Woe Strider

Woe Strider

Creature — Horror

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

Browse Alters View at Gatherer

Trade

Have (1) jecder
Want (2) Rykr , Tishana

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Tokens

Legality

Format Legality
Custom Legal
Highlander Legal
Leviathan Legal
Brawl Legal
Standard Legal
Casual Legal
Block Constructed Legal
Legacy Legal
Modern Legal
Commander / EDH Legal
Unformat Legal
1v1 Commander Legal
Tiny Leaders Legal
Duel Commander Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Gladiator Legal
Arena Legal
Pioneer Legal
Vintage Legal
Pre-release Legal
Limited Legal

Woe Strider occurrence in decks from the last year

Latest Decks as Commander

Woe Strider Discussion

Balaam__ on

1 week ago

Breaking fits the mill motif quite well. Also, since fetchlands are a common staple of Modern, Archive Trap is another powerful milling agent. Not sure if I’d keep Woe Strider; it’s good to have some bodies in play to block and whatnot, but I don’t know if he synergizes all that well with your main mill strategy. I’d probably go all in with the other crab card.

Edit-realized that Archive Trap is counterproductive if Ashiok is staying.

Barbarian_Sun_Pope on Hit The Deck!

2 weeks ago

Woe Strider, Priest of Forgotten Gods, and Viscera Seer are all pretty good for sacrificing. I think Bolas's Citadel is fine, but it feels like more of a win more card here. Also I know you wanted suggestions on sacrifice outlets, but I think you can definitely do better than Cancel here when it comes to counters (maybe Hinder. Hope this helps.

multimedia on Teysa Karlov Aristocrats

1 month ago

Hey, Skullclamp is one of the better repeatable die effects with Teysa since drawing 4 cards each time you equip to a creature for 1 mana is very good value. Skullclamp could replace Wayfarer's Bauble. The maybeboard is packed full of good cards that could be upgrades and there's several budget cards there to consider adding.

These cards could replace:

Other good budget cards with Teysa: Dark Prophecy, Midnight Reaper, Dreadhorde Invasion, Victimize, Ministrant of Obligation, Marauding Blight-Priest, Path of Ancestry, Witch's Cottage, Esper Panorama, Ash Barrens.

Good luck with your deck.

Minousmancer on Mardu reanimation

1 month ago

Have you thought about updating this to be Standard legal again?

Maybe adding more Swamps to replace you nonstandard lands, this would also help you more efficiently use your Fabled Passages.

You could replace you Dreadhorde Butcher with Guul Draz Mucklord or since you aren't using Lurrus of the Dream-Den as a companion you could use Dire Fleet Warmonger instead. Maybe consider replacing Woe Strider with Ghastly Gloomhunter or Nullpriest of Oblivion, both can become more useful in the later game.

Have you thought about what you want to do for a Sideboard?

77hi77 on Wake Me Up Inside - Graveyard Edition

1 month ago

There have been a number of updates to this deck since its inception. I've taken out a lot of beatdown-centric creatures like Mardu Outrider and Taborax, Hope's Demise, I took out Drana, the Last Bloodchief, and a number of others. They were too slow and didn't offer me much more than just beatdown. Drana allows for swarming, I just couldn't make him work. Granted, that was before I tossed in Crashing Drawbridge, maybe they'd be more effective now. Especially Taborax thanks to his synergy with Woe Strider. I had Sonorous Howlbonder in triples, I figured his Menace boost would go nicely with Call of the Death-Dweller, but it wasn't doing too much for me.

Then there was Nyx Lotus. I said in the last comment that putting it on the board allows me to make huge plays, and it's true, this is a mono-black deck that racks up devotion. The problem is, there are so many games where I don't have much land, or I need to be aggressive every turn, and spending 4 mana to wait a turn just sets me really far behind to the point that I can't come back. It happened in more than a few games, where I couldn't play it because I always needed to be tossing creatures or removals down instead. I think the tempo of the card just doesn't suit the breakneck speed of the deck.

MrKillStar on

1 month ago

Some good stuff! :D

First of all, I would probably just cut Gauntlet of Power/Caged Sun - mana doubling is nice, but for that mana and before it pays for itself, you could already cast some threatining spells/creatures. Black itself has already a lot of cards that can ramp pretty fast (+Gauntlet will double the mana of opponent's swamps aswell) and this doesnt really looks like some big token army deck to benefit from the +1/+1 buffs.
I'm personally not a big fan of Unstable Obelisk. Permanent removal in black is nice for sure, but for 7 (10) mana its kinda expensive I would say. And as a mana rock, its not a good one, since it wont give you . You should have already more than enough mana, especially with Crypt Ghast, Nirkana, other cheap mana rocks and a lot of lands (copyign Cabal Coffers ftw), you could just play Feed the Swarm as another enchantment/creature removal.

Some upgrades?

1) Tormod, the Desecrator - there is just few cards that trigger Tormod, but I would recommend Tortured Existence with Phyrexian Altar so you can make infinite etb/die/sac triggers. With something like Desecrated Tomb, which is just another option instead of Tormod, you can make infinite tokens aswell. I run that combo in my Syr Konrad's For the Void deck and it works great.
2) Bolas's Citadel - Citadel is just sooooo good :D You already have Gray Merchant of Asphodel + few free sac outlets (Ashnod's Altar/Woe Strider). If you add Mortuary, you can make infinite etb of Merchant, sac, life-gain and infinite colorless mana. With Phyrexian Altar instead of Ashnod's Altar, Haunted Crossroads is also an option (sac Merchant with Phyrexian altar to pay for Haunted Crossroads cost). Its kinda junky combo, but hey, as long as it works... :D
3) Twilight Prophet - I really like this card, I'll need to somehow make a space for it in my Syr Konrad deck aswell. In combination of the previous engine - Desecrated Tomb + Phyrexian Altar + Tortured Existence and Shadows of the Past, you can "tutor" for anything in your library to get the best value out of Twilight Prophet. Especially if you run aristocrat cards aswell. Also, Shadows of the Past with the engine is 10/10 for the Bolas's Citadel.
4) Pawn of Ulamog - little innocent dude that can go infinite with Nether Traitor and Phyrexian Altar, which would give you another source of inifnite etb/die/sac/mana of any color.

Simerix on Karador Sacr

3 months ago

Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.

Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary

In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.

Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.

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