|Commander / EDH||Legal|
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|Return to Ravnica (RTR)||Rare|
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Creature — Elephant Soldier
Loxodon Smiter can't be countered.If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
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Loxodon Smiter Discussion
5 days ago
Nice deck! As a Selesnya fan myself, I agree with your metagame thoughts. As far as your deck goes, few things:
I would actually prefer having Dryad Militant in the maindeck over Loam Lion. The Lion doesn't benefit from the bonus that Wilt-Leaf Liege provides and Dryad Militant can be a real pain for decks that rely on their graveyard (ex. Snapcaster Mage).
Sunblade Elf isn't a terrible choice, but I would prefer his spot be given to a creature that can help you speed up the game a little. Green doesn't provide much of a flying presence so having a creature like Birds of Paradise I feel takes care of 2 issues: it allows you a flying presence on the battlefield to deal with threats you wouldn't normally be able to deal with, and it also allows you to slap a Rancor on it for a nice attacking option as well (aside from providing me mana of any color!). This comes in handy more than you think, and having a turn 2 Loxodon Smiter can really turn the tide in your favor early on.
That's all I'll say for now, as any more comments will have your deck looking exactly like mine, haha.
1 week ago
Modern Thursday 12/4/18:2-2: Testing Ensnaring Bridge and Nihil Spellbomb. They were both epic game changers!
2-1 GW Hatebears: Not the usual Hatebears build the plan for this deck was to play manadorks, then cast Lingering Souls and activate Gavony Township over and over. Game 1 The Rack was faster than them. Game 2, multiple Voice of Resurgence hit me for lethal the turn before I could stabilise. Game 3 was epic. Swamp into Rack, Swamp into Wrench Mind, Swamp into Bridge, Swamp into Soul's Betrayal killing 5 creatures, Swamp into Lily and Smallpox. It was just bad luck that they never saw a Loxodon Smiter or Qasali Pridemage.
2-1 Living End: Opponent saw 4 copies of Ancestral Recall in every game, yep they cast 12 copies...Game 1 their hand was ripped apart for an easy win. Game 2 the recalls found Living End while also always keeping up counter magic. Game 3 was a stalemate, Delirium Skeins turned off their recalls. Cryptic Command wasnt kept up for bridge and was wasted countering The Rack et, al. I sat behind two bridges and two Nihil Spellbombs for an easy win, cracked Spellbomb in response to Living End. They decked themselves. The best game of magic Ive had in a long time.
0-2 Infect: super fast infect deck. Geths Verdict is too slow. They played only the one creature game 1, I didnt see a kill spell, my discard turned on Become Immense, if I had been able to kill he creature or play a bridge it would have been different. Game 2 went similar to game 1, I saw a few smallpox and Geths but they always had an extra creature. Jace flipping was disastrous....
1-2 WUB Control: Game 1 was an easy win, which was bad as I didnt see much of his deck. I only saw Elspeth, Sun's Champion as a win con. Game two I side in needle and name Elspeth... They top deck and play Gideon Jura, and steal the game. Game 3 I dont see and needle or a bridge or a geths, and Jura steals it again (unfortunately I could only find and afford 2/4). I see this game as my mistakes losing he game not anything else.
Placed 7th out of 16.
3 weeks ago
Modern FNM 30/3/18:2-1: Testing Bontu's Last Reckoning again in a different meta.
1-2 Green White CoCoGame 1 they flood the board, I don't see a Bontu and I cant kill creatures fast enough. I thought they were on GW Hatebears and I was worried about Loxodon Smiter and Wilt-Leaf Liege, so i didnt use non targeted removal. Huge Punt on my part. Game 2 and 3 I aggressively target their hand. Game 2 they over commit into a Bontu's. Game 3 they get there after rebuilding because of a Bontu's, I had lethal next turn. Ensnaring Bridge would have been way better than Bontu's in this match up.
2-0 Rakdos MoonThis guy is a mate of mine and his deck is super sweet. He plays well and every game is a slog fest. This match up was not different. Game 1 he took a risk knowing the only way I could get lethal on my turn was a Wrench Mind as I had a few The Rack effects out. By him committing he had a three turn clock. I drew Wrench. Game 2, I side in two Night of Souls' Betrayal and I saw one. He runs Pack Rat, Dark Confidant and Goblin Rabblemaster, all were blanked. He ended up drawing heaps of cards off of Phyrexian Arena but was unable to utilise much of his draws especially since I am Blood Moon proof. He saw a Liliana and had no choice but to try Ult it. He died long before he could.
2-0 Boros BurnStandard Boros burn deck. I feel burn is an easy win, or at least heavily favored, at the very least the game plan is very simple. I kept in Thoughtseize and went for Boros Charm and Lightning Helix. Hero's Downfall was great to hold up for combat triggers off of Goblin Guide. Smallpox on game 2 helped me stabilize as they only had 1 creature and it kept them off of white for the rest of the game. Bridge would have been amazing to see, however he brought in Destructive Revelry game 2 and hit one of my Racks.
1 month ago
notable 1 drop is Dryad Militant
you have 2 many 3+++ drop creature and have no 1drop ramp in site.. it would be really slow in that pace
1 month ago
Loxodon Smiter (sideboard) and Liliana of the Veil would be good inclusions. Since you are gaining a lot of life between Siege Rhino and Thragtusk maybe consider running Thoughtseize over Duress? Also Abzan Charm can be useful sometimes. If youre worried about board wipe since youre currently lacking any, run Wrath of God or Damnation. Consider running another Tasigur, the Golden Fang to feed your Scavenging Ooze.
1 month ago
This might be a budget issue, but Tarmogoyf is a card to add here. Also think about Goblin Guide for early aggression and some Atarka's Command for extra range. Lightning Bolt is also good for range and removal, alongside Lightning Helix to recover early shocking or spot removal. I guess it depends if you want more of a hate bears strategy or more aggression through your creatures.
The differences do not look major but it does change the playstyle of the deck and the curve of what you want to do. Example, for hatebears Collected Company is going to be better than BBE since you hit more creatures that will impact the board, for aggro BBE is better since it attacks and brings a buddy along for immediate impact rather than investment for future turns.
In regards to your question for cutting red, you gain access to:
Thalia, Guardian of Thraben as a 4 of
Thalia, Heretic Cathar to slow the board
Leonin Arbiter since you no longer need fetches to find colors
Qasali Pridemage for exalted and answers.
Brimaz, King of Oreskos as a finisher.
Aven Mindcensor (see above)
and several more options. Removal also gets better with Path to Exile to answer delve fatties.
Sorry for such a lengthy comment, just want to give as much info and options as possible!
1 month ago
Hey, it looks like your pretty new, welcome to the community! So for the actual deck, here are some improvements I saw. First, you probably wanna run 4 of most of the better cards, because that increases your chance of drawing into them and being able to use them more often. Resupply is much to expensive for what it does, for lifegain you could run Chaplain's Blessing or card draw Survival Cache. Your creature base looks okay, but I would run more smaller creatures for the early game, because modern is a very fast format. When I was new I would go through the deck and cut anything that would be a "meh draw". Cards like Loxodon Smiter, Voice of Resurgence, Avacyn's Pilgrim, and Dryad Militant might be good. I'm not really that great help, and not sure where your wanting to take this deck, but this looks similair to some of my first decks. Definately looks solid for one of your first decks.