Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Target player takes two extra turns after this one.
6 days ago
Panoptic Mirror. On one hand, it's potentially extremely powerful, potentially extremely unfun, and can go into any deck. On the other hand, it does nothing by itself, it needs other, truly powerful and/or unfun cards to be problematic, and it has no self-protection or resistance to removal.
It might become a staple more or less immediately, but no worse than Sol Ring. I suspect that more people will use it for random jank than for Time Stretching or Armageddoning every turn. It's not like there's a shortage of multi- or infinite-turn combos.
3 months ago
Cards to consider:
I'm especially gonna insist on Flamespeaker Adept because of all the Scry you'll have going on. Temporal Trespass is doable because of all the permanent spells currently in your deck. I hope this helps. Happy Hunting!
3 months ago
austintayshus Oh my god thats the cruelest thing I've ever seen, I love it so much. So I just gotta have Jin-Gitaxias, Progress Tyrant out and copied with Spark Double, then use Myojin of Cryptic Dreams ability on Swarm Intelligence, finally casting Time Stretch. That's like.. the nuclear option. I'm 100% buying at least one, if not all of these. Thank you so much for your suggestions!!!
3 months ago
4 months ago
Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)
I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.
For a more competitive deck, I'd suggest:
Forks (Increasing Vengeance, Bonus Round, Galvanic Iteration, Refuse / Cooperate) - From my experience the forks which can be cast from the graveyard are really good as you they can wait for you there until you're casting something big.
The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.
For a more casual deck, I'd suggest:
not playing infinite combos :D
limit the number of the "mana spells" and extra turns (Mizzix is ridiculously powerful for a casual meta and solitaire turns are annoying)
some flavorful permanents (my suggestions: Metallurgic Summonings (and other token-making permanents), Thousand-Year Storm, Primal Amulet Flip, Sorcerer Class, Sentinel Tower, Erratic Cyclops, Melek, Izzet Paragon <- not that great but fun imo)
General card suggestions:
Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)
I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)
7 months ago
Nice deck friend!! Love it :) I see no extra turns in your list, now that I see your commander I realize you can play the most nasty spells in magic like Expropriate or Time Stretch, even the cheaper extra turns seem to go along.
11 months ago
The mana value of all the spells you cast, added together, must be X or less. So if X=10, you could cast, say, Goblin Rally and Lava Axe , or you could cast Time Stretch , but you couldn't cast all three.
1 year ago
Fetchlands and shocklands are in quite a reasonable price range now and can help smooth out your land base as well, it’s usually pretty good to have some “free” shuffle effects. Or if that isn’t an option, at least Evolving Wilds and Terramorphic Expanse are quite helpful for that as well.
A couple more big mana extra turn cards like Time Stretch could help.
Jace is ok here, but something like Saheeli, Sublime Artificer would be better as you’ll be casting a ton of non-creature spells and making a lot of tokens. Even Monastery Mentor can also help with that as well.
Hopefully this gives you some ideas to go with the deck if you want to keep it running. Good luck.