storm exiles the spell you cast and makes you dig for a card that shares a type with it. The original spell doesn't resolve.
7 months ago
Here's a little more detail: I had an opponent with a deck that had Emrakul, the Aeons Torn as his only creature in it. early in the game (turn 2 or 3) he would play cards like Pyretic Ritual and Desperate Ritual to ramp up his mana and cast possibility storm and then pass his turn I would try and Disenchant his Possibility Storm but, it's hard to cast disenchant when you have to flip through your deck until you find a matching card type when you're running a boros burn deck. On his next turn he would morph in Zoetic Cavern and then pull out Emrakul, take his extra turn, swing and bassically win. Since my deck is a burn deck it would be much easier to burn the Zoetic Cavern morph with Searing Blood or Lightning Bolt, but is that possible? What are my options here (as stated before, I'm playing a Boros Burn deck)? How can I put a stop to this Eldrazi Blasphemy?