Loxodon Smiter

Creature — Elephant Soldier

Loxodon Smiter can't be countered.If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 633%

0.22 TIX $0.62 Foil


Recent Decks

MDN 1 / 5
EDH 0 / 0
Load more

Loxodon Smiter Discussion

mahdik on Stomping the ground

1 day ago

xyr0s I think we didn't understand each other well. My point is that winning is not by nature the goal every player have in mind. What I meant is that definition of words or concept are a mirror of human interaction, words have the meaning we give them. Winning has definitely a definition, a game-related definition, but it also have a human-related definition, which are not necessarily equivalent. What my stance was is that whether or not you want to win, you must define it's definition within yourself, and then play alike. If you follow me, if you wanted to win game-wise, in a competitive environment, play another deck, stompy is good but there's better, but if you want to win flavor-wise, or within your own definition of the concept of winning, play whatever you like, which englobe the deck and a thousand other casual ones.

In the same way, the deck is how you define it as much as how people defines it around you, names have no universal meaning and can (and will) change within a population and time. It's not more of an aggro deck for everyone as a midrange deck for you. I know it's meta and not really important, but nonetheless, it's true. Even if I must admit that yes, it's quite frankly a aggro deck, no need to be Einstein to understand that, my point is that there is no need to fall into a obscurantism of opinions, in which strange place only one matters: there is no "real" way to play the deck, nor "real" way to win. You can't assume the intention of players by the fact they play magic, it's not because they wrote "competitive" on top of the page that they are playing to win, as strangely as it may sound.

How many time have I seen people play douchebag decks only to make people suffer, not even to win. They feel good even if they lose at the end. It happens especially in commander, and they call their decks competitive.

Anyway, Wilt-Leaf Liege is against discard, yes. Loxodon Smiter is another good exemple of great answer against discard. With Death's Shadow decks all around and our ability to play everything we have in our hand super fast, discarding it to a surprise Thoughtseize (having no other target) or a late game Liliana of the Veil is great way to punish them. I prefer them in sideboard tho, unless your meta is full of discard.

Groundbreaker as a one of, in the situation you've shown, is quite funny and interesting I must admit. keeping them from playing their removal is interesting, good interaction. It could surprise a lot of players game 1, and keep them on the edge game 2. You can even side it out and the opponent won't even know it, no one will ever Surgical Extraction you so they won't search your library. I'd say go for it, I agree. I personally prefer consistency over surprise win (in which case I feel like playing against my own deck), but it's a matter of taste/meta :)

landofMordor on Dreaming of 8s

5 days ago

UnleashedHavok, as you know, I usually build on shoestring budgets, and this list is actually not one I've papered out yet, so honest answer is "no idea". But I think there's promise, and with a little extra tech, this deck's chances improve rapidly.

Raven's Crime, The Rack, Necrogen Mists, Ensnaring Bridge, Pack Rat, and Inquisition of Kozilek would be my first potential non-budget adds. Then Grafdigger's Cage and other grave hate in the sideboard.

8-Rack has some inherent problems because of the way it approaches winning. Decks with resilient attackers like Loxodon Smiter, Lingering Souls, artifacts like Lantern of Insight, or graveyard interactions like Dredge will be tough matchups, but this deck is geared to demolish anybody running on low resources, like Jund, Bogles, and typical midrangy stuff. You can mitigate the dangers of the grave by running good SB hate.

Hope that helps! What kinds of modern decks catch your eye? Are you wanting to play decks that are less-than-ubiquitous, of a certain archetype, or just anything that's budget?

MurkLurker on City Watch

1 week ago

Yes, I passed on Field Marshal, because
- almost half of my creatures have first strike anyway
- on his own, he is only a three-mana Bear Cub
- Soldier is a common creature type in casual Modern decks, I don't want him to pump my opponents Loxodon Smiter

Stormcaller on Tolsimir Dogeblood, howl about that?

3 weeks ago

Chandrian thanks for the upvote

I will swap Loxodon Smiter and Fleecemane Lion for Thunderfoot Baloth and Voice of Resurgence

Also I'm thinking about removing one Forest and one of the ramp spells for Heliod, God of the Sun and Anointed Procession, since the curve is really low and i never had mana problems during playtesting.

Chandrian on Tolsimir Dogeblood, howl about that?

3 weeks ago

+1 from me. Your deck already looks super solid, so not certain if there's really room for switching cards.

From the maybeboard I would consider the following cards: Anointed Procession, Heliod, God of the Sun, Thunderfoot Baloth and Voice of Resurgence

Cards I would maybe switch out: Loxodon Smiter (unless there is a lot of discard effects in your group I don't think it's that effective in EDH), Fleecemane Lion is a strong card but doesn't really add anything to your strategy.

But like I said, your list is already solid, so there is no real need to make changes unless you really want to.

Jhed1 on Shiny Fish

3 weeks ago

Hi @brewtzar

Very rarely is having multiple Kira's a bad thing - unless it's the only threat you are drawing. A lot of the time an established lord and a Kira will prompt your opponent to try using double removal spells to deal with your board state, and then just slamming a follow-up one is usually pretty back breaking.

A lot of the time when i'm playing against low-removal or a combo-specific match up it's easy side-boarding direction to add additional counter magic. I'll board down to two against decks like infect & affinity, and take them out completely against ad nauseum.

In a universe with deaths shadow running rampant, 1 lord and a mutavault can win you the game a lot of the time, and your opponent is often 1 removal spell away from beating you - if you make them burn 2 to even target your relevant targets and then drop another one it often means the end of the game outside of a follow-up board wipe scenario, which - short of Supreme Verdict we have plenty of answers for. The games you lost against snapcaster decks are the ones where you don't see Kira.

In response to your second question - Merfolk Spy is the easy choice just because he has relevent text outside of 1/1 beat stick. Since lords will grant you island walk by default it's less important. It does give the option for your opponents to "get ya" with cards like Loxodon Smiter and Obstinate Baloth but for the most part it's not too much of a potential downside. As a mono blue deck that isn't a typical interaction that people are prepared for and it could bait removal as opposed to your lords in some fringe cases.

Ihazadeck on Selesnya alliance - the protectors of Amonkhet !

3 weeks ago

i noticed you have a lot of one of's and also that this could possibly be a deck built on a budget. what i recommend is investing in some g.w. duals, but you dont need to get the expensive ones yet. start off with canopy vista and/or sunpetal grove. then i would round off the number of some of your cards like Experiment One, that should be a 4 of. same with Loxodon Smiter and Soldier of the Pantheon. also i would look into getting Dryad Militant and Fleecemane Lion. there are some better cards i can tell you about, but they are a little bit more expensive. all cards i told you to get should be budget. hope this was good help.

Kezvin on

4 weeks ago

I'm assuming the 1-ofs of like 100,000 different things are an attempt to insert more ways to deal with more things, so that you can have 62 cards that can deal with everything. Don't do that. Your draws, with this many 1- and 2-ofs and more than 60 cards, has incredibly inconsistent draws. If you want to make an Abzan midrange list, make it a midrange list, not a do-everything toolbox list. Establish a strong base of about 5 different creatures and run no less than 2 of each. If I were you, I'd make it Noble Hierarch, Siege Rhino, Voice of Resurgence, Loxodon Smiter, and either Anafenza, the Foremost or Kitchen Finks. Cut Undying Evil and Cloudshift. Those don't contribute anything towards what a true midrange list wants to do. Shrink your removal suite down to some combination of Abrupt Decay, Fatal Push, and Path to Exile, and choose between Inquisition of Kozilek and Thoughtseize for disruption. Don't try to run them both in small numbers. Your best planeswalker options are Sorin, Solemn Visitor, Liliana of the Veil, Gideon, Ally of Zendikar, and Garruk Relentless  Flip. If I were you, I'd pick ONE AND ONLY ONE of them to run as a 3-of AT THE MOST. Get rid of Isolated Chapel, Woodland Cemetery, and Sunpetal Grove. Keep it at Shocks, Fetches, two to three basics, and MAYBE ONE COPY of Gavony Township. If you want, You could probably run ONE COPY of ONE of the manlands, but not all three. They always enter tapped, which is a huge disadvantage in this format.

Believe me, my first attempt at a modern deck was a bit like this. But it was inconsistent and it had too much going on. Look at some established Abzan Midrange lists for inspiration and guidance. Read the primers. Learn from the winning lists. And don't EVER underestimate the value of a) running a full 4 of a card and b) keeping your deck at 60 cards.

Load more